Throne of Bone

Windmill Slam

Released
Apr 22, 2025
Platforms
Last updated
Wishlist on SteamAdd it on the Steam store page. Opens in a new tab.

Updates & announcements

20 posts
  1. Developer post

    Patch 1.1: Post-Launch Quality of Life

    Hey folks, Wow! It has been really exciting to see the influx of new players in the past week! As a solo dev and first time indie, it's incredible to see how many people are interested in the game. Even with Early Access concluded, I'll still be updating Throne of Bone to ensure

  2. Developer post

    Throne of Bone 1.0 - It Has Risen

    Hey folks, It's here! Throne of Bone has completed it's journey through Early Access! Looking Back Throne of bone has journeyed through development for 2 years before Early Access, getting initial feedback from a private Steam playtest, and an invaluable Discord Server. ToB then

  3. Developer post

    Beta update: The Dark Tower Opens

    Greetings! The Dark Tower is now available on the Beta Realm! This new mode allows you to import rosters from your friends or yourself and battle their directly! Let me know in the discord how you would like to use this feature, and what else can be done to improve its functional

  4. Developer post

    Achievements and the Catacomb arriving in the Main Branch

    After some testing in the beta branch, achievements are touching down in the main branch, ahead of the 1.0 release! Additionally, the Grand Catacomb is open for you to browse your previous wins, and pit them against other winning rosters from other players! You might also see som

  5. Developer post

    Beta Update: Achievements!

    Achievements have been added to the beta branch and will be touching down in the main branch shortly! As ToB is still in Early Access, these are still subject to change, but I wanted to get some feedback/testing on them before the 1.0 milestone! Happy Hunting! Bug Fixes: Rivals w

  6. Developer post

    Beta Branch Update: A New Mode, localization updates, and more

    The Grand Catacomb Deep beneath the mountains lies the final* resting place of all necromantic lords: The Grand Catacomb! Here you can browse your previous winning runs, as well as send them into the Gauntlet to battle against other end-game rosters from other players. Strive for

  7. Developer post

    Bug Fixes

    Thunderous Applause no longer locks the game. Cruel Roulette's correctly retriggers Encore no longer infinitely resummons

  8. Developer post

    Beta Update: Experimental New Mode

    Greeting necromancers, The Storm Spire is now available on the beta branch! This mode is all about engineering your roster for the daily challenge. Brainstorm a way to maximize the desired stat by the final turn, and see how far you can take. Share your strategies with you friend

  9. Developer post

    Main Branch Update: The Coliseum and The Far Grounds

    Greetings Necromancers! The main branch has been updated with a number of new features and bug fixes from the beta branch! New ways to play As originally described here , there are two new modes are available to try in the main branch: The Far Grounds - This gambler's delight is

  10. Developer post

    Beta Update: Unlockable spells from The Far Grounds

    Beta Reminder: If you are interested in the Beta, and are okay opting into a slightly more buggy experience, come check out the beta branch Unlock spells from The Far Grounds The Gamble mode now gains progress based on the number of bones you've collected. There are 3 new spells

  11. Developer post

    Beta Branch Update: The Far Grounds is available!

    A new mode comes to the Kingdom Map: The Far Grounds' Gambler Resort In this off-the-wall mode, each turn is a Gamble between two rosters. Pick your side, wager Bones , and see how big a purse you can pocket! Safer than gambling on meme coins, and sooner than gambling on the Supe

  12. Developer post

    Beta Branch - Minor bug fixes & more?

    Minor bug fixes and updates #633 Off-by-one in Multi-Hit's description (or missing the word "additional") #634 Merging Broken Sticky no longer gives the useless Skill option #636 Text for Slime Mold Mage and Ready Bonesaw now correctly reflects Growth. Level 6 is cooler.

  13. Developer post

    Beta Update: UI Improvements & A Needed Nerf

    Hey folks! Continuing from last week, I'm updating the beta with a few follow ups from the merge changes. I'm really grateful for the feedback I received in the Discord, especially so quickly. I've already addressed some of the bugs on Monday, and now I'm bringing in some gamepla

  14. Developer post

    Beta Update: Bugfixes

    Some small fixes from the beta tests over the weekend. #629 Eerie Remembrance summons copies for you instead of the ghost in the throne fight #628 you can get the same spell offered twice in the same selection -Deserialization of rosters (MinionUpgradeLevel Attribute) caused Coli

  15. Developer post

    Beta Update: Merge Changes, Level 6, and more!

    Happy new year folks! With technical efforts like localization and controller support satisified for the the moment, I'm excited to bring new gameplay improvements to Throne of Bone. Initial Minion Choice Turn 1 now features a shop choice of 3 minions, the leftmost guaranteed to

  16. Developer post

    Bug Fixes

    Bug fixes: Twisted App fails to deal magic damage if it dies to the attack. I have Darkstar Pendant, granting my frontline Defender. Obsidian Gatekeeper is not giving my frontline that don't have Defender naturally or gained it from improvement +5/+5. The number on Blood Well is

  17. Developer post

    Throne of Bone on the Steam Deck

    Throne of Bone now supports play on the Steam Deck! Input You can now control your undead legions with D-pad/Joysticks + buttons. There's also some quality of life features like the selector frame snapping to the spell inventory when you pick up a newly learned spell! Additionall

  18. Developer post

    Controller Support and Localization into main

    Hey folks, Controller support is now live on the main branch. As it's still early access, I am interested in suggestions from folks about how the UX for controller can be improved. Additionally, the first batch of localization is now in the main branch! Steamdeck updates With the

  19. Developer post

    Beta Update: Controller Support!

    Hey folks, This week brings controller support to the Beta branch! The game is now completely playable using D-pad and buttons! That said, I am interested in getting feedback from controller-first players about what UX improvements you'd like to see. Maybe you feel there's a fast

  20. Developer post

    Beta Patch: Localization!

    Hey folks, The first batch of localization is available for feedback/testing on the beta branch! Check it out if you want to give feedback on one of the following languages: Brazilian Portuguese French German Italian Portuguese Spanish To aid in this process, the collection is te