Released
Sep 7, 2026
Platforms
Last updated
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Updates & announcements

20 posts
  1. Developer post

    Update 1.0.5 Korean language

    Greetings, warriors We have added support for the Korean language. Please note that this translation was generated using AI. To change the language, click the large round button in the bottom right corner of the main menu. Bug Fixes • routed panicking player units that are pinned

  2. Developer post

    Update 1.0.4 — Borderless Windowed mode

    Greetings, warriors! We have officially added a Borderless Windowed display mode. This feature will permanently prevent the game from minimizing unexpectedly due to background pop-up messages or OS notifications. Fixes: Improved the game's overall stability. Misc:When firing a ca

  3. Developer post

    Update 1.0.3 — Custom Deserter setting

    Greetings, warriors! We have received a lot of player feedback regarding the deserter mechanic, where units would desert the army due to low Mood. In our original design, desertion is a crucial mechanic that forces the player to genuinely care for their warriors — hiring units wi

  4. Developer post

    Update 1.0.2 — World map balance

    Greetings, warriors! We have rolled out a fresh 1.0.2 update based on your feedback and reports from the launch days. Our goal is to make the start of the campaign smoother and the gameplay more comfortable. Fixes: - endgame achievement now unlocks correctly. Balance: - increased

  5. Developer post

    Minor patch 1.0.1

    Greetings, warriors! We have rolled out a quick hotfix 1.0.1 to improve overall performance. What's changed: • Minor game stability improvements. • Small optimization tweaks. Thank you for your support!

  6. Developer post

    Veterum Full Release — Thank you for being with us!

    Greetings, warriors! Today is the day we’ve all been waiting for. Veterum has officially left Early Access and enters its full release! We started this journey on November 27, 2025. For nine and a half months, we marched toward the finale shoulder to shoulder with you. You tested

  7. Developer post

    0.9.9.2 Final Polish

    Greetings, warriors! There are exactly 7 days left until Veterum leaves Early Access — the release will take place on September 7th at 09:00 AM PDT (19:00 MSK)! While we are preparing the launch day announcement, please welcome a fresh update. Fixes: - the main menu background no

  8. Developer post

    Hotfix

    Patch Fix: Fixed the critical game freeze caused by the "penultimate enemy" bug. I deeply apologize for this issue and any inconvenience it may have caused! Thank you for your patience and for reporting it so quickly!

  9. Developer post

    0.9.9.0 Enemy Movement Range Display

    When hovering over an enemy while holding Ctrl or Shift, the game now displays all grid cells available for their movement (excluding 7-cell behemoth enemies). Range indicators and accessible cells are calculated based on the unit's maximum Speed stat, rather than their current r

  10. Developer post

    0.9.8.7 Controller Support Improvements

    0.9.8.7 Controller Support Improvements Full controller remapping functionality has been added to the Settings menu. Fixes & Technical Changes: Resolved potential game asset and resource discovery issues specific to the Linux version. If you encounter any bugs or things not w

  11. Developer post

    0.9.8.6 Translation Fixes & Controller Support

    Localization fixes for German, French, Ukrainian, Brazilian Portuguese, Polish, and Turkish languages. Due to a technical error, one of the translation files was truncated, which led to a critical crash. We sincerely apologize for this issue! Fixes: Fixed a rare bug where the def

  12. Developer post

    0.9.8.5 Linux Support

    Linux support has been added. New Content: Added a new map for assaulting Dwarf cities. Fixes: Fixed a bug where a hex occupied by a Musketeer remained inaccessible for 3 seconds after firing. Fixed a rare bug where a unit couldn’t be targeted by a new attack for 2 seconds immedi

  13. Developer post
  14. Developer post

    0.9.8.3 Portuguese, Polish and Turkish languages (AI translation)

    Added translations (AI-assisted) for Portuguese (Brazilian), Polish and Turkish languages. New Content: Added town houses, as well as houses in dwarven style Some city maps have been changed Cosmetic changes to many map presets Two new map presets for cemeteries Some missions hav

  15. Developer post

    Veterum Leaves Early Access on September 7th!

    Greetings, warriors! Today we have a major announcement: Veterum is leaving Early Access and launching into full release on September 7, 2026. We entered Early Access on November 27, 2025. Over these past 9+ months, we have walked an incredible path together with you. We original

  16. Developer post
  17. Developer post

    0.9.8.1 – Steam Workshop

    Steam Workshop support has been added! If you've already subscribed to any mods before this version, they will now work. The game now includes a built-in mod manager (round button in the lower-right corner of the main menu), where you can enable or disable mods, as well as upload

  18. Developer post

    0.9.8.0 Miscellaneous

    Miscellaneous: • Added Ukrainian language support • Added High Contrast mode to Colorblind settings Fixes: • Fixed a rare crash/error with cobweb destruction • Fixed several typos • Improved German and French localizations • Fixed an issue where game focus failed to return when s

  19. Developer post

    0.9.7.9 Colorblind Support Update

    Warriors! We have added full support for colorblind modes. About 8% of men experience color vision deficiency, and we want to ensure every player can enjoy Veterum comfortably. Three hardware-accelerated modes based on scientific Dalton Shift matrices are now available: • Protano

  20. Developer post

    0.9.7.8 Memory Leak Fix

    Minor memory leaks have been fixed. Game stability has been slightly improved.