Wormventures - Barrier 51

Basement Society

Released
Jan 15, 2025
Platforms
Last updated
Wishlist on SteamAdd it on the Steam store page. Opens in a new tab.

Updates & announcements

20 posts
  1. Developer post

    First birthday

    One-Year Anniversary On January 15, 2025, after nine years of development, I finally released my 3D cartoon point-and-click adventure “ Wormventures - Barrier 51 ”. One year has now passed, and to celebrate the anniversary, the game has received a somewhat larger update, which in

  2. Developer post
  3. Developer post

    English Walkthrough available on Adventure Game Hotspot

    The well-known adventure game website Adventure Game Hotspot added the english Walkthrough for the game to their Walkthrough database. It's the english translation of my own Walkthrough, which by nature was in German, since i am German. I'm still thinking about where i'll post th

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  5. Developer post

    Demo updated to version 1.1.0

    Hello everyone, Now that the full version of the game is ready, I have also expanded the demo version of the game to include all the new features of the full version. The most obvious is the newly added post processing, which significantly improves the game's graphics. I have als

  6. Developer post

    Release date

    Hello everyone, the game is finished and so I can now give a release date. Since the holidays at the end of the year and a Steam event are just around the corner, the release date will be January 15, 2025 I will use the holidays and the turn of the year to look for bugs on variou

  7. Developer post

    Two new trailers released

    Hello everyone, I just released two new trailers for the game. Story Trailer The first one is a Story Trailer that outlines the initial story of the game. It features the German voice overs but has english subtitles, too. Voice Over Trailer The second one is a Voice Over Trailer

  8. Developer post

    Looking for Beta testers

    Hello everyone, the time has come. I am currently looking for beta testers for my 3D cartoon point & click adventure "Wormventures - Barrier 51" on Windows and Linux systems. This beta test is an important step towards completing this project, which has now been going on for

  9. Developer post

    English translation finished / First game build uploaded to Steam

    English translation finished I have just translated the last line of text in the game into English. In plain language, that means: The English translation is finished! This not only affects the in-game texts such as dialogue lines and hotspot labels, but also special translations

  10. Developer post

    Sadly, the release date has to be postponed

    My original plan was to release the game by the end of March, but I have to postpone that date again. The last few weeks (since the end of January) have been marked by bad news in my private life and even several bereavements in the family, which has thrown me off track. 2024 has

  11. Developer post

    Steam Next Fest Livestreams in German and English available on YouTube

    The live streams from the Steam Next Fest where I play the demo version of the game in both English and German are now available on YouTube. Of course I recommend to play the demo yourself, but if you want to watch me playing it you're welcome. German (with voice overs and subtit

  12. Developer post

    Demo Update Version 1.0.1

    The Demo was updated to version 1.0.1 which fixes some minor problems: - Added missing English translations - Fixed some English translations - Fixed missing version number in the main menu when switched to English - Fixed Bob Wormley falling off his cushion - Fixed moving and po

  13. Developer post

    Watch me play the German demo version of my classic 3d point and click adventure

    Watch me play the German demo version of my classic 3d point and click adventure from start to finish. I chose to play the German version because it features full voice overs, but of course it has English subtitles if you play it yourself.

  14. Developer post

    Playing my own game live on Steam

    Watch me play the Demo version of my own classic 3D cartoon point and click adventure "Wormventures - Barrier 51". Will I remember what to do even though I grew old while developing it for the last eight years? Stay tuned...

  15. Developer post

    Demo version of the game released

    I just released the long anticipated Demo version of the game for Windows and Linux. It features German voice overs and subtitles as well as subtitles in English. The playtime should be around one hour. Have fun!

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    Wormventures - Barrier 51 will not be published on MacOS

    As a game developer, you obviously want as many people as possible to be able to play your creation, but sometimes you have to be sensible... After some time of testing on MacOS, I decided with a heavy heart to no longer release the game for this system. There are too many differ

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    Steam page now available in french, spanish and portuguese

    Since I'm solo developing my 3D cartoon point&click adventure "Wormventures - Barrier 51" in my free time, I won't be able to get it translated into more languages than German (voice overs and subtitles) and English (subtitles only). But at least I managed to get the Steam St

  18. Developer post

    First complete playthough and playtime

    First playthrough I just reached another milestone in the development of the game. I finished the first real playthough of the the game. For every chapter I collected things that have to be polished and bugs as well. I even implemented some quality of life improvements like the l

  19. Developer post

    New Trailer released

    Hey yall, I just released a new Trailer for the game in English and German. I lately thought about what all the great classic adventure games that I grew up with had in common. What is the essence of a classic point and click adventure? What was it those games taught us adolescen

  20. Developer post

    One-month Sabbatical to finish develpment of the game in full time

    Hi, I'm quite excited, because today my one-month Sabbatical started, in which I will try to finish my solo developed 3D cartoon point&click adventure game "Wormventures - Barrier 51" in full time instead of just working on it every now and then in the evenings. I'm working o