Update 1.9.2
A small update to fix some issues with the last quest not showing up and some graphic bugs.
A small update to fix some issues with the last quest not showing up and some graphic bugs.

A small update to fix some issues with the last quest not showing up and some graphic bugs.
A small update to fix some issues with the last quest not showing up and some graphic bugs.
Hey Tempus Deusies! It's been a long time since I updated lords & Blades and that's because I've been busy making it as good as I can. I have heard all the criticisms and am working hard to try and make the game as good as I can. With this, I have a large update! This hopeful
Hey Tempus Deusies!
It's been a long time since I updated lords & Blades and that's because I've been busy making it as good as I can. I have heard all the criticisms and am working hard to try and make the game as good as I can. With this, I have a large update! This hopefully makes the game more playable, fun and stable.
First of all, we got a bunch of fixes.
Fixes
- Tera's Quest fix, now it cannot be completed before taking the quest.
- Fixes two achievements not triggering
- Reworked melee attack sound and feedback design, added new sounds and physical effects upon succesfull hits, also added ''Break'' system to ''break'' positioning and stun them.
- Mithrill sword changed to correct weapon model
- Small Buckler changed to correct weapon model
- Increased price of Steel Sword and decreased it's damage by 3 (52)
- Decreased damage of Warhammer by 5 (49)
- Decreased Archer's Buckler's melee attack speed from 0.1 to 0.05
Then, we have a bunch of new features and additions.
Added
- Added more achievements
- Reworked the Endgame, now reachable by talking to Harry the Priest after Cellius.
- Reworked Abyssal Veil, its now an Island called; Emerald Isle
- Reworked Options Menu
- Added options menu in the inventory
- Reworked the inventory setup to look a bit better
- Added ''Break'' system in melee combat
- Added New quest after Tyrus, talk to Harry after Cellius's defeat for more info. (No spoilers here!)
- Added a new achievement for this quest.
- Added a new NPC in Esway's Refuge (Sven)
- Added a feature where NPC's change their opinion of you based on in-game actions
- Overhauled Glanceria, got rid of the slums and placed new buildings with new NPC's.
Lords & Blades is the kind of game I always wanted to make. Unfortunately, I have released it a tad bit too early, assuming that everyone would love it as much as I did. Ofcourse, we have people who do for
whom I am ever gratefull, but I also see now the criticisms and hopefully with this massive update the game will be much better!
Thanks for all the amazing support.
Sentinel Studios
The final update for the release next week saturday 01-02-2025. Fixed/added: - Credits button in Main Menu. - More updated settings with keybinds, music sound slider and resolution options. - Home teleport button in main menu to be able to unstuck yourself without reloading and l
The final update for the release next week saturday 01-02-2025.
Fixed/added:
- Credits button in Main Menu.
- More updated settings with keybinds, music sound slider and resolution options.
- Home teleport button in main menu to be able to unstuck yourself without reloading and losing progress.
- Graphics optimization to run on lower specs.
Hey Tempeus Deusies! Today, we have a major update for you guys. With many changes and fixes. New bosses, new items and much more. See the full update list below. We quickly want to also mention that the 1st of February 2025 we will fully release Lords & Blades, so expect man
Hey Tempeus Deusies!
Today, we have a major update for you guys. With many changes and fixes. New bosses, new items and much more. See the full update list below. We quickly want to also mention that the 1st of February 2025 we will fully release Lords & Blades, so expect many more updates. We also did a bunch of checking with fans and reddit to get some honest feedback, and we have taken that to heart and changed a bunch of things accordingly, such as the XP bar.
Update 1.7
Added:
- Changed Exarc the damned boss fight, now it's a Barbarian with a cutscene. The boss teleports all around while you fight it.
- New Boss for end of the game, ''Herald of Cellius'' together with 2 other enemies. Instead of just a random big knight with no health bar/music.
- Added 3 houses to Glanceria, plus another NPC that sells goods.
- Added total of 3 new items ; Epic weapon, Rare Emulet and new consumable.
- Added Chapel to Esway's Refuge
- Added Priest Harry to Esway's Refuge, at a certain level threshold he will give you a magical ability.
- Added magical ability : Godly Wrath, dealing 250-350 damage in a small AoE, with 30 second cooldown.
- Added Blacksmith to Esway's Refuge with a blacksmith NPC that sells all the weapons.
- Added a few more enemies here and there
- Added new room in End game Castle (Taergoria's Keep) with moving walls puzzle room and 2 new chests.
- Reworked some of the nature landscaping, making it look better.
- Extended Exarc's Keep to hold the new boss fight room
Fixed:
- All enemies are now targetable with ''Tab'' and or Middle Mouse Button. (For controllers Thumbstick button)
- Moved XP bar under health bar.
- Several spelling mistakes.
- Made XP bar smaller.
- Made Minimap more clear, and smaller.
- Fixed some lightning effects
- Reduced some foliage in distance (LOD) for better performance.
- Fixed music bug in Exarc the Damned Boss fight
- Reduced health of Demaecans from 1200 to 900
- Reduced health of Chest Protector Mage from 10000 to 5200
- Increased damage dealt by Exarc the damned boss fight to 83-125
- Fixed house buying achievement in Glanceria
- Fixed ending w/ cellius so it goes a bit faster and is more clear
What we're working on for the next update:
- Death Freeze bug, your character doesnt ragdol right when it is defeated.
- Shop opening bug
- More additions and fixes...
Thanks so much for checking out our game!
Team Sentinel Studios
Dear Tempus Deusies, At the beginning of 2025, We will go out of Early access and into the full release of Lords & Blades. A lot of things will be added and reworked this year. We have done many posts on Reddit and had an extensive player testing phase to check what people re
Dear Tempus Deusies,
At the beginning of 2025, We will go out of Early access and into the full release of Lords & Blades. A lot of things will be added and reworked this year. We have done many posts on Reddit and had an extensive player testing phase to check what people really want and we have decided to overhaul the UI, setup a ability system and rework a portion of the overworld map. Minimap will be optional with a menu button and many more small changes that will make the game not only look better but run better and feel more polished. Then, we will release Lords & Blades and start the marketing push.
Thanks so much for everyone who has tested and played and bought the game in early access, means the world!
Sentinel Studios Team
ANYONE WHO WANTS TO TEST FOR FREE, CHECK THE DISCORD FOR KEYS We want to release the game hopefully begin 2025 for real, for that, we need to test it! Thanks to the guys at reddit we have a team of over 25 testers that will test the game somewhere this week, post anything anywher
ANYONE WHO WANTS TO TEST FOR FREE, CHECK THE DISCORD FOR KEYS
We want to release the game hopefully begin 2025 for real, for that, we need to test it! Thanks to the guys at reddit we have a team of over 25 testers that will test the game somewhere this week, post anything anywhere and let's get the word out about Lords & Blades! Next to that we will find bugs and fix them for the actual release. (and anything you guys want added/changed)
thanks all for your time and efforts!
Sentinel Studios
New items, new fixes, more expanded areas (Glanceria) with more NPC's, additional house to buy, and a new shop in the main town of Esway's refuge that sells weapons only. Fixes: - Random clipping meshes - Fixed sound issues with dialogs - Small/light shields now have attack speed
New items, new fixes, more expanded areas (Glanceria) with more NPC's, additional house to buy, and a new shop in the main town of Esway's refuge that sells weapons only.
Fixes:
- Random clipping meshes
- Fixed sound issues with dialogs
- Small/light shields now have attack speed and ranged attack speed bonusses
- Heavy/Great shields now have debuffs on attack speed and ranged attack speed
- Glanceria is now also possible to teleport to.
- Fixed looping ogre battle music at start
Added:
- Added two houses in Glanceria
- Added NPC's (guards and villagers) in Glanceria
- Added a buyable home in Glanceria
- Added a Achievement for buying said home
- Added a new weapon ; Glanceria Dagger
- Added a new lore book
- Added a new store in Esway's Refuge; Weaponsmith
- Added new items in the stores: Band of death, band of the hunter, Buckler of the hunter.
UPDATE 1.15.1 Fixed/added: - Fixed Cellius Ending bug - Changed Elite Scale Armor to Thundering Armor - Removed Legendary Axe ''Eternal Axe'' - Added Thundering Spear Epic Spear with long range attacks - Added Akaratna's Fang Legendary Blade, defended by a strong demon hidden som
UPDATE 1.15.1
Fixed/added:
- Fixed Cellius Ending bug
- Changed Elite Scale Armor to Thundering Armor
- Removed Legendary Axe ''Eternal Axe''
- Added Thundering Spear Epic Spear with long range attacks
- Added Akaratna's Fang Legendary Blade, defended by a strong demon hidden somewhere in the map.
- Added new Achievement for finding Akaratna's Fang.
Lots of changes and fixes! We had to adjust some items and equipment stats, and we fixed the character creation screen not popping up, if it's stuck you can now press ''Enter'' to start it up. Fixes: - Exarc battle now has sound effects - Dragon Sword is more expensive 5650 ->
Lots of changes and fixes! We had to adjust some items and equipment stats, and we fixed the character creation screen not popping up, if it's stuck you can now press ''Enter'' to start it up.
Fixes:
- Exarc battle now has sound effects
- Dragon Sword is more expensive 5650 -> 7200
- Legendary Mask nerfed to Epic and stats nerfed
- Mace of Storms is now more expensive 5200 -> 6500
- Slayers Rapier name change to Slayers Claymore
- Amulet of Health Fix
- Name fixes for some items
- Daemicans (mages) have lower health now
- Exarc has more health now
- Nerfed Elite Scale Armor 21 armor -> 17 armor
- Nerfed Dragon Shield 21 armor -> 19 armor
- Loading screen fix at character creation (Press enter to force open character creations
- Quest journal button changed to ''J''
- Increased line of sight agro range for all enemies
- Lowered XP gain from archers from 22 -> 17
- Decreased speed from arches (easier to kill in melee)
Thanks again for the continious support!
2 new achievements, fixed some graphical things and added more meshes/textures.
2 new achievements, fixed some graphical things and added more meshes/textures.
Another update fixing some additional issues.
Another update fixing some additional issues.
Lots of Fixes, important ones. Fixed: 1. When pressing on Continue the mouse does not disspear 2. Loading system fixed 3. Walking and movement in begin cinematic fixed 4. Multiple sounds fixed 5. Balanced enemy health and damage 6. Removed some enemies at weird locations. Added:
Lots of Fixes, important ones.
Fixed:
1. When pressing on Continue the mouse does not disspear
2. Loading system fixed
3. Walking and movement in begin cinematic fixed
4. Multiple sounds fixed
5. Balanced enemy health and damage
6. Removed some enemies at weird locations.
Added:
1. Added more giant trees in Terjania.
2. Added some new custom made meshes for barrels, crates and pillars.
Thanks all for playing!
Let me know if there are any bugs, then we can quickly fix them!
Dear all, another small update, adding a new area in Trejania, a fortress with some enemies and a new epic bow to find. Also fixed some UI stuff.
Dear all,
another small update, adding a new area in Trejania, a fortress with some enemies and a new epic bow to find. Also fixed some UI stuff.
Hey All! Added a few new quests, this way completing the Quest cycles. Have also added Count Alistair to the Clenceria Manor in Terjania as well as some more items and you can now own houses! Added: - Ownable Home - 3 Quests (total 5 quests) - Extra items achieveable with quest (
Hey All!
Added a few new quests, this way completing the Quest cycles. Have also added Count Alistair to the Clenceria Manor in Terjania as well as some more items and you can now own houses!
Added:
- Ownable Home
- 3 Quests (total 5 quests)
- Extra items achieveable with quest (Golden Dagger, Olex's Boots...)
- NPC's in Glanceria Manor
- More Voice lines for many characters
- More NPC's in Esway's Refuge
Hello everyone! Today, we are releasing the new update 1.10. There have been many bug fixes, additional content and new features that you guys asked for! Fixes: - Fixed the loading bug, where you would lose control of your mouse in the loading screen. - Fixed some texture bugs an
Hello everyone! Today, we are releasing the new update 1.10.
There have been many bug fixes, additional content and new features that you guys asked for!
Fixes:
- Fixed the loading bug, where you would lose control of your mouse in the loading screen.
- Fixed some texture bugs and misplaced foiliage.
- Fixed player not saving the current health pool, everytime you would re load the game you would have 100 health. This is now fixed.
- Have NOT fixed achievements yet, will be fixed in the next update
Added:
- New Area, Terjania.
- New NPC area, Clanceria Manor in Terjania. Not yet populated.
- New Enemy in Terjania, Skeleton Giant
- New Enemy in Terjania, Kappa.
- New Helmet in Terjania, Mask of Death.
- New Arrow type; Elven arrow, deals more damage to undead.
- New QUEST SYSTEM, with TWO new quests. Talk to the two NPC's at the Gate of Eswaydan towards the forest.
- Added house system, not yet available to buy.
- Added NEW INTRO CINEMATIC, when you start a new game, the game will start with a intro cinematic with some exposition.
- Added more NPC dialog options, and several NPC's that will talk to you when you pass, this may change depending on your character's level.
More updates coming in the future, post anything you'd like to be added, we wil look at it and maybe it will be added!
thanks again to everyone who is supporting our project!
Darryl
Sentinel Studios
Another quick update rebalancing some enemies and items. Also moved the quiver to the side, making it a bit more realistic and not clip with the shield when it's holstered.
Another quick update rebalancing some enemies and items.
Also moved the quiver to the side, making it a bit more realistic and not clip with the shield when it's holstered.
Hey all, once again a quick fix for interal items. Crit chance is removed from the game. Fixes: 1. Removed Crit Chance 2. Fixed end credits not showing up and the last quest not updating 3. Reduced size of Legendary Shield ''Wall of Eran'' 4. Added ''Sir Lancer'' mob at the end o
Hey all, once again a quick fix for interal items. Crit chance is removed from the game.
Fixes:
1. Removed Crit Chance
2. Fixed end credits not showing up and the last quest not updating
3. Reduced size of Legendary Shield ''Wall of Eran''
4. Added ''Sir Lancer'' mob at the end of the game, as a ''boss''.
5. Added new items:
1. Epic Boots
2. Epic Gloves
3. Epic Legs
6. Changed some random values of items to be more balanced.
Hey all! We have changed a few items and in game things that were not working properly. We continue to strive to make this game as good and user friendly as possible. Update 1.01 Added: - Full Inverted mouse option, button in inventory. Fixed: - When you start ''continue'' it wil
Hey all!
We have changed a few items and in game things that were not working properly.
We continue to strive to make this game as good and user friendly as possible.
Update 1.01
Added:
- Full Inverted mouse option, button in inventory.
Fixed:
- When you start ''continue'' it will immediately open the load menu, instead of starting a new game.
- The door to the new area is removed, making the ''great one'' boss optional
- Changed Enfall's armor to give 0.3 speed instead of 1.0
- Changed Enfall's helmet to Superiour quality instead of Epic
- Changed Gauntlets of speed to Gauntlets of power
- Few small misc detail changes
Hello everyone! in this update we Added Steam Achievements, graphics updates, better framerates for lower pc builds. This is the latest update for the Early Access Release. Additions: - Added 9 steam achievements - Added more dense fog, for better quality and framerates. - Added
Hello everyone!
in this update we Added Steam Achievements, graphics updates, better framerates for lower pc builds.
This is the latest update for the Early Access Release.
Additions:
- Added 9 steam achievements
- Added more dense fog, for better quality and framerates.
- Added more LOD's for better framerates.
- Added options menu for audio control & graphics control. (Will be expanded later)
- Added more lore books and some extra items.
Hello everyone! We had a few bug reports and these have now been fixed. Fixes: - Fixed Attacks not always working/hitting Troll enemy & Spider enemies. - Fixed some floating rocks in begin area - Fixed some graphical errors in the end game dungeon - Added cutscene after Lynse
Hello everyone!
We had a few bug reports and these have now been fixed.
Fixes:
- Fixed Attacks not always working/hitting Troll enemy & Spider enemies.
- Fixed some floating rocks in begin area
- Fixed some graphical errors in the end game dungeon
- Added cutscene after Lynseth boss enemy, for clear indication where to go.