Update Notes: 08/07/2026
Further optimisation on some of the maps. Added ambience sound to a map after feedback.

Developer posts and news about this game.

Further optimisation on some of the maps. Added ambience sound to a map after feedback.

- Corrected some interactable item bugs and implemented minor changes to a level design.

Optimisation Further cemented optimisation by improving culling distances of objects, now extended the scope to include forest-related objects such as trees. This dramatically improves performance by reducing the load on the GPU. That's it!

Further obtained feedback from the community to improve the game further. Further optimisation implemented so gamers have a smoother experience by identifying bottlenecks and removing/reducing GPU intensive objects in the game. Implemented feedback from community (Midnight77) to

Minor patch: Adjusted main menu sound so it is less loud.

A minor patch to address the points below: Bug Fix: Fixed an issue where the master volume sliding did not change the volume. General: Changed the main menu music theme to a more suspenseful, eerie theme. That's it! Ibrahim

Below are updates that were immediately worked on following initial feedback from the community. I listen to all feedback that is constructive so keep them coming! Gameplay: Added optimisation to all levels - players should now see a significant improvement in their FPS without l