Bug fix update
Corrected bug in which puncher left some parts of walls into the punched area of wall in levels 6-15.
Developer posts and news about this game.

Corrected bug in which puncher left some parts of walls into the punched area of wall in levels 6-15.

Corrected bug in which gumming did not turn right in cormer in level 7 and 8. Previous correction didn't correct this perfectly, but this correction should have done it.

Corrected bug in which gumming did not turn right in cormer in level 7 and 8. Also changed game installation so that it installs 64-bit Java, if user have 32-bit Java installed.

Please note that this game requires 64-bit Java. If you run this game with 32-bit Java, the next level may not be loaded. You can check, which Java you have with command: Java -version in command prompt. If you have 32-bit Java, you may install 64-bit Java here: 64-bit Java insta

Gummings II update makes Gummings more challenging. There is certain amount of each tool in use and you need to choose, which path to walk to. You can use stopper to turn gummings to another path.

Corrected bug related to toolmode selection. Corrected some issues in graphical user interface related to the amount of gummings reached to gate (This correction is now made to levels 1-4, previously it was made to levels 5-16).

Many improvements have been made and lot of bugs have been corrected in the game. For example many improvements have been made to high flat surfaces, hills, levels and graphical user interface. Lot of bugs have been corrected related to gummings performance.

Corrected bug related to stopper.

Corrected bug related to high flat surfaces in level 8 and 15.

Corrected bug related to hill collision in level 2,5 and 11.

Made it easyer to reach gate on high flat surface in level 8 by moving nearest corner further away from gate. In addition made it easyer to reach gate on high flat surface in level 15 by moving nearest hill further away from gate.

Corrected bug related to stopper.

Corrected some issues in graphical user interface related to the amount of gummings reached to gate. In this phase these corrections are made from level 5 to level 15. In addition corrected one issue related to hill in level 7.

Corrected bug related to stopper.

Corrected bug related to gate collision detection.

Corrected some menu issues.

Corrected one bug in level 1.