HyperLeague Heroes

Siphon Shock

Released
Nov 10, 2022
Platforms
Last updated
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Updates & announcements

20 posts
  1. Developer post

    Blood Moon Massacre

    I'm excited to announce the newest Siphon Shock project, Blood Moon Massacre. It's a 2D horde shooter where you'll build a fortress, set traps, upgrade, and shoot your way through swarms of bloodthirsty monsters. See if you can survive the night. Though very different from HyperL

  2. Developer post

    Thank You

    HyperLeague Heroes launched just over two years ago. On release it was lacking many features and should have spent much more time in development, but over time, thanks to feedback from players it slowly grew into a much more complete and polished experience. I've grown so much as

  3. Developer post

    v7.1 - Gambits/Scripts Beta

    -Added gambits to allow for custom auto-battle behaviors, such as using items and specials, via script Note: Just to reiterate, this is in beta so there will be bugs. Please post any found bugs in the discussions, thanks!

  4. Developer post

    v7.0

    It's been a while. :D -Added new units, Mr. Amazing & Flamethrower -Added Tower Climb events which may cause different enemies to appear during an expedition Post with more details coming soon.

  5. Developer post

    v6.12 - Two new units (Metallo & Panthera)

    -Added Metallo (fight club) and Panthera (lab) as new units -New counterattack perk -Mr. Amazing will be the next unit to release

  6. Developer post

    New Unit - Alejandro

    Alejandro rocks into battle as one of HLH's most unique characters gameplay-wise. Similar to Nurse he is a 100% support-oriented unit, but with a twist. Alejandro has two modes, Idle Mode (when in the back position), and Rocker Mode (when in the center or front of the formation).

  7. Developer post

    Magmor Joins HLH

    Following the arrival of Zu and Goblin, Magmor stomps into battle. A descendant of dragons, Magmor is a bulky fire-type unit capable of tanking hits and dealing out devastating attacks. Base HP: 170 / Base Attack: 16 / Attack Cooldown: 6 Magmor's signature move, Tremor, deals 4x

  8. Developer post

    Spring-Summer Roadmap

    Hey guys, here's a quick rundown of what's planned for HLH from now through the summer. Updates will be released gradually. 6 New Monster Units 2 new units, Zu and Goblin, came to HLH a short while ago. 6 additional monster units will be released, approximately 1 every 2 weeks, f

  9. Developer post

    v6.8 - New Units Pt. 1 + New Mechanic

    -Added first set of new units, Zu and Goblin -Added party size mechanic which affects item cooldown

  10. Developer post

    v6.7

    -Items reworked -Fallen units can now be revived in-battle -Equipment screen redone -Unit portraits shown on special move icons to help with move selection

  11. Developer post

    New Units on the Way

    8 new units are coming to HLH this spring, adding variety to the enemies you'll see during your expeditions. Each day of the week enemy parties will be a bit different than the day before. Here is a small preview of two of the new units that will appear in the sewers. In other ne

  12. Developer post

    Archetypes, Save Slots, & Requests

    Here's what's been added to HyperLeague Heroes since the last announcement. Save Slots Want to start from scratch? If you've been playing for a while you may want a fresh start since new features are constantly being added. Or maybe you want to try out different setups without co

  13. Developer post

    v6.6.1

    -Added new tutorials to the manual

  14. Developer post

    v6.6 - New Archetype Mechanic

    -Units can be assigned archetypes which change their gameplay style. Archetypes can turns units into medics, defenders, berserkers, etc. 10 archetypes are currently unlockable

  15. Developer post

    v6.5

    -New in-battle menu to track progress during runs (stat increases and items collected) -For new players: units can be recruited during mid-battle in the early game to improve pacing

  16. Developer post

    v6.4 - Save Slots

    -Added multiple save slots so you can have up to 5 saves

  17. Developer post

    v6.3

    -Removed daily limits on requests, an unlimited number can now be completed each day to aid with progression -An option to warp to the dungeon where a request can be completed has been added

  18. Developer post

    v6.2 - Accessibility & Dark Lord Boss Fight

    It can be a bit daunting trying to keep track of all of HLH's systems. To remedy that, HLH v6.2 introduces real-time suggestions on what you can do to power up your squad to their full potential. From the main menu and in battle, the new Call Proxy option will show you a list of

  19. Developer post

    v6.1 - Quality of life changes

    -Hidden rooms & the "Choose Your Sidekick" screen can be disabled to speed up grinding -Scrapping gear now gives obsidian as well -Changed wording on HLH Tower boosts to make it more clear that the gains scale to your heroes' levels

  20. Developer post

    v6.0 - The Dark Lord

    -Added the Dark Lord battle (it's pretty difficult) -Added the Dark Lord as a playable character -Bug fixes More detailed post coming soon