Patch Notes Version : 0e4f340 Adjusted the witch silhouette staging and reflection position in the tutorial's closing cutscene Fixed the reflection being horizontally flipped in the tutorial's closing cutscene Fixed the screen-slicing effect being stretched horizontally on non-16
Patch Notes Version : 0e4f340
[Update] Adjusted the witch silhouette staging and reflection position in the tutorial's closing cutscene [Fix] Fixed the reflection being horizontally flipped in the tutorial's closing cutscene [Fix] Fixed the screen-slicing effect being stretched horizontally on non-16:9 displays (e.g. Steam Deck) [Fix] Fixed the incorrect icon material for Turquoise Pigments in the crafting menu [Fix] Fixed errors that could occur when loading or switching save slots in the title and save menus
Added "Graphic Quality" under Settings → Graphics, trading the render resolution of fullscreen effects for performance Major performance and memory optimizations — most noticeable in The Plaguebearer's level Audio pass: Roy's Dagger dart shots, the Witch's opening name sequence,
[Update] Added "Graphic Quality" under Settings → Graphics, trading the render resolution of fullscreen effects for performance
[Update] Major performance and memory optimizations — most noticeable in The Plaguebearer's level
[Update] Audio pass: Roy's Dagger dart shots, the Witch's opening name sequence, the Witch's execution, plus the Nun's Room memory (Act 1) and various cutscene and UI sounds
[Fix] Fixed post-processing effects breaking during certain cutscenes
[Fix] Fixed the navigation order of the "Graphic Quality" option in the settings menu
[Fix] Fixed memory issues: enemy objects not being released after leaving a level, and every level's object pool staying in memory from boot
[Fix] Fixed two save-related code issues on PC
If you encounter any issues after the update, please feel free to reach out to us on our Discord server.
Hi everyone, this is Cup Dog Games. Rubinite is about to hit its two-week mark since launch, and in that time we've gathered over 2,300 reviews with nearly 93% positive — thank you so much to all of our players for your support! As our very first title, there's still plenty we fa
Hi everyone, this is Cup Dog Games.
Rubinite is about to hit its two-week mark since launch, and in that time we've gathered over 2,300 reviews with nearly 93% positive — thank you so much to all of our players for your support!
As our very first title, there's still plenty we fall short on and plenty we can do better, whether in game development or in running the studio. But thanks to your feedback, encouragement, and patience, we've been able to keep improving the experience, fixing bugs, and making the game better. (A full list of fixes and changes is at the bottom)
We're not slowing down from here. On top of ongoing optimization and bug-fixing, we're also starting work on more language translations and console ports.
Thank you all again — we'll keep working hard!
Small reminder: Rubinite's 10% launch discount ends tomorrow — don't miss out!
Patch Notes — Post-Launch Fixes (July 23 – August 5)
Critical Issues
[Fixed] Dialogue freezing at the very start of the game for players in certain regions, caused by system locale differences
[Fixed] Corrupted save or settings files causing a black screen on level load, or an unresponsive main menu
[Fixed] Keyboard and mouse input being completely disabled when a racing wheel or other DirectInput peripheral is connected
Progression
[Fixed] A progression issue that could block Impure Crystals from being obtained, add Impure Crystal recovery system
[Fixed] Several spots where Ruby could get stuck on terrain or interactables (Alcina and Faye's arenas, The Plaguebearer, and Strikes into walls)
[Fixed] The Equipment menu being accessible during memories and cutscenes, which could trigger the skill tutorial and skip story scenes
[Fixed] Several incorrect story and cutscene triggers, including the scene after The Puppet Master being skipped, a cutscene playing by mistake in the Challenge Area, and objective prompts showing the wrong text
[Fixed] The skip end-points of several New Game+ memory scenes
[New] More cutscenes can now be skipped
Combat
[Changed] Ruby's hurtbox now aligns more closely with her sprite
[Changed] Reworked attack hitboxes on several enemies and bosses to better match their animations — The Beast, The Dual Cultists, The Martyred Angel, Faye the Guardian, The Gravekeeper, The Puppet Master, poison pods and more
[Fixed] The second hit of Bloodblade Strike failing to register, Roy's daggers dealing damage before being thrown, and summons and projectiles lingering after Alcina and Roy are defeated
[Changed] Relaxed the ranking requirement for the Ghost fight (S rank: 60s → 90s)
Display & Performance
[Fixed] The camera being stretched too wide on ultrawide displays
[New] Frame Rate Limit setting, replacing the previous V-Sync toggle
[Changed] Improved Steam Deck support: added native resolution options, and resolution settings are now stored separately
[Changed] Optimized effects in the Alcina and Plaguebearer fights to reduce frame drops
Saves & Menus
[Fixed] Several save slot issues, including loading the wrong slot, skill panels showing their New Game+ versions, and skills being unlocked by mistake
[Changed] Save files in the White Space can no longer be deleted — holding the delete key now loads the file instead
[Fixed] A collectible not being recorded, along with menu scrolling and mouse input issues
Leaderboards
[New] Anti-cheat checks: implausible clear times are now filtered out
[Fixed] Personal Best ranking calculations and missing level information
Audio & Presentation
[Changed] Extensive audio mixing and implementation passes (executions, Killer Instinct success/failure cues, darts, ambience and BGM transitions)
[Fixed] Various animation and visual layering issues
There are still a number of issues we haven't fixed yet. We'll address them one by one as soon as possible. Thanks for your patience.
Rubinite launches on Steam on July 23, 2026! Thank you all for your patience and support. After a long development journey, we're finally able to announce the release date. On July 23, 2026 — join Ruby and set out on the journey.
Rubinite launches on Steam on July 23, 2026! Thank you all for your patience and support. After a long development journey, we're finally able to announce the release date. On July 23, 2026 — join Ruby and set out on the journey.
Hello everyone, we're Cup Dog Games. Development on Rubinite is now entering its final stages, and we're thrilled to announce that Rubinite will officially launch on Steam in Spring 2026! We'll also be joining next week's Steam Next Fest this October! If you haven't tried Rubinit
Hello everyone, we're Cup Dog Games.
Development on Rubinite is now entering its final stages, and we're thrilled to announce that Rubinite will officially launch on Steam in Spring 2026!
We'll also be joining next week's Steam Next Fest this October! If you haven't tried Rubinite yet, feel free to download the free demo on Steam and experience it!
It's been a year since the demo's release, and we've received an incredible amount of feedback from players during this time. We're truly grateful for all your support, and we'll be incorporating your feedback into the full release.
And finally... Rubinite is real! Please enjoy the new trailer!
The Power-Up Party Sale is absolutely lit! A grand event made up of rigorously selected games with overwhelmingly positive reviews—and "Rubinite" is also on the list! The Power-Up Party Sale isn't just about games with 95% positive reviews; it's a treasure trove of hidden gems yo
The Power-Up Party Sale is absolutely lit! A grand event made up of rigorously selected games with overwhelmingly positive reviews—and "Rubinite" is also on the list!
The Power-Up Party Sale isn't just about games with 95% positive reviews; it's a treasure trove of hidden gems you might've missed! We're not just fueling your gaming passion, but also topping off your game library with jaw-dropping discounts that will leave you utterly satisfied!
✔️ Event Dates: 9/14 - 9/21 Missing out would be a disservice to your gamer's soul! Hurry up and check it out!