PLAYTEST IS NO LONGER SUPPORTED
As of May 30 2022 in order to play Skullborn you must download the Demo from Steam. The playtest is no longer supported
Developer posts and news about this game.

As of May 30 2022 in order to play Skullborn you must download the Demo from Steam. The playtest is no longer supported

The Wrock (the big guy in the dungeons) attacks and can be damaged and killed Temporary fix for armor duping bug: Players will no longer get blocks when removing from crafted weapons/armor Fixed bug where aiming gun/slingshot was off when shooting around drops Dungeon exit can be

fixed bug with furnaces displaying the wrong ingot added some debug info to hopefully help figure out the player movement issues (not being able to move and drifting) added some first person sling shot animations WIP (string is still messed up) attempting to fix aiming issues som

bug fixes prep for Easter event (more details tomorrow morning!)

Removed antler items and made new system for Cosmetic items where they are equipped/unequipped from a separate menu. They will no longer take up space in your inventory. Added the "Deal With It" sunglasses Several bug fixes with dungeon builder Fixed bug where slicers would only

Dungeon Builder fixes and tweaks: Fixed bug where chests location was not being saved Player can edit blocks of moving platforms and doors Doors can be rotated Changed double doors to single doors

Added doors to dungeon builder Added moving platforms to dungeon builder Added chest to dungeon builder Enemy AI tweaks

Added dungeon builder (WIP) Some visual improvements: SSAO and bloom

Chests can be rotated Chests can be locked

Added chests! They're still a WIP. Currently there is no way to prevent other players from opening your chests.

Can place blueprints at crystal and they get added to the crystal building's blueprint Can place blueprints at player homes and they get added to the home's blueprint Can place crystal building blueprint Can place player home blueprint Fixed bug where player would get 'stuck' whe

Fixed duplicate item in inventory bug Blueprints can be dragged precisely and can be rotated Some tweaks to visuals with blocks and "Pixel Test" Fixed bug where footstep sound was playing after player stopped moving Blocks are removed from inventory when placed in player home Rem

Players will not be able to build around a chaotic crystal until they harmonize it Once they do harmonize a crystal, the chunk will become their protected area and other players won't be able to make changes to the buildings in that chunk (eventually I will add features that allo

apparently this is an important feature

Fixed global chat Fixed bug where building edits were not being saved Can no longer make blueprints from player homes (but they are automatically created so don't worry) Added a debug view to inventory (activate with L shift + = while inventory is open) Bug fixes for buying homes

Fixed bug where player could editing multiple buildings with same coords Added "energy" this is gathered from defeating enemies and eventually I will add some way to farm it Energy will be used to fuel crystals and furnaces and other added machinery Added more customizable keybin

TL;DR Developing Skullborn has definitely been a learning process. There will be some updates like this that are not super fun for you guys but making these changes in important for the game's long term. There will be many exciting and fun updates in the future I promise 😊 The l

Figured out why server was crashing and made changes to hopefully prevent it from happening again 🤞 Fixed "quantum realm" bug that occurred when players were teleporting short distances Fixed grass appearing in the air after teleporting Edit button will now only show up when cli

This update was actually a ton of work but from the players perspective it should look like nothing is changed at all. Blueprints will be automatically created when making a custom item. So if you lose or trade that item you will always be able to rebuild your creations (WIP) and

Added loading screen Players can set home point to be a village where they have a home Show custom item names on item label Added a loading screen Bug fixes Villages will no longer spawn in weird places like the ocean or on the side of a mountain Player homepoint is set when crea