Released
Feb 26, 2024
Platforms
Last updated
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Updates & announcements

20 posts
  1. Developer post

    Where things stand

    Hey everyone, I wanted to give an honest update about the state of development. Over the years, my life situation has changed a lot. What started as a full-time project eventually became financially unsustainable and over time I had to return to other work and responsibilities. S

  2. Developer post

    Cursed Crew v0.20.1760

    Updated Unity version to 2021.3.45f2 resolve security vulnerability in Unity.

  3. Developer post
  4. Developer post

    Cursed Crew Alpha 0.20

    Hey folks, I'm happy to announce Cursed Crew 0.20. I always felt that a key weak point of the game is how brutal and abrupt your playthrough could end, often due to bad RNG (for instance multiple cannonballs hitting your captain). Also the difficulty spike when you encounter the

  5. Developer post

    Cursed Crew v0.19.1470 - hotfix

    Fixed issue with saving/loading. This issue was introduced in the last major update.

  6. Developer post

    Cursed Crew Alpha 0.19

    Hey folks, we're happy to announce another major update for Cursed Crew! Read the full change log below. Some highlights are the new creatures, a research bench and a couple of new cannons and a ton of stability/balance improvements. There's still a long road ahead, but I think i

  7. Developer post

    Launch retrospective and upcoming update.

    Hi everyone, The EA launch was quite a while ago and a lot has happened since so we owe you an update. In this post I’ll give you a peek into the update we’re working on, and I’ll also explain why things aren’t going as fast as some of you might have hoped. How did the launch go?

  8. Developer post

    Cursed Crew Alpha v0.18.1281 - Small patch

    I had a holiday break, but I'm back now and I'm starting work on the next major update. Before fully committing to that I wanted a couple of fixes out so hence this patch. Fixed - Kickstarter DLC not loading - Save corruption issues that could happen when the game is saved while

  9. Developer post

    Cursed Crew Alpha 0.18.1253

    We received lots of feedback about the tutorial, which honestly wasn't great. We've finally committed to make the tutorial much more interactive and thorough. This should greatly help new players learn the ropes of Cursed Crew. We're eager to hear any feedback about this new tuto

  10. Developer post

    Alpha v0.17.1169 - Minor Update

    This update addresses a lot of player feedback and many bug reports we received. It should drastically improve the game's stability and also a provide more balanced experience. We'll work on at least one more smaller update like this one to ensure the game is a stable and smooth

  11. Developer post

    Alpha 0.17.1155 - Small update

    This update contains a bunch of fixes and tweaks. Moreover, it adds right click attacking as an addition option for melee combat. We noticed many new players have trouble figuring out how to melee attack. Right clicking to attack should be more intuitive if you're still getting u

  12. Developer post

    Cursed Crew 0.17.1152 - Small Patch

    This patch addresses issues with the 'hold ground' captain command. Fixed: - Hold ground command button not updating properly. - Issues with ordering crewmembers that have hold ground mode active. - Crewmembers not throwing boarding hooks while hold ground command is active.

  13. Developer post

    Cursed Crew is OUT NOW in Early Access!

    Cursed Crew is out now in Early Access! We're so excited to set sail with you into the world of Cursed Crew! Cursed Crew features: You're the captain: Give orders to your crew, manage your resources, and keep your ship afloat when all hell breaks loose A roguelite experience wher

  14. Developer post

    Early Access Roadmap - 1 day until Early Access release!

    Mateys! Early Access release is TOMORROW, Feb 26! In anticipation of release, we're discussing Cursed Crew's EA roadmap, features available upon EA release, and what we’re working on next! What features are available in the Early Access release? Story events: Choose from story ev

  15. Developer post

    Ship maneuvering rework - 2 days until Early Access release!

    Ahoooy, mateys! 2 days remain until Cursed Crew releases in Early Access! In one of our last feature blogs, we’re going over our ship maneuvering rework since we received player feedback from Steam Next Fest. Ship movement in general was a highly discussed topic among our players

  16. Developer post

    World map and story events - 3 days until Early Access release!

    CAPTAINS! There's just 3 days until Cursed Crew releases in Early Access! Today, we're looking at the world map and progression! In Cursed Crew, you pick your route on a world map and sail from destination to destination until you face the final boss. Read on to learn more! Globa

  17. Developer post

    Bosses & enemies - 4 days until Early Access release!

    Yarr, mateys! Only 4 days until Cursed Crew releases in Early Access! We're looking at some of the bosses and the enemies you'll encounter in the Early Access release of Cursed Crew. Sea Witch The beautiful sea witch is a mini-boss. She flies around your ship, seeking out crew me

  18. Developer post

    Crafting mechanics - 5 days until Early Access release!

    Ahoooy! Cursed Crew releases in Early Access in 5 days! Today’s dev blog covers the crafting mechanics in Cursed Crew. Early in development, there wasn’t a lot to do between combat encounters, and the next steps were to add crafting to make sure you had things to do and work on.

  19. Developer post

    The crew members - 8 days until EA release!

    Hello, captains! Shiver me timbers - Cursed Crew releases in Early Access in just 8 days! We’re counting down the days with dev blogs covering the game’s features and sharing stories from development. Today, we’re looking at the different crew members you’ll encounter at sea, inc

  20. Developer post

    Survival mechanics - 10 days until EA release!

    Yo ho, there’s only 10 days until Cursed Crew releases in Early Access! In anticipation of Early Access, we'll be doing a series of countdown dev blogs. In each post, we'll discuss features of the game, share stories from development, and answer your questions! In today’s blog, w