Closed a security vulnerability and minor improvements
Closed a security vulnerability related to Unity 3D.
Closed a security vulnerability related to Unity 3D.

Closed a security vulnerability related to Unity 3D.
Closed a security vulnerability related to Unity 3D.
Periodic update with minor improvements.
Periodic update with minor improvements.
Removed seasonal art Minor updates
Added seasonal art. Improved tutorial messages and added info on the visibility button. Fixed a bug of clicking the game options buttons during some tutorial prompts causing a freeze. Fixed a bug with the reroll button not working correctly in some cases. Other minor bug fixes an
- Removed the winter seasonal art (it's spring!). - Minor improvements and cleanup (spring cleaning!).
- Removed the winter seasonal art (it's spring!).
- Minor improvements and cleanup (spring cleaning!).
Fixed a subtle bug with "ghost" dice that would disappear when selected. Improved the easy and hard bots to be more challenging. Switched to winter seasonal title art. Various miscellaneous updates for small bugs, typos, and general quality.
Made a small change to the title screen for the autumn season. Lowered the VP achievement criteria to 30. Minor improved sounds.
Added sound effect to changing player types on title screen. Minor bug fixes.
Biblios Dice is now fully released! Thanks to everyone for the feedback!
Improved the response message text for multiplayer. Minor changes to Credits screen.
Fixed a bug with resuming a single player game after having played a multiplayer game. Improved functionality of the Resume button.
Fixed a resume bug if resuming the game while splitting the dice pools. Fixed a game freezing bug.
Multiplayer online games are now easier to create and join.
Improved the pointer positioning for game controller play. Improved the audio scaling. Added small shadows to dice. Other minor improvements and fixes.
Added ability to scroll the game event log. Added the D-Pad controller bindings to improve the Steam Deck experience. Fixed a bug with the pointer appearing in mid screen in some circumstance.
Fixed a bug preventing the confirmation dialog OK button from working. Fixed a bug with the controller pointer being hidden when over the game cards.
Added initial support for game controllers. Added a visibility message when button is toggled. Fixed a bug that would allow players to click the increase resource track button even if the glow button wasn't visible. Fixed a bug with player difficulty settings not saving properly.
Fixed a bug with the Friar achievement which prevented unlocking it. Minor fixes and improvements.
Added a visibility toggle button in-game to allow players to make the cards partially transparent to see the dice behind them (useful for resolutions where they obscure some dice). Visibility button also enables hiding the end game scroll so players can see the final state of the
Fixes a rare bug which would lock up the game if some very specific value dice configurations happen with a +/+ or -/- adjustment die.