Bug Blazer

Xysaph · Xysareen Games

Released
Oct 23, 2023
Platforms
Last updated
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Updates & announcements

11 posts
  1. Developer post

    v1.4.5

    Fixed a few small numeric checks when infinity is involved. Added final achievement Moved when the numeric achievements were checked to include current level Fixed a calculation error on rewards for swarm quests Congrats to Danny on being the first to complete the entire game!

  2. Developer post

    v1.4.3

    Changed credits screen do just do fun bounce-around after initial scroll Updated flame thrower area to catch more of the bugs in the visual splashzone Mozlakuran gun also got a sizeable change to its area of damage to match its splashzone

  3. Developer post

    v1.4.2

    Small change to wording in tutorial regarding parallel worlds. Fixed description of trap influence in tutorial Increased the initial value of parallel world timeout, so that it's not too inhibiting initially.

  4. Developer post

    v1.4.1

    Update to Moonbug to be more visible Update to Stabber to be less intensive on colour morphing Fix on quest generation if a special quest is generated before swarm event is unlocked (special case). Fixed some quest blurbs that referred to infestations, which now would be confusin

  5. Developer post

    v1.4.0 - Special Quests

    Fixed a few requirements for some clients Added 2 new quest types for mid-game+ Infestation quests - a 3rd bug type for a standard quest is added Swarming quests - a single bug quest with double-sized swarms and in a constant swarm state till the quest is done. Improved the quest

  6. Developer post

    v1.3.31 Trap placement cooldown

    Added a 1 second cooldown on placing traps to prevent the over powered effect of placing traps. Laser trap has a random colour laser now Fixed issue with selecting traps and then using right click to place it, which kept the trap select mode on.

  7. Developer post

    v1.3.30

    Buffed the laser weapon to be highly effective on all bugs to compensate its small area. This should make it quite a viable weapon even for combos in mid-late game. Killing with the Poison spray now emit a soft sound to be consistent with the Poison sprayer trap. Increased the ar

  8. Developer post

    v1.3.29 - Interface fix

    Fixed weapon/trap selecting in certain conditions causing it to not swap correctly. Fixed bugs that were stuck were moving very slowly even when they were outside sticky trap after a long time.

  9. Developer post

    v1.3.28

    Just a tiny update: Updated the multi-kill requirement to a slightly lower amount early game.

  10. Developer post

    v1.3.27 Patch for potential blank list of clients

    Fixed a rare condition in which a client might not create a quest, making the game unable to progress. This should retroactively fix the save if you reload your save. If not, please reach out to me and I'll try to fix the save.

  11. Developer post

    v1.3.26 - Minor update

    Hello, Just a small patch, that smooths out some things! Small minor update on zone name Floor update in Storage room Updated the auto upgrade skipping an upgrade when certain conditions were met. Sonic pulser updated to correct activation base value