Offroad: Dead Planet

Rune Turtle

Released
Nov 16, 2023
Platforms
Last updated
Wishlist on SteamAdd it on the Steam store page. Opens in a new tab.

Updates & announcements

20 posts
  1. Developer post

    Patch: Small Fixes To School Areas

    { Status } We're pushing out a small patch to quick fix a few small issues with the recent release. I'm sure more of these will be coming in the next few weeks! :] { Changelog } - fix hint tower objective count and re-enable missing hint towers in first school area - fix mower sp

  2. Developer post

    Update: A large overhaul, new content, improved features, optimizations!

    { Status } This is a very large update which includes many improvements across all features , including upgrading the base engine version, rebuilding the terrain system's physics, unifying all objects' rendering methods, starting to push core gameplay systems into mechanics that

  3. Developer post

    Trail Notes: Areas, Saving/Loading, Testing

    We've been working hard on the game and I'm very happy with how it's going! Much like actual offroading, the journey is the best part. :) As we go into the new year, I'm really looking forward to getting this big update out. I know I've been talking about it for like half a year

  4. Developer post

    Trail Notes: Areas, Encyclopedia & Side Quests

    Work is progressing well on the game. We've finished all the core feature updates that needed to be made and now we're focusing on making sure there are a solid few areas to enjoy once it's updated. Well, and fixing issues that show up along the way :) These are new areas and rep

  5. Developer post

    Trail Notes: Garages, Improved Feedback, Out Of Bounds, Torque Path

    We spent time on mostly fixes but added some key things that allow us to give better feedback to the player regarding the driver's state and contextual control information. We also got into some features, like garages, that are key elements in how you'll tackle areas and manage y

  6. Developer post

    Trail Notes: Vehicle Parts, Stats, and Vehicle Yards

    It was suggested that we do some form of smaller, more frequent, updates. So we're going to try that out. These will be more informal, frequent posts with a bit about the most recent things we're working on. This one may be a bit longer cause it's been a month since the last post

  7. Developer post

    The eighteenth update: Progress!

    No update YET but we're working hard on it still. We're aiming in the next month or two to get it out. It's been tricky deciding where the line is on what to include in the update and what not to, but I am very eager to get back into pushing smaller updates to the game versus thi

  8. Developer post

    The seventeenth update: Optimization, Upgrading and Refinement

    First -- thank you to all the encouraging people out there & in our discord who are enjoying the game where it's at and encouraging us to bring it to its potential. It's been a little bit since we've pushed an update to the game and that's because we made some bold choices to

  9. Developer post

    The sixteenth update: Updated with new area, two new vehicles and more!

    { Status } This is a heavy update which includes many, many fixes and improvements as well as a substantial new level and two new vehicles - a pickup and a big heavy 6 wheel truck for hauling. We're so thrilled with the people playing the game and the feedback we're getting, part

  10. Developer post

    Now Available in Early Access!

    { Status } The game is NOW available in Early Access! We hope you have a blast & let us know what you think! We'll be updating regularly during Early Access with new content, features, fixes and improvements. We're really looking forward to people playing the game and to seei

  11. Developer post

    The fourteenth update: Demo Updated! Many updates to prepare for Early Access!

    { Status } We're going to be going into Early Access on November 16th , very soon! We've been very, very hard at work. There's a balance between adding content, expanding features, and refining what exists. While we're pretty aggressively adding to the game, we're trying to lean

  12. Developer post

    The thirteenth update: Early Access Release Date & Development Updates

    { Status } We've decided on November 16th, 2023 for our Early Access release date! While we know everyone knows the game is in development, we wanted to give ourselves enough time before the first Early Access release to provide enough experiences on launch for players to clearly

  13. Developer post

    The twelvth update: A Fast Mower Mod, Vehicle Damage UI, Terrain Improvements

    { Update Changes } - fixed a crash during loading a level if you have a specific graphics card (hopefully this is fixed!) - added an unlockable mower engine mod to the driving school basics level that gives the mower a 3rd gear that's quite fast (and dangerous) terrain system imp

  14. Developer post

    The eleventh update: Fix for night issues plus some other minor fixes

    { Update Changes } - Fixed an issue for players in certain locales that would experience the game being set to night time incorrectly. Everyone's saves will reset the time of day to morning + your bushes will be reset... I'm guessing nobody but a select few will notice this :] -

  15. Developer post

    The tenth update: Quick fix for New Game issue in certain locales

    { Update Changes } - Fixed an issue for players in certain locales that stopped them from starting a new game Thank you to MEDBEDb for helping us find this issue <3

  16. Developer post

    The ninth update: Adding a new area with a river!

    A new area has been added to the demo with quite a bit to do in it. There's a river, some water flow control, bridges to build, generators to power, trash, sand and a lot of rocks to traverse. Most of this update is that area, however there are a few other minor fixes that slid i

  17. Developer post

    Speed driving the demo cause it's fun! >:D

    Live stream, speed run edition! Driving through SAND and BUILDING bridges. Probably suffocating... and a lot of crashing and restarting too. Attempting to go as fast as possible because... it's fun >:D Join along and ask questions in chat if you have them! If you are vaguely i

  18. Developer post

    Driving over rocks and other things! :O

    Driving over ROCKS and BUILDING bridges. Probably crashing & drowning some too. Join along and ask questions in chat if you have them! If you are vaguely interested in what you're seeing, join us in the Discord :D

  19. Developer post

    The eighth update: A small hotfix for a main menu issue!

    { Update Changes } - Fixed an issue where players who hadn't opened the demo since v3 or before would have a mainmenu bug It *should* be fixed but if anyone experiences the main menu buttons not showing up, reach out in the discord or here and we'll help you get setup. This patch

  20. Developer post

    The seventh update: Adding core objectives, Better grass interaction and Fixes!

    We just added a new desert-like area in the last update, Driving School: The Basics, and a set of new features - this new update has some fixes to some of those and a few other improvements! :] { Update Changes } - fix grass/small plant interaction so it always occurs and has bet