Released
Dec 10, 2021
Platforms
Last updated
Wishlist on SteamAdd it on the Steam store page. Opens in a new tab.

Updates & announcements

20 posts
  1. Developer post

    3.0.1 Release

    Version 3.0.1 has been released, please report any issues on Github or the #bug-report channel on Discord ## v3.0.1: 17 May 2026 ### BREAKING CHANGES - Change getServer return type; rename getServerAuthDetails and add missing dnet properties (#2746) (@ficocelliguy) ### MISC - Cac

  2. Developer post

    Linux Launching Issues/Workaround on 3.0.0

    We are aware of issues launching the game directly from Steam for some Linux users. By all reports we currently have, launching the game directly from the executable (instead of through Steam) is a workaround for the time being. We are looking into the issue and hope to resolve i

  3. Developer post

    Major Update: 3.0.0

    After a long development cycle, version 3.0.0 has been released! This version does include many breaking changes, which may require your attention. These breaking changes are listed in the changelog. When loading into 3.0.0 for the first time, you will be prompted to save a backu

  4. Developer post

    2.8.1 Patch Notes

    ## v2.8.1: 4 April 2025 ### MAJOR CHANGES ### UI - Increase width of each job in "Job" tab (#2017) (@catloversg) - Fix: Cannot buy augmentations via UI when money is equal to cost (#2039) (@catloversg) - Do not close scripts in editor when their servers are deleted (#2049) (@catl

  5. Developer post

    v2.8.0 Release: 5 March 2025

    ### MAJOR CHANGES - Grant Bladeburner API access to SF6 and "Blade's Simulacrum" augmentation to SF7.3 (#1926) (@Sphyxis) - Move tail-related APIs to ns.ui namespace (#1935) (@catloversg) - Support scripts playing against each other on "No AI" board (#1917) (@ficocelliguy) - Add

  6. Developer post

    Patch notes for release version 2.7.0

    ## v2.7.0: 8 December 2024 ### MAJOR ADDITIONS - BN options selection interface (@catloversg) - Support JSX, TS, TSX script files (@catloversg) ### UI - Tweak Hacknet summary (@catloversg) - Only show relevant changes in "Purchased Augmentations" table (@catloversg) - Fix: Correc

  7. Developer post

    2.6.2 Release (3 July 2024)

    ## v2.6.2 Release: 3 July 2024 ### CHANGES - Hotfix (also backported to 2.6.1): Fixed an issue with invalid format on steam cloud save (@catloversg) - Augmentations: Augmentations that affect starting money now add money instead of replacing it (@jjclark1982) - API: ns.spawn can

  8. Developer post

    Steam cloud save hotfix

    2.6.1 included an error in how the steam cloud saves were handled, sorry about that! This should now be fixed on the main release branch (development branch will see a larger update, including this change, later today) HOTFIX Steam cloud saves should work again correctly (@catlov

  9. Developer post

    2.6.1 Update

    ## v2.6.1 - 21 May 2024 ### MAJOR CHANGES - Exported savegames are now compressed. This means that savegames from 2.6.1dev will need to be manually converted before backloading into 2.6.0 (@catloversg) - There was a small API change related to Bladeburner. If your save file is af

  10. Developer post

    v2.6.0: IPvGO (5 Mar 2024)

    ### MAJOR ADDITIONS - A new minigame IPvGO, based on the game Go. Visit DefComm in New Tokyo or the CIA in Sector-12 for access. Documentation for the mechanic is available ingame under "How to Play" once the mechanic is available. (@ficocelliguy) - A new BitNode has been added w

  11. Developer post

    v2.5.2 - 26 December 2023

    Additional notes: It was reported that 2.5.0 was the most recent release to work on Windows 7 and 8, so a new legacy branch was added for Steam users who are on these older OSes. Newer versions of the game can be played on the web: Release branch: Development branch: The Developm

  12. Developer post

    2.5.1 Release

    Any special options you have enabled in the File menu will need to be reselected after this update, due to a change in how these settings are stored internally. Also, a new previous_release branch has been added on steam. This will be one version behind the current live release.

  13. Developer post

    2.5.0 Release

    ## v2.5.0 (10/2/2023) ### NOTES (Corporation) Bugfixes in Corporation may cause a large balance shift for this mechanic. ### API CHANGES: - ns.print and ns.tprint now handle printing Set and Map objects directly (@ficocelliguy) - ns.spawn can now use a configurable delay instead

  14. Developer post

    2.4.1 Update

    ## v2.4.1 Update (8/26/23) ### FEATURE ADDITIONS: - Added "Enable terminal history search with arrow keys" option in Misc options category, inspired by similar functionality in shells like zsh. (@ficocelliguy) ### BUGFIX: - Fixed a bug where buying NeuroFlux Governor would buy on

  15. Developer post

    v2.4.0

    readthedoc documentation is now in-game.

  16. Developer post

    v2.3.1 Bugfixes 7 June 2023

    2.3.0 release came with a lot of bugs, so we're short-cycling the 2.3.1 release to get a large number of bugfixes out. There are also a few feature changes, see the full changelog below: NETSCRIPT: * Added ns.setTitle, which sets the titlebar of a script's tail window (@d0sboots)

  17. Developer post

    2.3.0 Hotfixes 29 May 2023

    Sorry for the rocky launch folks! Hopefully this is the last set of hotfixes needed for the 2.3.0 main branch. Please continue to report any issues, thanks! Several important fixes for savegame migration issues from older save versions. (@d0sboots) Fix terminal parsing so that al

  18. Developer post

    Even more 2.3 hotfixes

    Fixed some save migration issues. Fixed an SF3 issue with "Spring Water" industry. Thanks to everyone who has been submitting bug reports, and thanks everyone for your patience while we've been working through these issues!

  19. Developer post

    More 2.3.0 hotfixes

    * Fixed an error where multi-buying corporation upgrades was not applying a multi-benefit. * Fixed ls clickable script links not opening the code correctly when ls was in a directory other than root * Addressed an issue where a soft reset would not complete successfully due to ru

  20. Developer post

    2.3.0 hotfix 1

    Fixes a potential crash when initially migrating the save to 2.3.0. Running scripts will not be loaded on the initial savegame migration - any scripts will need to be relaunched manually after the save migration.