Released
Nov 15, 2021
Platforms
Last updated
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Updates & announcements

20 posts
  1. Developer post

    UPDATE (NEW BOSS, VENOSIS, START OF STORY IMPLEMENTATION AND MORE...)

    CHANGES * Added new boss "Venosis". This 8 legged giant will be a challenge.. dodge her venom and fight off her babies as you take her down. * Changed model of baby drake eggs. * Added pulse animation to baby drake eggs. * Added burst animation when baby drake breaks out of eggs.

  2. Developer post

    UPDATE (NEW BOSS "MORGAUL, GOLD IN STORAGE BOXES AND MORE)

    CHANGES * New boss added "Morgaul" this stone giant will throw boulders at you and ground pound if you get too close. * You can now store gold in your storage box. * New health bars added to bosses. * Fixed bug where storage boxes will only give you 100 items back and not the ful

  3. Developer post

    UPDATE (VALERIA BOSS BATTLE)

    CHANGES On each island there is now a dragon boss battle... VALERIA is fierce and will breath fire balls at you so do not go un prepared. ranged weapons are the only way to take her down but once you do you will be reward with gold and crystal. Have fun!

  4. Developer post

    UPDATE (NEW ENEMY, SMALL CHANGES)

    CHANGES * Bone is now obtainable. * Radiated slimes will now drop bone on death. * Alien meat is now harvestable from dead imps using the axe. * Bug where you couldn't harvest beyond 100 per item has now been fixed. * New enemy type added "DRAKE" these little dragon creatures wil

  5. Developer post

    JOIN THE DISCORD!

    Hello everyone! Just a quick one to let you all know that The Glade now has a discord server. I will be posting on here pretty much every day with news and screenshots of what I am currently working on. to be in the loop and converse with a fantastic supportive community then ple

  6. Developer post

    UPDATE - NEW BUILDABLES AND FIREWORKS!

    CHANGES * Added new build able is misc tab - Flowerbed small * Added new build able in misc tab - Ceiling light (this will snap to ceilings) * Added new build able in misc tab - Firework (place these and interact with them to light them) * Radiated Slime will now explode on death

  7. Developer post

    UPDATE: NEW WALLS, NEW BUILDABLE ITEM AND IMPROVED SNAPPING.

    THIS UPDATE REQUIRES A NEW SAVE TO ELIMINATE ANY BUGS YOU WILL HAVE WITH YOUR OLD SAVE FILES. CHANGES * Increased max item hold limit to 200 instead of 100. * Changed model of wall * Changed model of Door Wall * Changed model of Window wall * Changed model of Foundation/ceiling *

  8. Developer post

    UPDATE ( TAILOR TABLE, ARMOUR, BOOTS AND MORE..

    CHANGES * Upgraded merchant UI to fit the rest of the UI visuals. * Base markers will now show while riding the horse and will no longer disappear. * Added new buildable ( Tailor table ) this is where you will craft clothing items. * Added new craftable in the Tailor table ( Armo

  9. Developer post

    UPDATE (NEW UI, FIXES AND MORE)

    CHANGES * Camera bobbing when riding the horse has been fixed. * Fixed Furnace using the incorrect amount of metal when crafting arrows. * Raised foundations should snap together level stopping the floor of your home being uneven. * Fixed walls not snapping to second floor founda

  10. Developer post
  11. Developer post

    HOTFIX (RANDOM DEATH)

    * Potential fix for random death (this is not 100% guaranteed to be successful but i hoping this sorts the issue) Very sorry to all this has happened to

  12. Developer post

    UPDATE ( HORSE RIDING, AND FIXES)

    CHANGES * Horse mounts added around the island (these are still very basic and will be expanded upon) * Fixed vr startup for players who on a Vr headset * Motion blur bug now fixed * You can now repair your gas mask

  13. Developer post

    UPDATE (MOUSE SENSITIVITY, NEW GAS MASK AND MORE)

    CHANGES * Compass now saves correctly. * Plastic now saves correctly. * bug where only the first water catcher you place catches water is now fixed. * Temp removed gas clouds (performance issues). * Changed gas mask for more visibility and a more polished look. * Added mouse sens

  14. Developer post

    UPDATE (COMPASS, NEW RESOURCES AND MORE)

    CHANGES * You can now un equip all tools. * Added new craft-able gadget (Compass) * Radiated Slime monsters movement speed increased * Radiated Slime monsters health increased * Added new Resource "Alien meat" This is currently not obtainable * Added new resource " Bone" This is

  15. Developer post

    UPDATE (ALCHEMY, NEW RESOURCES AND MORE)

    CHANGES * ADDED OPTION TO INVERT MOUSE CONTROLS. * NEW RESOURCE ADDED (ALIEN ROOT) * NEW RESOURCE ADDED (ALIEN FRUIT) * NEW RESOURCE ADDED (CRYSTAL) * NEW RESOURCE ADDED (RAD DUST) * NEW RESOURCE ADDED (FRUIT) * ADDED NEW BUILDABLE (ALCHEMY TABLE) USE THIS TO MAKE HEALTH POTIONS

  16. Developer post

    UPDATE (RADIATED SLIME, NEW MODELS, DETAIL)

    CHANGES * ADDED MORE DETAIL TO RADIATION ZONES ( ALIEN ROOTS, ALIEN FLOWERS) * TONED DOWN THE RADIATED ZONE POST PROCESSING FX * CHANGED MODEL OF WATER BOTTLE * CHANGED MODEL OF HEALTH POTION * CHANGED MODEL OF RADIATION MEDICINE * ADDED NEW MONSTER IN RADIATION ZONES (RADIATED S

  17. Developer post

    UPDATE ( PLAYER SILHOUETTE, PLAYER CONDITION HINTS AND MORE)

    CHANGES * CHARACTER SILHOUETTE ADDED TO INVENTORY (THIS SHOWS WHAT TOOL/WEAPON IS CURRENTLY IN HAND AND ALSO WILL SHOW WHAT CLOTHING THE PLAYER IS WEARING WHEN CLOTHING IS IMPLEMENTED.) * PLAYER CONDITION HINTS (THESE ARE SHOWN IN THE INVENTORY NEXT TO THE PLAYER SILHOUETTE AND W

  18. Developer post

    UPDATE (RADIATION ZONES, NEW CRAFTABLE ITEMS AND GAS MASK)

    CHANGE * FIXED CHANGING MOVEMENT BINDINGS NOT APPLYING CORRECTLY * ADDED NEW RESOURCE ( EMPTY BOTTLE) * ADDED NEW RESOURCE ( PLASTIC) * ADDED NEW CRAFTABLE ITEM (GASS MASK) * ADDED RADIATION ZONES (THESE WILL HAVE HIGH LOOT BUT YOU WILL NEED A GAS MASK TO EXPLORE)

  19. Developer post

    UPDATE ( CUSTOM KEYBINDING )

    Hello! This is a small update but i needed to push it ASAP as alot of users are having difficulty playing the game with the forced controls. Players can now rebind the keys to any key they desire. next update will be a content update plenty of exciting things to come.

  20. Developer post

    Back to work after xmas

    Hello everyone! I hope you all had a lovely Christmas and New year! Just to let you know I'm back to work on the glade bringing some new and exciting features (to be announced soon) but my first priority is implementing custom key binding.. this will be in the next update. Again