Checkpoints Patch! (8/20/22 update)
What's new: -Checkpoints are now live! Restart from a checkpoint after they are encountered when you die! -Improved contrast between animals and background.

Developer posts and news about this game.

What's new: -Checkpoints are now live! Restart from a checkpoint after they are encountered when you die! -Improved contrast between animals and background.

-Updated main menu level select with collected frog label and secret level unlock arrow -Updated level 13 to prevent completing puzzle while in spirit mode -Fixed flower hitbox size -Misc small bug fixes

-Fixed bug with tree object movement where player could pickup tree by middle or end of tree and move.

-Updated locations of Capy the Capybara on Level 2 & 12 -Updated text hints on some Capy locations -Updated Mandrake location on Level 10 to reduce likelihood of accidental trigger -Added blink to Secret Level icon on level select menu once unlocked

-Fixed background misalignment Level 6 -Correct cartoon Euka animation Level 10+

Ninja update: 1) The new health meter design is complete! The new design is easier to read and takes up less space. 2) Redesigned Level 2 tutorial to be more straight forward and introduce mechanics more seamlessly. 3) Penny has an easier to see design. Previous update: 1) You ca

Ninja update: 1) The new health meter design is complete! The new design is easier to read and takes up less space. 2) Redesigned Level 2 tutorial to be more straight forward and introduce mechanics more seamlessly. 3) Penny has an easier to see design. Previous update: 1) You ca

Ninja update: 1) You can now switch between cartoon Boris and Realistic FMV style Boris! Along with this, Euka and Capy also change 2) Capy now has a new design, check him out! Previous update: 1) Improved contrast between falling platform and chandalier against background 2) Add

1) Improved contrast between falling platform and chandalier against background 2) Added Capy the Capybara, who will provide some helpful tips and overall look cute

-Fixed unskippable cut-scene bug where cursor wasn't visible. -Level 2 tutorial concerning snakes in spirit realm has been updated so tutorial always shows while in snake zone. Additional fixes covered: -Fixed bug with mandrake that caused blurriness at start of attachment to pla

-Fixed bug with mandrake that caused blurriness at start of attachment to player. -Updated Level 9 so that player falls into level and music changes once bear boss is beaten. -Updated Euka the Koala to have text box for character to help with story.

-Increased Boris' speed during crawling/climbing -Improved Level 2 tutorial -Improved level designs to multiple levels to reduce likelihood of getting stuck and having to start over -Improved level designs to better telegraph puzzle solutions -Reduced amount of back/forth on seve

Added additional "Penny the healing dog" to multiple levels. Increased attack hit box size. Reduced dash attack cool down time. Updated UI health meter to be more prominent. Improved tutorial and level designs on multiple levels.

-Added partial controller support -Fixed small bug in Boris where he would stick to walls while falling -Updated many levels to improve playability and puzzles

Added tutorial to Level 1 for "Penny the Dog" and her healing powers. Added additional Pennys so all jungle levels have a Penny available. Updated menu scrolling for credits and sloth facts sub-menus.

Watch the developer play 'Boris the Sloth' while discussing it's creation and problems encountered during development.

Watch the developer play 'Boris the Sloth' while discussing it's creation and problems encountered during development.