Promenade

Holy Cap

Released
Feb 23, 2024
Platforms
Last updated
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Updates & announcements

11 posts
  1. Developer post

    Promenade Patch V1.1.0

    Judder effect is fixed: now the FPS matches the refresh rate The bloom can now be deactivated. Players experiencing the blooming text being out of control can now set the brightness to 0% and play the game normally. We worked on the color calibration for the whole game. Promenade

  2. Developer post

    Our crowdfunding is live !

    Hello dear Promenade's players ! Now that Promenade has been released and that the initial excitement has passed, it’s time for Holy Cap to think about the future . We are working on several projects, some of which are quite advanced, while others are still in the brainstorming p

  3. Developer post

    We now have a Youtube channel !

    Hello everyone, We always wanted to open a Youtube channel and here it is ! We will be able to speak about Promenade, our future projects, Holy Cap's everyday life and more ! Our first video is available now on the channel : It was a bit strange to try our old prototype 4 years l

  4. Developer post

    Promenade Patch V1.0.4: Final Boss Fight should be bug-free \o/ !!!

    Bug fixes : No more random despawning of the final Boss Respawn point properly set near the throne after defeating the final boss Ongoing sounds are now properly stopped when needed (for instance, the sound emitted by a cog) Lady Screech softlock Camera issues in the Masked Demon

  5. Developer post

    Promenade Patch V1.0.3: Mostly introducing async loading

    Adding asynchronous level loading: This patch mainly adds asynchronous level loading, which should enhance performance for slower computers Other Fixes: Level were sometimes not properly unloaded when going back to the Great Elevator from the pause menu The patch 1.0.2 introduced

  6. Developer post

    Promenade new patch 1.0.2 : bug fixes and gameplay tweaks

    Gameplay Tweaks : Now pressing jump mid air is the ONLY way of doing a double jump. Pressing "down" + "throw" doesn't work anymore When holding the UP direction with a flying bird in the hands, the Nemo now flies upward faster Clouds are more forgiving in the Tumult, Nemo must be

  7. Developer post

    Patch note V1.0.1

    Various Bug Fixes : - Fixing the empty bubbles during the game's ending (I hope not too many people had this bug xD) - Dynamically updating the localization explaining the rolling mechanic at the end of the tutorial if the player changes the language - Making maze pieces invulner

  8. Developer post

    Small Update 23/02/2024

    Bug Fixes : - Jungle Boss was not properly resetting on player's death in some very specific conditions - Final Boss music was not properly starting

  9. Developer post

    [Demo updated] - Boss reworked

    Hello everyone ! First of all, thanks a lot ! We read your comments and it was very helpful and heartwarming ! You seemed to really enjoy what the demo have to offer but some of you were not big fans of the boss fight. That's why we decided to go back and rework the boss fight to

  10. Developer post

    [Promenade] Game Talk

    Go on an adventure in a world packed with secrets helped by your friend, a poulp with many abilities. Explore, solve puzzles, wander across dungeons, blast through races and much more in this game inspired by the best 3D platformers

  11. Developer post

    [Promenade] Game Talk

    We would like to invite you to a live stream. You will have the opportunity to see gameplay from the demo of Promenade . We will be available to chat with you during the stream and we hope that it will be fun! You are warmly welcome!