Buggy Game

Properly Decent

Released
Mar 9, 2022
Platforms
Last updated
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Updates & announcements

10 posts
  1. Developer post

    Accessibility update + slipstream physics

    Buggy Game was always supposed to be hard as nails, but I do see it turns off a lot of players, at least initially. So I decided to change some of the default values to make the game a bit less unforgiving. Also, I added the possibility to change the damage multiplier. By default

  2. Developer post

    Steam Deck approval & AI driver upgrade

    We are now Steam Deck approved ! This is great, as this game had Steam Deck written all over it from the start. v28 includes: A small update that makes the AI behave more convincing. They tended to be a little 'blocky', needlessly braking on straights a tiny bit, which felt frust

  3. Developer post

    Buggy racing at night

    For all you night owls: drive buggies at night! This is a purely cosmetic update. Day/night selection is random by default, but you can change this behaviour in the graphics options. This update also includes some motivational messages during the race. Cheers! Bastiaan

  4. Developer post

    Buggies UNLEASHED!

    I had been eyeballing some potential physics upgrades for a while, but the thing is, changing any of the physics that affect the default buggy setup (nisson), implies having to re-do all the time attack developer ghost cars, which may be inconvenient for those used to the origina

  5. Developer post

    Buggy Game, polished!

    Hello buggy racers! This update is a bit bigger than usual. Most notable are the cosmetic improvements and the new car, but it also features a bunch of smaller fixes and improvements. Also, more steering wheels should be supported now. ​added cosmetics: wall/track transition shad

  6. Developer post

    Small update v24; car balancing, sound polishing

    Sorry, just a small in-between update, not the planned cosmetic updates yet! - tweaked sounds a little, a bit richer engine sounds, better opponent sound level calculation - nerfed mercados some more (that thing keeps being too fast) - boosted fort pumi a little - some more minor

  7. Developer post

    Build 23, Introducing DRIFT STYLES for crazy people!

    Some people apparently found the default buggies a bit too restrained. Or maybe that was just me. So I'm introducing 3 new drift levels, that can be unlocked by finishing campaigns. When you select a drift style, all cars (including AI) will be more powerful, while the tracks are

  8. Developer post

    Some car overhauls

    Made some of the car setups less sluggish and grotesque. cars affected: mercados, mazdo, audo quattrus, toyato These were probably too hard to drive. For the people who liked them as they were before; I'm sorry! I try to keep my hands off the car setups as much as possible, as pe

  9. Developer post

    Buggy Game update build v21

    Here you go guys and gals, the first update to the Buggy Game! Thank you all for buying this game and I hope you are enjoying it! v21: more lower difficulty levels, as many people are having a hard time learning the game, and it can get frustrating to drive last! keep in mind the

  10. Developer post

    Retro rally simcade "Buggy Game" released!

    Oh boy, don't we all dream of sliding around on the beach in a dune buggy, or drift over icy plains in an overpowered kart sometimes? Well, now you can! At the heart of this retro styled game is a properly simulated car, so this isn't going to be easy for everyone! Luckily, there