Pathbreakers: Roaming Blades

Coming soon

6 Eyes Studio · Hooded Horse

Planned release
2027
Platforms
Last updated
Wishlist on SteamAdd it on the Steam store page. Opens in a new tab.

Updates & announcements

18 posts
  1. Developer post

    Adventure delayed until 2027

    Hey everyone! We know we've been rather silent for a while... Our focus is to get the best game made, as fast as we can. And since there's only 2 of us, that tends to result in reduced communications, since we're spending all our time on working on the game itself... Announcement

  2. Developer post

    Devlog #10: Dungeons

    While most of your adventures will take place on the overworld of the Stormtossed Isle , there’s a special kind of content for your mercenary company to face: Dungeons! In this devlog, we’ll give you a preview of what to expect when delving into these dungeons, and how it differs

  3. Developer post

    Devlog #9 - Gearing Up

    Adventuring in the Stormtossed Isle is not a feat for everybody, let alone for careless mercenaries who do not gear up before departing for the next adventure… In today’s devlog for Pathbreakers: Roaming Blades, we will discuss a core element that will accompany all of your playt

  4. Developer post

    Devlog #8 - Towns & Factions

    Hey everyone! We are kicking off 2026 with a brand-new devlog! This month, we will be talking about the towns and factions you will encounter during your adventure in Pathbreakers: Roaming Blades. Before starting, we will give you an introductory explanation about how our game is

  5. Developer post

    Devlog #7 - Status Effects

    In a past devlog, we went through the combat system of Pathbreakers: Roaming Blades, including how strategic you can be by exploiting the environment and positioning to your advantage. However, we did not dive deep into one of the foundational pillars when it comes to this genre:

  6. Rock, Paper, Shotgun

    Hooded Horse's latest strategy RPG looks like some Final Fantasy mercs invaded the world of Battle Brothers

    I've been savouring the modest upsurge in turn-based strategy games about savage and malodorous bands of mercenaries, not least because it accompanies wordlarking as fine as this . Here to join the screaming pile of gushing throats and grazed elbows is Pathbreakers: Roaming Blade

  7. Developer post

    Pathbreakers Joins the Hooded Horse Family!

    Hey everyone! We are thrilled to announce that we will be partnering with Hooded Horse for the development of Pathbreakers: Roaming Blades! While working on Pathbreakers, we have been in talks with many publishers, but we quickly realized that Hooded Horse was the best fit for us

  8. Developer post

    Devlog #6 - Building your party

    Building your party is one of the fundamental and defining aspects of Pathbreakers: Roaming Blades, and this makes it a lengthy topic to discuss. There are many things to consider when assembling your group of mercenaries, but in this devlog, we will dive into the process you wil

  9. Developer post

    Devlog #5 - The Story

    Every journey into the Stormtossed Isle begins with a choice. Who will lead your band of mercenaries, guiding them through danger, intrigue, and discovery? In Pathbreakers: Roaming Blades, this decision takes the form of your avatar: a figure who stands apart from the battlefield

  10. Developer post

    Devlog #4.4 - The Swamp Dwellers

    The Stormtossed Isle has many biomes, including dangerous and murky swamps. The flooded lands might be too inhospitable for civilization, but that's not preventing monsters from dwelling there; actually, it’s thanks to the absence of humans that the creatures can make these humid

  11. Developer post

    Devlog #4.3 - The Crystal Bearers

    Greetings Adventurers! Today, we are unveiling some of the most mysterious magical beings you will find on the Stormtossed Isle - the Crystal Bearers. To understand the origins of these creatures, we must first know more about their source of power, the Crystal Clusters. Crystal

  12. Developer post

    Devlog #4.2: The Mantus

    Greetings Adventurers! Last time we talked about the Clansmen and how the humanoid communities live within the Stormtossed Isle’s ecosystem and society. Today we are diving into the next enemy type: the Mantus! The Mantus are a race of humanoid insects native to the Isle. This is

  13. Developer post

    Devlog #4.1 - The Clansmen

    Greetings Mercenaries! Following from our previous devlog, we are publishing a series of blogs related to the enemies of Pathbreakers: The Roaming Blades. The aim is to highlight all of the opposing factions that we will encounter during our journey. Today, we are taking a deep d

  14. Developer post

    Devlog #4 - Introducing The Enemies of Pathbreakers.

    Hey everyone! Today’s devlog is centered around the enemies you will face in Pathbreakers: Roaming Blades! Since there is much to cover on the various types of foes and what defines them, we will be releasing separate devlogs for each major topic to provide a better understanding

  15. Developer post

    Devlog #3 - Discovering the World of Pathbreakers

    Your Pathbreakers: Roaming Blades adventure takes place on the Stormtossed Isle. The island hosts several cities and settlements allied with numerous different factions. Pathbreakers has two basic game modes: the first is the Story Mode, in which you select a character with their

  16. Developer post

    Devlog #2 - The Combat System

    Greetings Mercenaries! During your adventures in Pathbreakers: Roaming Blades, you will face many challenges, and sometimes your fighting skills will be your only path to survival. Battles will play a significant role in your journey. While you can always concentrate on other asp

  17. Developer post

    Devlog #1 - Introducing the Mercenaries

    Greetings Mercenaries! The Pathbreakers: Roaming Blades staff is excited to present our first devlog! After an extensive design period, we’re ready to show our community, step by step, the various elements that compose the world of Pathbreakers. Today, we are introducing you to o

  18. Developer post

    The current state of Pathbreakers

    Hello everyone! Now that Pathbreakers: Roaming Blades has been officially announced, we've received questions about our plans and timelines and such, so here's what we have so far. Release Date We don't currently have a clear idea of the release date, and there's still a lot of w