Open Wheel Manager 2

Paprikash Games · MicroProse Software

Released
Dec 17, 2024
Platforms
Last updated
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Updates & announcements

20 posts
  1. Developer post

    Update 1.2

    Hello everyone! This update wasn't planned, but I just wanted to thank you for your support over the last 7 years!. Good luck on the virtual tracks! UI & Navigation Two-tier Game Menu: The game menu has been redesigned into a two-level navigation system for better accessibili

  2. Developer post

    Racing Series Manager announcement!

    Hi everyone, My name is Ivan — I’m the developer of Open Wheel Manager and Open Wheel Manager 2. A few months ago, after parting ways with the publisher of Open Wheel Manager 2, I began working on a new racing management game called Racing Series Manager. This time, I’m developin

  3. Developer post

    HOTFIX #11

    🛠 Fixes Fixed an issue where AI teams could sign a contract with your academy driver before their existing contract had expired Corrected incorrect display of retirement plans in staff profiles Fixed a bug where AI teams would sometimes fail to hire available staff despite havin

  4. Developer post

    Update 1.1.1

    A records screen has been added. It features the all-time Top 10 drivers across various categories. Filtering is available both for the entire championship and for individual teams.

  5. Developer post

    HOTFIX #10

    Fixed a bug where a driver with sponsorship offered zero salary instead of a sponsorship fee. Adjusted sponsor finance parameter when the mod contains not enough sponsors for each team rank. Previously, if the mod had too few sponsors with a finance rating of 3 or lower, "outside

  6. Developer post

    HOTFIX #9

    Release Notes * Fixed a bug causing the game to freeze after a 3D race if any driver retired on the first lap * Fixed live timing UI when the player's driver failed to qualify * Fixed an issue where engine resource was reduced twice per lap * Fixed an error where manager age was

  7. Developer post

    Update 1.1 is live!

    This long-awaited update brings important improvements to race generation modes. The new Live Timing mode, based on a text-and-table layout, combines fast race simulation with strategic control over driver pit strategy. The simplified interface also made it possible to implement

  8. Developer post

    Patch 1.0.2

    * fixed a bug where a driver who decided to retire could sign a new contract * fixed an off-season freeze caused by incorrect processing of data from some mods

  9. Developer post

    Patch 1.0.1

    * Fixed problems with signing drivers to the main team from the youth academy. Sometimes drivers signed up for the wrong driver role * Fixed freezes in the offseason caused by incorrect signing of a contract in the main team between the AI team and a young driver if the contract

  10. Developer post

    OWM2 v1.0 Released!

    In the latest update, we have added: Youth Academy : Now each team has its own youth academy and can sign drivers from a very young age. By guiding a young driver through all stages of youth and other championships, you will get a fully prepared professional. While the driver is

  11. Developer post

    Private and Factory Team Update (beta)

    This update focuses on dividing teams into private and factory ones, as such, instead of purely having a manager who is also the owner of the team, you can now have managers who are appointed by a team. Warning: Since the update is still going through testing, we recommend that y

  12. Developer post

    HOTFIX #8

    * The signing bonus for the driver and staff, as well as other bonuses for the driver, are now also subject to the salary cap. If you increase the salary limit, for example, by 10%, then the limits on bonuses will increase by 10% * The choice between repair and upgrade for AI tea

  13. Developer post

    Mod.io integration

    Hi all. Today we have integrated mod.io into the game. You can see how it works in the video below. When you access the platform inside the game, you can log in to mod.io via Steam or by email. To add your mod to the platform, go to the page click "Add mod" and follow the instruc

  14. Developer post

    Game Editor beta-test

    We have completed work on the first iteration of the game editor and invite you to explore its capabilities You can download the editor from the link Things to remember: * The mod.io system has not yet been integrated into the data editor, so the editor works with mod files local

  15. Developer post

    Polish translation and dev update

    Hi everyone, The season in real-life F1 has just started, so it's time to talk about the latest news related to development. Firstly, we would like to thank the efforts of Discord user FortiCorse for adding Polish localization to the game. This is another example of how we have t

  16. Developer post

    German translation

    German translation added to the game. Thanks to discord user DoggieStyla!

  17. Developer post

    HOTFIX #7 + UPDATE + FAN TRANSLATIONS (FR, IT)

    Fixes and balance changes: * Slightly reduced the chances of getting level -3, -2, +2, +3 from the chief designer level when creating a new chassis * Fixed a bug where in some cases the AI ​​did not repair the engine when the balance was negative, even if the engine was free * Th

  18. Developer post

    Future plans

    Greetings, friends. We would like to tell you in which direction the development will go further. This will not be a roadmap, just a list of the main directions. First of all, you should understand that the game does not look the way we would like it to look right now. This means

  19. Developer post

    HOTFIX #6

    * Fixed a bug where it was impossible to sign two drivers with "equal driver" role * Fixed incorrect display of the driver's retire date * Fixed gained points on the test track. Previously, in some cases, fewer points could be awarded than displayed. * Fixed an important bug when

  20. Developer post

    HOTFIX #5

    * Fixed rare freeze when the AI ​​could start two task in a wind tunnel in the same week * Fixed wrong behavior of the efficiency graph on the car repair and upgrade screen * Fixed a rare bug that caused the game to freeze at the first race of the season * Prize money has been in