Enchanted Blacksmith

Tanuki Sun

Released
Aug 28, 2023
Platforms
Last updated
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Updates & announcements

20 posts
  1. Developer post

    Patch 0.13.3

    Changes & Improvements: Added Unstuck option for the Cart and Horse. Added Cart and Horse markers to the map. Added missing translations and localization. Increased the Sales Table's item capacity. Adjusted water decal resolution. Bug Fixes: Fixed the Horse sinking when the g

  2. Developer post

    Patch 0.13.2

    Fixes & Changes: Improved cart physics performance when carrying large numbers of items. Improved item highlight performance. Tweaked ground collision in the town square.

  3. Developer post

    Patch 0.13.1

    Fixes & Changes: Workbench now indicates when components must be cooled before use. Restored anvil spark effects. Updated river materials. Tweaked ground collision in the town square.

  4. Developer post

    Update 0.13

    New Features: Added new crafting and enchanting menus and animations to the Workbench and Kitchen Table. Added multi-slot saving. Added new achievements. Changes & Improvements: Crafting tables (Workbench, Kitchen Table) now allow placing multiple items at once. Increased ite

  5. Developer post

    [Beta Branch] Devlog - Patch 0.13a3 (WIP)

    Hey everyone, I’ve just pushed a new WIP build to the beta branch. This is part of a larger update that will be released soon. Changes & Bug Fixes: Added an error message panel for save files that fail to load. Fixed an issue where loading save files could get stuck (title sc

  6. Developer post

    [Beta Branch] Devlog - Patch 0.13a2 (WIP)

    Hey everyone, I’ve just pushed a new WIP build to the beta branch. This is an early part of a larger upcoming update, so it doesn’t include everything yet. Changes & Improvements: Added new crafting and enchanting menus and animations to the Workbench and Kitchen Table. Craft

  7. Developer post

    [Beta Branch] Devlog - Patch 0.13a1 (WIP)

    Hey everyone, I’ve just pushed a new WIP build to the beta branch. This is an early part of a larger upcoming update, so it doesn’t include everything yet. I wanted to start sharing changes and gather feedback early. New Features Added multi-slot saving. Added a prototype menu to

  8. Developer post

    Update 0.12

    New Features: Added Quests (24 total), including a new tab in the Handbook. Added Achievements (11 total), including a new tab in the Handbook. Added Map, including a new tab in the Handbook. Expanded tutorial to include Fishing, Digging Spots, and Woodcutting. Added new items: -

  9. Developer post

    [Beta Branch] Devlog - Patch 0.12a3 (WIP)

    Hey everyone, I’ve just pushed a new WIP build to the beta branch. This is part of a larger update that will be released soon. New Features Added Map to the Bulletin Board. Added new items: - Beet Juice (65 energy). - Royal Soup (100 energy). - Fish Soup (60 energy). Changes &amp

  10. Developer post

    [Beta Branch] Devlog - Patch 0.12a2 (WIP)

    Hey everyone, I’ve just pushed a new WIP build to the beta branch. This is an early part of a larger upcoming update, so it doesn’t include everything yet. I wanted to start sharing changes and gather feedback early. New Features Added Achievements (11 total), including a new tab

  11. Developer post

    [Beta Branch] Devlog - Patch 0.12a1 (WIP)

    Hey everyone, I’ve just pushed a new WIP build to the beta branch. This is an early part of a larger upcoming update, so it doesn’t include everything yet. I wanted to start sharing changes and gather feedback early. New Features Added Quests system. Added Quests tab in the Handb

  12. Developer post

    Update 0.11

    New: Tree cutting in designated areas. Fishing system. Cart can now be attached to a horse. Cart can be pushed or pulled. New food: Fish, Grilled Fish. Wide crate for smaller swords. Basic water interaction. Music added. Digging spots (use shovel). Shader warmup during loading. C

  13. Developer post

    Patch 0.10.2

    Fixes & Changes: Restored lantern glow when using the lowest quality setting. Fixed an issue where items could fall through the map when dropped from the hand or a container. Fixed a bug where items could get stuck in containers after dumping their contents into a furnace. Up

  14. Developer post

    Patch 0.10.1

    Fixes & Changes: Improved item placement system. Fixed font rendering issues in certain languages. Big Crate can now release/dump its contents, like the Crate and Bucket. Fixed interaction between Crucible and Furnace. Minor adjustment to how collision sound effects behave. C

  15. Developer post

    Update 0.10

    Added: New tool items: Hammer, Hatchet, Pickaxe, Shovel. New container: Big Crate - can be closed (disables items for better performance). Simple haggling feature with the merchant. Keybinding customization added to Settings. Changes: UI got a full makeover. Updated item placemen

  16. Developer post

    Patch 0.9.4

    Changes: Adjusted prices to make items more affordable (e.g., sand casting flask, skills, and tech). Increased sound volume levels in the settings for better audio clarity. Fixes: Resolved physics issues between interacting objects. Fixed a bug where items remained floating when

  17. Developer post

    Patch 0.9.3

    Fixes: Revised Language Translations: Updated and refined translations for several languages. Missing Crafting Error Message: Fixed an issue where the error message for failed crafting attempts would not appear in some languages. Disappearing Ingredients: Resolved a bug where ing

  18. Developer post

    Patch 0.9.2

    Added: HUD Toggle: Players can now toggle the HUD on and off. Toggle HUD Controls Legend: Option to show or hide the controls legend for the HUD. Changes: Enchantment Effects: Updated and improved enchantment effects. Translations Updated: Replaced old translations with updated v

  19. Developer post

    Patch 0.9.1

    Added: Unstuck Function: A new button in the main menu (ESC) to help players free themselves if stuck. Players can now invert the Y-axis for mouse controls. Changes: The previous HUD layout has been brought back, now displaying the day of the week. Tools are now always visible, a

  20. Developer post

    Celebrating Our Journey: Anniversary Update 🎉

    As we approach this anniversary, it’s a perfect time to reflect on how the project has evolved from its original idea to what it is today. It's also an exciting opportunity to share where things are going and highlight upcoming changes. Looking Ahead: What's Next? I'm thrilled to