New Counter Missile Perk
New Counter Missile Perk

Developer posts and news about this game.

New Counter Missile Perk

Periodically Launch a Drone that Fires Multiple Missiles at Enemies

Minor Patch to Lighting and Fixes to Underground and Island Maps.

Updated Underground Map Lighting and some texturing.

Island Map Updated to have some water. its small but better than before.

Acid Changed from Max Health Damage to Armor Reduction. the max health damage was too strong in higher difficulties and too weak in lower difficulties. Switch to Armor Reduction keeps it strong and usable in all difficulties -Armor as a white bar on top of the health bars. 0-99%

السلام عليكم ورحمة الله وبركاته! تم الحمد لله الترجمه!

HotFix : Save File Error.

Crash HotFix - with new Engine Version: source of the crash was an old package file in appdata\locallow

HotFix - Engine Version Revert: Reverted the Game Engine due to crashing on startup. hopefully this solves the issue

coldfix...

Hotfix

Crash introduced in latest build due to engine version update.

Bug Fix : DX11 Shaders Issue causing crash. Updated Game Version. Ability System Update: Improvements to Ability System that would hopefully lead to better Abilities and Perks.

Performance Update: 1- Updated core code for Units, Movement, Animation and AI. 2- Updated rendering to batch units draw calls. nothing shiny to show, but hopefully the game runs a lot better.

Health Bars Update: Lines for displaying Max Health / Removed names from all Non-Elites. Much more efficient to render!

Added Sound FX to all unit movements. Added Sound FX to some Hit and Casting Abilities. Balance: Nerfed Mech M7 Damage. Nerfed SpiderBot Damage and CastTime, but increased Range. Ability Adjustment : Monk Ultimate Seven Strikes Ability now requires a target to activate.

New Elite Enemy : Mech M7

New Character Switch Port:

PRIME FROG BOSS!