AEBAL is now retired
TLDR; The development process of Aebal didnt pan out, so development is now on a permanent halt.
Developer posts and news about this game.

TLDR; The development process of Aebal didnt pan out, so development is now on a permanent halt.

Hey everyone, I'm excited to officially announce that Aebal, an indie game project originally started back in 2021, is being revived! After some time away, the passion for this game and its story never really left—and now, development is restarting stronger than ever. This time,

This is a biggie 1. Redid song detection system, songs are preprocessed and enemies are spawned before song 2. Redid entire pattern spawning systems, much more customizable and dynamic 3. Added separate music and SFX sliders 4. More options 5. Several FPS improvements

I changed "val = float(nf(val, 0, 2);" to "val = float(nf(val, 0, 2).replace(",", "."));" your welcome please give me money

Over the past few weeks, we've noticed a bug in Aebal that effects German platforms exclusively. We are actively trying to find the source of this bug and will keep everyone updated on the status. We do apologize in advance. In den letzten Wochen haben wir einen Fehler in Aebal f

I (think) I've fixed the display resolution related bugs, fixed some random stuff, improved FPS, etc. Have fun and make sure to leave feedback and report any bugs you come across!