Dimensions: Dreadnought Architect

Craft Theory

Released
Feb 1, 2023
Platforms
Last updated
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Updates & announcements

20 posts
  1. Developer post

    Feature Update (Version 0.10.8-r1)

    In campaign mode, the mirrored configuration of ship designs can be saved. Lighting effects have been optimized. AI combat positioning algorithm has been improved. The aiming interaction experience has been enhanced. A bonus effect for deployment value rewards has been added in c

  2. Developer post

    Feature Update (Version 0.10.7)

    Improved the AI's combat logic to find better combat positions. Added the feature of exiting the campaign mode without saving designs. Fixed the bug where the skills that reduce ammunition and propellant consumption were not working. Adjusted the galaxy effects on the campaign mo

  3. Developer post
  4. Developer post

    Feature Update (Version 0.10.5)

    Optimized the obstacle avoidance AI. Optimized the combat AI. Fixed the bug where enemy ships did not cease fire in the combat tutorial.

  5. Developer post

    Feature Update (Version 0.10.4-r1)

    Relaxed the detection standards for connections and obstructions in battle scenarios, making them less affected by floating-point precision and less prone to connection failures. Fixed a bug where initial deployment upgrades were not effective in the campaign. Changed the failure

  6. Developer post

    Major Gameplay Update Full Version is Now LIVE!! (Version 0.10.3)

    Hello everyone! After more than a month of iterative development and updates, the gameplay update patch has finally been fully released. This patch greatly enhances the playability of the game and simplifies the gameplay operations and complexity. Below is a complete overview of

  7. Developer post

    Feature Update v0.9.9

    Update List Added a feature in the campaign that adjusts the skill refresh weight based on the modules the player has unlocked and applied. If the module that the skill depends on is not unlocked by the player, it will not be refreshed. If the player is not using it in the spaces

  8. Developer post

    Feature Update v0.9.8-r2 — Transform Hand Tool

    Hello everyone, this week’s update brings some important updates. 抓取放置工具 A new Grab and Place tool has been added. After selecting a module, pressing the space bar will pick up the module, then moving the mouse to the target module, the grabbed module will be placed on the surfac

  9. Developer post

    Feature Update v0.9.7-r3 — New Navigation Controller

    Hello, everyone! This week’s updates bring some significant improvements: Navigation Controller The new navigation controller displays both attitude information and velocity data on a single HUD interface. You can control attitude using the keyboard (WASDQE) and velocity by dragg

  10. Developer post

    Feature Update v0.9.6

    The hull value of all modules has been reduced, and the cost coefficient of the hull value has been increased. The algorithm for hull damage sharing has been adjusted. Now, the proportion of hull damage sharing gradually increases according to the level of the hull. The higher th

  11. Developer post

    Feature Update v0.9.5

    Optimized the power startup logic to avoid power shortages caused by instantaneous power consumption. Optimized the turret rotation logic, now the turret’s rotation and shooting are more efficient. Strengthened the linear acceleration and health of the missiles. Reduced the damag

  12. Developer post

    Feature Update v0.9.4

    The aiming algorithm of the turret has been optimized. Now all turrets can more accurately estimate the trajectory of the flying projectile and aim under the condition of both sides moving simultaneously. An active attack module switch has been added to the point defense turret,

  13. Developer post

    Feature Update v0.9.3

    Added a rule that determines a battle as lost when there is no propellant or ammunition, to avoid difficulty in finding AI opponents. Added prompts for scene boundaries. Significantly increased the pitch range of the kinetic turret. Fixed a bug where ship files could be saved as

  14. Developer post

    Major Gameplay Update is Now LIVE!!

    Hello everyone! After more than two months of careful preparation, we bring you a very significant gameplay update. This update elevates the entire gameplay to a huge level and truly achieves the unity of sandbox construction and pigeon gameplay. Here is a brief introduction: Rog

  15. Developer post
  16. Developer post

    Feature Update v0.7.6

    Feature Add module hide/display by types via display tools sidebar. Fix Fix bugs of misplacement due to transforming. Fix bugs that can't change multiple modules to same position on transform panel. Fix inaccurate ship heading indicator.

  17. Developer post

    Feature Update v0.7.5

    Improvements Improve display of connection analysis result. Add manually hide module, default key as H, unhide key as Alt+H. Improve performance of effect processing, networking operating, physics computing. Improve effect of explosion physical effect. Remove feature of turret fo

  18. Developer post

    Feature Update v0.7.4

    Improvements Improve decision of core when multiple structures merging. Improve display of connection analysis result. Add feature of auto show connector and occupier when moving. Improve collision detection of transform gizmos. Structure/Modules browser will auto scroll to selec

  19. Developer post

    Feature Update v0.7.3

    Improvements Improve connection analysis performance when lots of modules in design mode. Add structure list in design mode. You can import target ship when testing in design mode. Structure not used in testing will be hide in design mode. Structure/Modules browser will auto scro

  20. Developer post

    Feature Update v0.7.2

    Improvements Improve key mapping setting. Now you can set scroll move to key binding. Remove feature of activate core (structure). Now selecting any module will active the structure it belong. Bug Fixes some issue of saving design project. some issue of key mapping setting. some