Hello, you've met us at a very Chinese time in our lives... More specifically you can now play Brutal Orchestra in Simplified Chinese! Our incredible community has also translated Brutal Orchestra into several other languages, all accessible through the Workshop! 简体中文 (Simplified
Hello, you've met us at a very Chinese time in our lives...
More specifically you can now play Brutal Orchestra in Simplified Chinese!
Our incredible community has also translated Brutal Orchestra into several other languages, all accessible through the Workshop!
Vyacheslav's Last Sip cost reduced to 3 (Previously 7).
Fixes:
Fixed numerous minor English and Spanish typos.
Fixed issues with menu Scrolling during combat encounters.
Added icons to the options menu for improved clarity.
Text and Translation:
Language Credits now use the currently selected language font.
Brutal Orchestra's logo can now be translated on the Main Menu and Credits.
Added country-themed pigments to the language tab.
Updated Fallback fonts to support Chinese characters.
On another note, did you know you can get Bronzo's hat in Crawling Angels now if you purchase the Supporter's Pack? Pretty nifty. ːTontineːːForeverChickenːːGospelː
510 years ago today, a funeral mass for Hieronymus Bosch was held at Saint John’s Church in ’s-Hertogenbosch, Netherlands. Much of Bosch’s life has been lost to history, but the date of his funeral survives. To celebrate his life and legacy we are putting Brutal Orchestra on sale
510 years ago today, a funeral mass for Hieronymus Bosch was held at Saint John’s Church in ’s-Hertogenbosch, Netherlands. Much of Bosch’s life has been lost to history, but the date of his funeral survives.
To celebrate his life and legacy we are putting Brutal Orchestra on sale for 50% off on August 9th and 10th!
Hieronymus Bosch’s Brutal Orchestra is a deeply personal reflection on and analysis of the themes and philosophy of Bosch’s artwork. In many ways, Bosch’s work feels more modern now than it did in his own day.
As long as there is the dance of chaos and beauty in the world, there will be those who try to make sense of it and those who cannot bear to look. To those who crave meaning in madness, the artwork of Bosch will always call with howling images and frightening prognostications about the nature of man.
Below is my personal favourite interactive archive of his artwork:
http://boschproject.org/#/
May he live again and die once more with everyone who discovers him.
Hey! some extra fixes and improvements from the new update: Fixes: Fixed Eternal Mass' intent icons. Fixed issue where Mordrake's Devour did not increase infestation following its description. Fixed Issue where Wailing Whistle was letting some passive to trigger before removing t
Hey! some extra fixes and improvements from the new update:
Fixes:
Fixed Eternal Mass' intent icons.
Fixed issue where Mordrake's Devour did not increase infestation following its description.
Fixed Issue where Wailing Whistle was letting some passive to trigger before removing them on Turn start.
War Criminal won't trigger upon Gospel Shattering (sorry)
Fixed Language dropdown to showcase more than 7 options.
Fixed Bronzo dialogue where Bosch was saying one of his lines.
Art:
Minor fixes on item sprites
Texts:
Reworded Relapse, Flirtation and Brawl to be less verbose.
Reworded Wailing Whistle to be more clear
Some Spanish typos fixed.
Balancing:
Formosus' Passive Anointed (1) is now Anointed (2)
Formosus' Mass now also damages enemies with Field effects and heals party members with Field effects.
Shelly's Flirtation now heals her 2/3/4/4 if the attack killed an enemy.
Cadaver Synod's Exhume now inflicts 3 Scars to itself for each empty slot on the enemy's side.
Cadaver Synod's Exhume cannot spawn One Man Band, but now can spawn Next of Kin. Also has a (very) slightly higher chance to spawn Mud Lung, Music men and Next of Kin.
Bubonic Rhapsody won't spread if the damage dealt was 0.
Mods:
Added function on the API to easily add custom dialogues into the Bar.
Added On Turn Start Early trigger for items and passives that want to trigger before others
Improved the Decay Generator to be able to ignore withering (Thanks SpecialAPI)
Hey! some minor fixes and improvements from the new update: Fixes: Fixed issue where some settings could have huge values and cause a long soft-lock while playing. Fixed issue where you could Rank Up a character after spending all your money. Fixed issue where Burn-Bottle Batch w
Hey! some minor fixes and improvements from the new update:
Fixes:
Fixed issue where some settings could have huge values and cause a long soft-lock while playing.
Fixed issue where you could Rank Up a character after spending all your money.
Fixed issue where Burn-Bottle Batch was only giving you one item.
Art:
Reverted The Orpheum's combat environment so the gibs don't look weird after defeating an enemy.
Texts:
Improved Body Snatcher ability description.
Minor English typos fixed on some abilities, items and passives.
Minor Spanish typos fixed on a couple of places.
Balancing:
Buffed Cranes' Absolve healing to 5/7/8/9
Buffed (Nerfed for enemies) Shelly K.'s Flirtation healing to 2/3/4/4
Buffed Shelly K.'s Brawl damage to 4/5/6/8
Mods:
Added dialogue for Shelly K. when she meets female looking modded Party Members.
Key art by the incredibly talented Gloomy Dude ! ːNowakːWith Zealous Vigor Purgatory Expands Once More!ːBoschː Find new party member's such as Shelly K. a flirtatious tippler with a way with blades and serious commitment issues, or Pope Formosus, a real life Catholic Pope who has
ːNowakːWith Zealous Vigor Purgatory Expands Once More!ːBoschː
Find new party member's such as Shelly K. a flirtatious tippler with a way with blades and serious commitment issues, or Pope Formosus, a real life Catholic Pope who has been thrust into the depths of the Garden.
Battle new foes such as the pious and putrid "Prodigal Foundlings" and the infamously unjust "Cadaver Synod".
Meet eccentric new characters such as C.M. Kösemen a cryptozoologist who is eager to teach you about the wonderful legendary beasts of Purgatory. ːMobyDongː
If you have been enjoying Brutal Orchestra and want to see future updates make sure to drop us a review on Steam, it helps waaay more than you think!
-Talia and Nico
And without further adieu, the changelog. (Spoilers)
Added Cadaver Synod to The Garden on even numbered days.
New Event
Added The Bar to the Far Shore in Hard Mode. This is a unique location like the Fools Board or Shop, however this location mostly exists to provide flavour encounters and alternative unlock conditions for some party members.
New Strangers
Added C.M. Kösemen (Unlike other Strangers he doesn't have a quest for you, he's just chillin)
The Orpheum's combat floor collider has been improved to better match its visuals.
The visuals for the field effect "Constricted" has been improved.
The visuals for the field effect "Fire" has been improved.
Added unlockable save file icons for "Shelly K." and "Formosus".
Changed Scrungies to "scrunge up" when their overexert passive has been triggered.
Scaled Mungies shadows to be more appropriately sized.
Moved bone pillars in the background of Thype's overworld encounter backwards to make them conflict with character sprites less often.
Improved Flummoxing and Hollowing Jumble Guts idle animations. (Thanks Tairbaz)
As a default English now uses Talia's custom "Sword Extended" font rather than default "Sword" font.
Disambiguated incarnate enemy summons and boss summons to use different miniature icons. (Thanks S.f.pepp)
Added gibs to Tainted Yolk enemies.
Updated credits.
Party Member Balance
Reworked Pearl's "Digestion" ability to eat enemies alive and heal Pearl.
Clive's ability "Contusion" at level 3 and 4 now requires two red pigment and one blue. (Prev: one red two blue)
Dimitri's "Torch" ability now requires two yellow and one red/yellow pigment. (Prev: two yellow one red)
Splig's "Amalgam" ability now changes the targets health colour before attacking and uses the current lucky pigment colour instead of Splig's current health colour.
Smokestacks "Huff" ability will no longer decrease maximum health.
Kleiver's "Purify" ability now requires one blue and two red pigment. (Prev: one purple two red)
When selecting "Mung" at run start you are given two additional "Mung". ːMungː
Slightly increased likelihood of Gospel featuring in player's dreams.
Enemy Balance
Sepulchre can now only appear in The Garden on odd numbered days.
Giggling Minister's "Wretched Thief" ability now consumes the targeted party member's item before dealing damage.
Item Balance
Shop item Medical Leeches cost has been reduced from 6 coins to 2 coins. (please revise your Steam review Tairbaz)
Misc Changes
Reduced Fogs' tithe from 20 coins to 12 coins.
The Status Effect "Ruptured" now gets reduced when triggered on party members.
Bugfixes/Typos
Fixed an issue where some attack animations would misbehave.
Fixed Smokestacks' "Fumes" ability to show intents on damage targets.
Gospel's "Icon of Strength" ability now clearly states the amount of Divine Protection applied.
Improved how damage is explained in Brutal Orchestra's Spanish localization to be more concise.
Mod Related Changes
Modded party members that have defeated final bosses but do not currently have final boss unlocks will now receive said unlocks when their respective mod author adds them.
Improved ambience audio systems so modded zones/areas can use their own.
Added variables into OnBeingDamaged, OnDamaged, OnIndirectDamage triggers for mod usage.
Added OnAnyAbilityUsed, OnAnyoneBeingDamaged, OnAnyoneBeingHealed triggers for mod usage.
Added options into the Modding API to easily add custom dialogue functions and commands.
Added an additional seat at the new bar location for modded NPC's to join the scene.
Added unused Bile passive effect for modders to play around with. Be warned this passive may be changed dramatically without warning in the future as it is an idea we would like to revisit.
The Phantom Giraffe IS out there, I know it is. You have to believe me, you have to...
ːNowakː Brutal Orchestra: TRUE ZEAL releases January 23rd ːBoschː True Zeal features: New Party Member Shelly K. "the Cougar", a tippler who is sharp with her words and sharper with her blade. Shelly K. keeps her distance, attacking from afar. New Party Member Formosus "the Exhum
ːNowakːBrutal Orchestra: TRUE ZEAL releases January 23rdːBoschː
True Zeal features:
New Party Member Shelly K. "the Cougar", a tippler who is sharp with her words and sharper with her blade. Shelly K. keeps her distance, attacking from afar.
New Party MemberFormosus "the Exhumed", a mysterious 8th century Pope who weaponizes divine protection to funnel damage to the most vulnerable targets.
2ish new enemies including the ever talented and ever mutating "Prodigal Foundling" and an alter ego to a well known fiend...
1 brand new music track composed by the incredible Publio Delgado!
8 new items! Living fossil fish, secret "funny" gifts and profane spiders from distant vulgar realms.
10 new achievements! Theologically decimate lizards, emasculate Anton, get sooo many people killed.
A cameo from C. M. Kösemen author of the book All Tomorrows who has come to teach you about the obscure cryptids of Purgatory such as the Mystical Mocha Dong and the Platinum Pumper! ːMobyDongː
January 23rd 2026 all this will be yours. ːGospelː
ːMungː Brutal Orchestra is Officially 4 Years Old! ːMungː ːNowakː Brutal Orchestra: TRUE ZEAL ːBoschː True Zeal a free content update is coming to Brutal Orchestra very soon! True Zeal features: 2 brand new party members " Formosus " the Exhumed and "Shelly K." the Cougar. 2ish n
ːMungː Brutal Orchestra is Officially 4 Years Old! ːMungː
ːNowakː Brutal Orchestra: TRUE ZEAL ːBoschː
True Zeal a free content update is coming to Brutal Orchestra very soon!
True Zeal features:
2 brand new party members "Formosus" the Exhumed and "Shelly K." the Cougar.
2ish new enemies including ever talented and ever mutating "Prodigal Foundling".
1 brand new music track composed by the incredible Publio Delgado!
8 new items!
10 new achievements!
A cameo from C. M. Kösemen author of the book All Tomorrows?!?
We are very excited to share True Zeal with you! Once we have ensured it won't break the majority of existing mods and have satisfactorily tested its features we will get it into your grubby little hands.
ːNowakː Don't Miss Out Sale! ːBoschː
Brutal Orchestra is 50% off from Dec 16-Dec 17 (only 1 day!) to celebrate its fourth anniversary. This is the steepest discount we've ever done and we won't be making a habit of it, so if you or a friend hasn't picked up the game, this is your best chance for a long time. (Sale begins 11:00 am PST Dec 16 and ends 11:00 am PST Dec 17) Once this sale has concluded we'll be only discounting Brutal Orchestra by 20% during 2026! There has never been a better time to die! ːGospelː
ːNowakː Brutal Orchestra Vinyl is Out! ːBoschː
The Brutal Orchestra Vinyl is here, and we're ready to accept orders for the 2-Vinyl pressing of Brutal Orchestra's soundtrack! We're so excited to be partnering with Stumpy Frog Records to bring such an amazing collection into the world!
This 2 Vinyl Set Contains:
2 double-sided fully-mastered vinyls!
1 previously unheard Brutal Orchestra song titled "Van Aken Sleeps"!
An extended version of "Zanguango"!
Gorgeous art by the talented GloomyDude (with previously unseen lore implications)!
Talia released Clown Meat this year! Talia took a break from Clown Meat development due to burnout to work on a much smaller project which eventually snowballed into a year long ordeal.
But that ordeal is very close to its end and Crawling Angels will release very soon in Q1 2026.
Clown Meat development will resume the moment Crawling Angels is released.
Crawling Angels has a little more to do with Brutal Orchestra than meets the eye...
Nico has been going to school in Japan to study Japanese.
And on the topic of languages Nico has a message for you all:
Hey Everyone, hope everything is going well! This is just a minor update that fixes various bugs that affected translations that used glyphs not supported by the game’s font.
And with this update, Russian and Japanese have joined the workshop of awesome translations made by some amazing people. But I want to remind you that French, Brazilian Portuguese and Italian are also available in the workshop.
The game officially supports English and Spanish already so if you want to play in another language be sure to check the workshop:
Hey Everyone, hope everything is going well! This is just a minor update that fixes various bugs that affected translations that used glyphs not supported by the game’s font. And with this update, Russian and Japanese have joined the workshop of awesome translations made by some
Hey Everyone, hope everything is going well! This is just a minor update that fixes various bugs that affected translations that used glyphs not supported by the game’s font.
And with this update, Russian and Japanese have joined the workshop of awesome translations made by some amazing people. But I want to remind you that French, Brazilian Portuguese and Italian are also available in the workshop.
The game officially supports English and Spanish already so if you want to play in another language be sure to check the workshop:
As for Nico, he is still “working on Dice”...そして、日本語も勉強中です。しかし、私はまだあまり話せないなー。やっぱり、日本語は難しすぎるかもしれない。でも!ぽぽさんがゲームを日本語に翻訳してくれたから、ブルータルオーケストラを使って学習できるかもしれないね!ぜひぽぽさんの翻訳をチェックしてみてください!
Fixes:
Fixed bug where treasure items could be duplicated if your inventory was full and you went back to the main menu.
Fixed issue where Nowak's translated name would not trigger his death tutorial.
Fixed multiple texts that were not using the proper font or were not being translated properly.
Art:
Fixed Marrow Lust's animation to target all affected units.
Incarnate enemies now have an updated Timeline icon.
Texts:
Minor English typos fixed on a couple of texts (spaces, commas, etc).
Minor Spanish typos fixed on Burnout and Fennec's achievements.
Mods:
Added option for the translation mods to be able to translate Hickory's second signature and the ‘Vs’ text.
Added option for the translation mods to be able to wrap the combat tooltip text earlier for bigger fonts.
Added extra information on Damage and Healing notifications so mods can use it for their content.
Fixed an issue with the unused passive Infestation (0) so mods can use it properly.
509 years ago Hieronymus Bosch was buried at Saint John's Cathedral in 's-Hertogenbosch , North Brabant , Netherlands . His life was poorly documented but his funeral is a date that survives the test of time. To celebrate his life and legacy we are putting Brutal Orchestra on sal
Hieronymus Bosch's Brutal Orchestra is a deeply personal reflection and analysis of the themes and philosophy of Bosch's artwork. In many ways the work of Bosch feels more modern now than it did in his own day.
As long as there is the dance of chaos and beauty in the world there will be those who try to make sense of it and those who cannot bear to look. To those who crave meaning in madness the artwork of Bosch will always call with howling images and frightening prognostications about the nature of man.
Below is my personal favourite interactive archive of his artwork:
http://boschproject.org/#/
May he live again and die once more with everyone who discovers him.
The Charcarrion has once more dragged itself from its shallow grave and eggs are seemingly everywhere to be found! This can only mean one thing: It’s Easter in Purgatory! To celebrate, Brutal Orchestra and its soundtrack is on sale. Maybe go hunt down the Heir and crack its egg a
The Charcarrion has once more dragged itself from its shallow grave and eggs are seemingly everywhere to be found!
This can only mean one thing: It’s Easter in Purgatory!
To celebrate, Brutal Orchestra and its soundtrack is on sale.
Maybe go hunt down the Heir and crack its egg as additional “celebration”.
A small update focused on more modding options: Fixes Fixed bug where Premature Excretion Ability was not being removed properly. Fixed bug where boss pearls were not showcasing properly if mods were being deactivated. Fixed bug where hidden characters were messing up the Charact
A small update focused on more modding options:
Fixes
Fixed bug where Premature Excretion Ability was not being removed properly.
Fixed bug where boss pearls were not showcasing properly if mods were being deactivated.
Fixed bug where hidden characters were messing up the Character Selection Menu.
Fixed Bug on Status Effect Application where it was not properly working as intended.
Withering units won't die anymore if a unit dies and spawns another unit.
Fixed bug where Fishing Rod and Can o' Worms were generating more items than intended.
Showdown Ability icon fixed.
Fixed The Orpheum environment layers so they show properly.
Texts:
Crooked Die Item now specifies that it only decreases direct damage.
Fixed typo on Eviscerate Abilities.
Updated Bone Spurs description so it is a bit easier to understand.
Balancing:
Bronzo's Bailout Ability will now heal 30 hp instead of fully healing him.
Blood Gamble Ability fail condition fixed so even if the attack is blocked by Shield or Divine Protection it won't deal damage to the Party Member that uses it.
Starvation Ability now has the Frail intent.
Mods
Increased the Ability Icons in Combat from 6 to 10 for Enemies and Party members.
Made some Healing and Damage variables modifiable for easier modding access.
If a Modded Item is missing its achievement it will showcase an error achievement.
Added support for custom Modded Achievement messages.
Made the Ability Generation function for characters modifiable for mods.
Easy and Hard mode Mung and Jumble Guts Enemy Bundles are now different entities so modders can add their encounters to them without affecting the Easy mode.
Added nearly all Passive icons to the Intents list for mods.
Added methods to Status and Field Effect scripts so it is easier to remove content from them for mods.
Added Specific Unit Targeting by Health to the BrutalAPI.
Added Custom data for Combat Results for mods.
Added Custom message options for Modded achievements
Made Omitted fools independent from each Zone so it is easier for mods to add their fools into the omission list.
Added a system to add custom Zones into the run.
Added an option to load and swap Zones during a run for future mods.
If a modded zone path doesn't end in a boss it will now show a Zone portal alongside the rest of the paths instead of only a Zone portal.
ːNowakːBrutal Orchestra is Officially 3 Years Old!ːBoschː Anton's Ultimatum But first, a dubiously canon tale from the depths of Purgatory.ːHornyJesusː If you're confused and amazed (mostly confused, though) by what you just watched, I highly recommend checking out the original "
ːNowakːBrutal Orchestra is Officially 3 Years Old!ːBoschː
Anton's Ultimatum
But first, a dubiously canon tale from the depths of Purgatory.ːHornyJesusː
If you're confused and amazed (mostly confused, though) by what you just watched, I highly recommend checking out the original "Grinch's Ultimatum" by PilotRedSun that Anton's Ultimatum pays homage to.
ːNowakːDon't Miss Out Sale!ːBoschː
Brutal Orchestra is 50% off from Dec 17-Dec 19 (only 2 days!) to celebrate its third anniversary. This is the steepest discount we've ever done and we won't be making a habit of it, so if you or a friend hasn't picked up the game, this is your best chance for a long time.
(Sale begins 10:00 am PST Dec 17 and ends 10:00 am PST Dec 19)
Once this sale has concluded we'll be only discounting Brutal Orchestra by 20% during 2025! There has never been a better time to die!ːGospelː
ːNowakːBrutal Orchestra Vinyl Preorders!ːBoschː
The Brutal Orchestra Vinyl is *almost* here, and we're ready to accept pre-orders for the 2-Vinyl Pressing of Brutal Orchestra's soundtrack! We're so excited to be partnering with Stumpy Frog Records to bring such an amazing collection into the world!
ːNowakːIncluding:ːBoschː
2 double-sided fully-mastered vinyls!
1 previously unheard Brutal Orchestra song titled "Van Aken Sleeps"!
An extended version of "Zanguango"!
Gorgeous art by the talented GloomyDude (with previously unseen lore implications)!
This vinyl comes in either Nowak Gold and Bosch Purple or in an alternate mysterious colour combination...
Similar to how we celebrated our Egg of Incubus and Exquisite Corpse updates, we have included an in-game item themed off the Human Canvas update we released this year!ːMobyDongː
But What Has Talia Been Up To?ːFlarbː
Talia has been very busy this year working on her new game, Clown Meat, which (after some unfortunate but necessary delays) is releasing in 2025!
She has also been working on some other projects but, alas, they are secret for now...
But What Has Nico Been Up To?ːMungː
Nico performed a herculean feat by creating official Steam Workshop support for Brutal Orchestra, which was released in this year's Brutal Orchestra: Human Canvas update.
Additionally, Nico has been reportedly "working on dice". Barcelona local, Nicolás Delgado, denied further comment when asked for elaboration on the issue.
A Huge Thank You to Everyone Who Has Taken the Dive into Purgatory Above and Below!
A Double Huge Thank You to Everyone Who Has Left Brutal Orchestra a Review <3
"This Really is the Brutal Orchestra" -Nico / Talia
Yet another small update with some minor stuff: Fixes Fixed Ol' Stumpy bug where it was only triggering with Oil-Slicked. Fixed visual issue where a party member getting a passive that they already had would show twice in the Overworld. Mods Now you can make an item that makes th
Yet another small update with some minor stuff:
Fixes
Fixed Ol' Stumpy bug where it was only triggering with Oil-Slicked.
Fixed visual issue where a party member getting a passive that they already had would show twice in the Overworld.
Mods
Now you can make an item that makes the party member a main character like Nowak.
Added Generic text PopUps so you can use any type of popup in-game for your numbers/texts or create a custom one.
Spawning enemies now let you set their starting health if you want.
If a modded character did not have unlocks but the modder adds unlocks to them later, their greyed out pearls won't be shown anymore so you know which characters still need to beat the final bosses.
You can now check the death type of enemies and characters for custom achievements, passives and items.
Minor fix for Enemy death modded achievements.
Fixed issue with modded items not having their types properly set up.
Added some extra functions for Bone Spurs generation in the BrutalAPI.
Another small update with some minor fixes: Fixes Added more checks on the Extra Options so it does not break for some players. Removed a sound during the interlude dialogue where Nowak was not saying anything. Fixed the fonts for the character unlock information that show on the
Another small update with some minor fixes:
Fixes
Added more checks on the Extra Options so it does not break for some players.
Removed a sound during the interlude dialogue where Nowak was not saying anything.
Fixed the fonts for the character unlock information that show on the character selection.
Intent icons now appear over top of Character Field Effects.
Enemy Shield Field Effect will be properly shown in front of enemies.
Features
Enemy Bonus attack Passives have now proper pigment costs just in case Mods add them into characters.
Status Effects now showcase numbers upon decreasing in value.
Formless now won’t reroll if the Enemy has Forgetful and no more abilities are available.
Mods
Made some variables modifiable so Mods have access to them. (Bimini’s cost, Fogs’ cost, Bronzo’s cost, Bronzo fight chance and base chance)
Enabled some textures Read/Write for Mods to have access to them. (Shop Items, Treasure Items, Passive Icons, Attack Icons, Status and Field Effect icons)
Prepared the Healing function to return any required information that modders might need.
Added 5 extra custom functions to Status and Field Effects so modders can get crazier.
Added Default Enemy Ability Sprite into the Enemy Database for easier access. Made the API also automatically set up that Sprite for Enemy Abilities.
Small update with some minor fixes: Fixes Fixed issue where some death animations did not completely finish. Fixed issue where the trophy displayed in the Main Menu was not the correct one. Fixed issue where modded characters were not appearing in the Fools board. Fixed issue whe
Small update with some minor fixes:
Fixes
Fixed issue where some death animations did not completely finish.
Fixed issue where the trophy displayed in the Main Menu was not the correct one.
Fixed issue where modded characters were not appearing in the Fools board.
Fixed issue where the Framerate was not properly set on game start.
Fixed issue where the mid game point was not properly working if you decide to close the game.
Features
Added VSync option in the Main Menu Settings.
Mods
Added automatic enemy ability image set up when creating custom enemy abilities.
Added Trigger call when the Health Colour has been changed.
Art by the incredibly talented Gloom Dude . Something strange has happened: who added that item? Where did that boss come from?? Who are any of you people?!? Brutal Orchestra now has Steam Workshop support! If you have been enjoying Brutal Orchestra and want to see more updates,
Added Trophies, a new type of unlock that will replace the main menu skeleton as you complete major milestones! These can be toggled by clicking the currently equipped trophy.
The classic default "Pale Skeleton" trophy has been named "Obscured Remains".
Added Trophy "Purple, Yellow and Red", unlocked by completing achievement "The End?".
Added Trophy "Tu Nombre", unlocked by completing achievement "I'll Make You Regret This".
Added Trophy "The Brutal Orchestra", unlocked by completing achievement "All That is Mortal".
Added Trophy "Portrait of Figure at Peace", unlocked by completing achievement "Brutal Orchestra".
Added Trophy "Memory of Zdzisław Nowak", unlocked by completing achievement "Brutal Orchestra".
New Enemy
Added "Your Save File" (Easter egg enemy).
New Passive Effect
Added "Passive Full Reset" (Easter egg passive).
New Improvements
"Active Party" menu now features a number in the top left of each party member position to make their in-combat placement more clear before entering combat.
In-combat party member abilities have additional icons denoting their pigment cost.
Improved save file structure to be more stable.
Added 4 additional save files for a total of 5 save files.
Any dialogue can now be skipped by a button in the bottom right corner.
Made inanimate enemies able to be moved by more abilities.
Item Balance
Item "Gump Ming Goa" now affects Fennec.
Item "Baltic Brine" can no longer cause overflow.
Item "Blackened Toad" is now considered a Magic/Demon Fetish item for the purposes of "The Director's Final Frame" achievement.
Item "Convergent Rage" is now considered a Knife item for the purposes of "The Director's Final Frame" achievement.
Item "Purple Heart" is now considered a Heart item for the purposes of "The Director's Final Frame" achievement because we take pity on you.
Items that prevent death now count towards "The Second Coming" achievement.
Item "Surrender" will now heal the equipped party member 25% of their maximum health upon fleeing combat.
Item "Ed's Tags" will now heal 10 health when fleeing (previously healed 5 health).
Additional ability "Crown of Thorns" from item "Spiked Collar" now costs 1 Red Pigment (previously cost 1 Purple Pigment).
Item "You Can Do It" now reapplies status effect "Spotlight" every turn to a random party member or enemy (previously had only a 50% chance of applying status effect "Spotlight" at the beginning of combat to a random party member or enemy)
Item "Box of Medals" shop price reduced to 7 (previously 10).
Item "Ichthys" now has additional secret effect of spawning a temporary Mung party member at the start of combat.
Additional ability "Penance" from item "Skinned Skate" now costs 1 Red or Purple Pigment (previously cost 1 Red Pigment).
Party Member Balance
Swapped the pigment costs of Bimini's "Expire" and "Skewer" abilities.
Passive effect "Bone Spurs" now triggers even if damage received is 0.
Passive effect "Mutualism" now heals 1-2 health per turn (previously healed 0-2 per turn).
Menu Additions and Changes
Added "Save File" tab to options menu.
Added "Localization" tab to options menu.
Added "Extras" tab to options menu.
Fixed scroll speed on "Loot" menu.
Reduced size of arrow on "Rank Up" menu so as to not obscure any text.
Made confirmation UI dialogue space smaller to better fit within its bounds.
Added Final Boss Unlock Pearls to the "Active Party" menu to make it clearer who does and does not already have the relevant unlocks.
Passive effects applied by items will now be shown on the party member in the "Active Party" menu.
Added in-depth framerate options to options menu.
Localisation
Fixed various typos in the Spanish localization.
Fixed various typos in the English localization.
Misc Fixes and Additions
Fixed a longstanding issue with Heaven's "Come Home" animation.
Made Heaven slightly more bigoted against purple people.
Fixed a minor continuity error in Dimitri's unlock encounter.
Fixed error with the intent icons of the ability "Connection".
Fixed an error with Burnout's dialogue colour.
Swapped placement of "Strangers" achievements "Mordrake's Untold Tale" and "The Director's Final Frame".
Modding Changes
Modded party members with 4 to 6 abilities by default will now show up properly in "Fools" shops.
On the main menu, modded party members with more than 4 to 6 abilities by default will properly display all abilities.
On another note, you can now download fan-translations of Brutal Orchestra via the Steam Workshop! In particular we recommend the Italian and Brazilian Portuguese translations as they have been been worked on by some truly incredible fans!
Notice About the Human Canvas Sale
With every Major Brutal Orchestra update we host a one week sale of Brutal Orchestra. However, with The Human Canvas update, Steam is requesting we choose between a sale for our own update and a different fast-approaching Genre Steam Sale.
So to do both, we are delaying this sale until a month or two in the future so we can use the sale to spotlight some exciting mods the Workshop offers!
What's next for Brutal Orchestra?
Well, you may recall our previous post mentioning a Vinyl Kickstarter for Brutal Orchestra. Those plans will still come to fruition but our release window has been impacted by Talia's other project Clown Meat needing a bit more time in the oven. We aren't confident if the vinyl will still be a Kickstarter but we are confident it will be happening once our schedule clears up a bit.
For the next little bit, Nico is going to get some well-deserved rest as this update is almost entirely his creation. Once Talia returns from the world of Clown Meat, discussion will need to be had regarding whether there will be more Brutal Orchestra either as a content update or even potentially a DLC...
Like always, if you want to see more Brutal Orchestra make sure to drop the game a review here on Steam and recommend the game to any friends you think might enjoy it!
ːNowakːBrutal Orchestra is officially 2 years old!ːBoschː It was a quieter year for Brutal Orchestra, but we've been hard at work! We released two Major Updates for Brutal Orchestra in 2023, "Loud and Clear!" and "Bienvenidos al Infierno" adding some long requested balance change
ːNowakːBrutal Orchestra is officially 2 years old!ːBoschː
It was a quieter year for Brutal Orchestra, but we've been hard at work!
We released two Major Updates for Brutal Orchestra in 2023, "Loud and Clear!" and "Bienvenidos al Infierno" adding some long requested balance changes and translating Brutal Orchestra to Spanish!
We are very interested in translating Brutal Orchestra to other languages too so if you'd like to help out in translating Brutal Orchestra to your native tongue please drop by our Translation Discord Server!
https://discord.gg/M74cCTjgPN
ːNowakːDon't Miss Out Sale!ːBoschː
Brutal Orchestra is 50% off from Dec 17-Dec 19 (only 2 days!) to celebrate its second anniversary. This is the steepest discount we've ever done and we won't be making a habit of it, so if you or a friend hasn't picked up the game this is your best chance for a long time.
(Sale begins 10:00 am PST Dec 17 and ends 10:00 am PST Dec 19)
Once this sale has concluded we will be only discounting Brutal Orchestra by 20% during 2024! There has never been a better time to die! ːDemonCoreː
This has been in the oven for quite some time (and isn't done just yet), but we are very excited to announce that in Q3 2024 we will be launching a Kickstarter for a 2 Vinyl Pressing of Brutal Orchestra's Soundtrack. We are so excited to be partnering with Stumpy Frog Records to bring such an amazing collection into the world!
Including:
2 double-sided fully-mastered vinyls!
1 previously unheard Brutal Orchestra song titled "Van Aken Sleeps"!
An extended version of "Zanguango"!
Gorgeous art by the talented GloomyDude (with previously unseen lore implications)!
A super cuddly plushie (who could it be? ːGospelːːMungːːLovableLungːːFlarbːːHornyJesusː)!
Badass stretch goals tailored to your love!
Stretch Goals Including:
In-game content update for everyone!
A community vote to add one fan-made party member to Brutal Orchestra!
A new canon Brutal Orchestra short story titled "Perfect Circles"!
Talia has been very busy this year working on her new game Clown Meat which is releasing in 2024!
Clown Meat is a Precision Platformer with an emphasis on speedrunning and replayability. Tumble through a butchered world where humanity is barely a memory on your naïve journey to cheer up the monolithic clown that came from the Depths of Jupiter.
In fact, Clown Meat features Nowak (and Bosch) as playable characters!
Talia also released a super small and horrible gamejam titled Eros Wept which I advise against playing.
What has Nico been up to?ːMobyDongː
Nico's focus this year has been primarily taking care of his family's health and spending time with his loved ones.
Despite that, Nico has created a real-time game mode for Brutal Orchestra. It's fully playable but a pretty dramatic departure from the gameplay you expect from Brutal Orchestra!!
This new game mode is actually an homage to a much earlier iteration of Brutal Orchestra where the game was tentatively called "Ball Wizards" and was intended to be fully real-time.
Here is a screenshot from a prehistoric iteration of Brutal Orchestra.
In fact, you can play this version of Brutal Orchestra right now by opting into the beta branch with the password "ballwizardslives". This is a highly experimental build (that was made in a week) so expect some bugs and general weirdness. This build also uses a new save file so you will have to start from scratch!
Will this Realtime mode ever come out in an official capacity? Maybe, we really don't know yet. TheFutureisWild and anything could happen.
ːNowakːA Huge Thank You to Everyone who has taken the dive into Purgatory Above and Below!ːBoschː
A Double Huge Thank You to Everyone has left Brutal Orchestra a Review <3
Bienvenidos! (Welcome Back!) Clown Meat, Talia's next game is still pretty deep in the oven but Brutal Orchestra hasn't been left in the dust! We've been hard at work on localizing Brutal Orchestra to Spanish (with other languages on the way). There have been some difficulties wi
Bienvenidos! (Welcome Back!)
Clown Meat, Talia's next game is still pretty deep in the oven but Brutal Orchestra hasn't been left in the dust! We've been hard at work on localizing Brutal Orchestra to Spanish (with other languages on the way).
There have been some difficulties with translating to Non-English/Spanish languages so we want the help of YOU! If you are a native speaker of French, Italian, German, Portuguese, Japanese or Turkish and have an in-depth knowledge of Brutal Orchestra we want to talk with you to make sure that our translations are up to snuff before we release them to the world! Come to Brutal Orchestra's Discord and let's get discussing!
Also if you have an existing fan-translation for a language we didn't mention above that you would want made official, get in touch with us on Discord!
Balance Mother's Visage's Dependancy goes back to inflict 1 Frail again. Scattering Homunculus' Sonic Suffering effect now Slightly heal all units with red health. Scattering Homunculus now has Skittish 3. Fixes Fixed intents on the Skinning Homunculus attacks to showcase the Sca
Balance
Mother's Visage's Dependancy goes back to inflict 1 Frail again.
Scattering Homunculus' Sonic Suffering effect now Slightly heal all units with red health.
Scattering Homunculus now has Skittish 3.
Fixes
Fixed intents on the Skinning Homunculus attacks to showcase the Scattering Homunculus spawn.
Griffin's Wacky Wallop cost changed to Red and Yellow instead of just Red.
Fixed issue with the hurt animation of the Scattering Homunculus.
Mods
Fixed some internal code so Modded Fools work again.
We live! This year is a quieter one for Brutal Orchestra as Nico and Talia have been primarily working on their respective upcoming games ( Clown Meat by Talia) ( Munch by Nico). That being said, the "Loud and Clear" patch is here adding a new type of Homunculus in the Garden, lo
We live! This year is a quieter one for Brutal Orchestra as Nico and Talia have been primarily working on their respective upcoming games (Clown Meat by Talia) (Munch by Nico).
That being said, the "Loud and Clear" patch is here adding a new type of Homunculus in the Garden, lots of new enemy encounters with existing enemies, and lots of character balance tweaks + new little surprises!
After this patch, our next goal is to release Brutal Orchestra in French, Italian, German, and Spanish (and potentially more languages in the future). Once that is complete our focus will shift to Steam Workshop support for Brutal Orchestra's outstanding modding community.
Agon's Ability "Scream" now deals 3/5/6/7 indirect damage at each respective level. (Orig: 1/3/4/5)
LongLiver (and GallGagger)'s "Mutualism" Passive no longer drains health from the host.
LongLiver (And GallGagger) will refresh their ability and movement when exiting a host.
Party members hosting LongLiver (or GallGagger) can now perform the ability "Premature Excretion" to force LongLiver (or GallGagger) to exit immediately.
The Doll's "Construct" passive will no longer trigger if the party member already has an extra ability.
When selecting Mung from the main menu the player is now assigned a random second party member. (Previously the Mung was considered an offensive party member.)
Enemy and Boss Balance:
Updated Scrungie spawnables pool to contain Scattering Homunculus.
Updated Sepulchre spawnables pool to contain Scattering Homunculus.
Updated Bronzo the Bronzo the Bronzo the... spawnables pool to contain Scatter Homunculus.
The Skinning Homunculus abilities "Flay the Skin", "Flay the Flesh" and "Domination" now spawn a Scattering Homunculus if they do not hit a party member.
The Mother's Visage ability "Dependancy" now inflicts 2 Scars and no longer inflicts Frail.
SmoothSkin's Health is now 90. (Orig: 80)
The Revola ability "Vertigo" is now significantly more rare.
The Revola ability "Falling Skies" now deals 6 damage. (Orig: 2)
Bronzo re-applies Bronzo's Blessing to all party members at the beginning of each phase.
Bronzo the Bronzo the Bronzo the... ability "Unity" now reapplies Bronzo's Blessing to all party members.
Added new very rare Giggling Minister ability "Trauma Bond".
Item Balance:
Sulfa Powder now applies 1-12 Shield per turn. (Orig: 1-4 Shield)
Pep Powder now applies 7 Shield upon receiving any kind of damage. (Orig: 4)
Gamblers' Right hand has had its outcomes reworked to favour the player more strongly. 60% chance no damage, 30% normal damage, 10% double damage. (Orig: 40% no damage, 40% normal damage, 20% double damage)
Sacrificial Saint now has a 50% chance to Spawn an Ungod on combat start.
Homeless Hotline now triggers on turn start to prevent several issues.
Crooked Dagger now heals 40% of health on kill. (Orig: 10%)
Caretaker's Cudgel now deals 5 damage. (Orig: 4)
Violated Pact is now locked behind the achievement "The Ungod's Demand".
Serpent's Head is now locked behind the achievement "Garden of Earthly Delights".
Lil Homunculus is now unlocked by default.
The Brand is now considered a knife.
Esoteric Artifact now costs 4 instead of 8.
Sulfa Powder now costs 5 instead of 8.
Plaster Cast now costs 2 instead of 4.
Pep Powder now costs 4 instead of 5.
War Bonds now costs 0 instead of 10.
Dum Dum now costs 5 instead of 2.
Vowbreaker now costs 2 instead of 0. (This was the intended price, this item being free was a mistake.)
Stillborn Egg can now spawn Mung, Doll and GallGagger.
Mod Support:
Improved Fool Board price calculation so modders can create zones with more leveled up Fools Boards.
Improved Rank Up price calculation improved so modders can create characters with more levels than the default 4.
Enemy materials are now automatically set so custom enemies have proper outlines.
Misc Changes:
Added more bodies to Agon's initial encounter. (This is for future lore reasons.)
The Garden now spawns 2 NPC events. (Prev: 1)
Increased scroll speed on too many items/party members menus.
Removed several rare/unique passives from the glossary.
Locked party members you have spoken to are highlighted differently on the main menu.
The game now more thoroughly tries to update your achievements on launch.
Scars no longer increase incoming damage from Divine Protection and Linked.
Bug Fixes:
Fixed a bug that prevented Burnout from using "Exit" if he already had "Fleeting".
Fixed bug where when LongLiver or GallGagger used "Parasitism" or "Mutualism" and at the same time trigger/break their item, the item would not show up.
Fixed a graphical issue with the Item "Human Soul"'s sprite.
Fixed a graphical issue with the ability "Connection"'s icon.
Fixed a graphical issue with the Item "Gamified Cephalopod"'s sprite.
Reformated Ouroboro's Corpse sprite to prevent shader-related issues.
Minor fixes to Bosch's dialogue sprites.
Fixed some Far Shore Flavor NPCs being the wrong size when appearing in portals.
Fixed numerous items to properly display "the" during their unlock message and vice versa.
Fixed a typo with the achievement "The End?".
Fixed a typo with the achievement "Worthy Successor".
Fixed a typo with the ability "Mutilate".
Fixed a typo on the item "Immolated Fairy".
Fixed a typo with the ability "Connection".
Fixed a typo with the ability "Whole Again".
Fixed the passive Withering's description to be consistent in-game and in the glossary.
Fixed an issue where the ability "Foul Fluids" didn't specify that damage was indirect.
Fixed a typo with the item "Stigmata".
Fixed a typo involving the keyphrase "Copy" in the glossary.
Fixed a typo involving the keyphrase "Clone" in the glossary.
Fixed a typo involving the item "Cremation".
Fixed a typo involving the item "Strange Fruit".
Fixed a typo involving the item "Blackened Toad".
Fixed a typo involving the item "Ideal Form of Trash".
Fixed a typo involving the item "Gilded Mirror".
Fixed a typo involving the item "Cursed Sword".
Fixed a typo involving the item "Caretakers Cudgel".
Fixed a typo involving the item "A Gift?".
Fixed a typo involving the ability "Absolve".
Fixed a typo with Thype unlock condition on the Main Menu.
Fixed a typo involving the item "Man Made Ovum".
Fixed a typo involving the item "Sculptors Tools".
Fixed a typo involving the ability "Riches from Beyond".
Fixed a typo involving the keyword "Indirect".
Fixed a typo involving the keyword "Direct".
Fixed a typo involving the ability "Persistence of Time".
Fixed a typo involving how achievements are displayed.
Fixed an issue with the text colour during Leviat's unlock.
Fixed a typo involving the item "Gamified Cephalopod".
Fixed a bug where Sacrificial Saint would not trigger on Nowak's death.
Fixed a bug involving the ability "Discipline"'s intents.
Fixed a bug involving the ability "Takedown"'s intents.
Fixed a bug that caused Overexert 10 to actually trigger on 7 damage.
Fixed a bug that prevented the Fla Ming Goa from being considered a fish-type enemy.
Fixed an issue preventing Revola from using their Hardmode encounters.
Fixed a bug involving the intents of the ability "Bend the Knee".
Fixed a typo where the status effect "Linked" did not specify that it decreased over time.
Fixed a bug that caused the passive Untethered Essence to not reset the lucky pigment to blue.
Fixed a typo with Bone Spurs not specifying that it inflicts indirect damage.