Shattle

Coming soon

5 Fortress · 5 Fortress

Planned release
Coming soon
Platforms
Last updated
Wishlist on SteamAdd it on the Steam store page. Opens in a new tab.

Updates & announcements

20 posts
  1. Developer post

    Dev Brief 9 | A NEW ERA OF SURVIVAL GAMES

    At Monday the 27th we announced that we will move our focus from Shattle to a brand new game - STRIDEN. Our main focus is to develop games in a close relationship with you. That’s why we released Shattle at an early playtest in November last year. In January we summarized your fe

  2. Developer post

    Playtest and Announcement | JUNE 27

    The day is here when we open up for an extra playtest and announce great news. Many of you have requested a playtest of the old version and we are grateful for the response you showed. After we play Shattle, you will receive news and updates about the future. Agenda: - Playtest w

  3. Developer post

    Dev Brief #8 | Introducing Stronghold Mode

    Hey everyone, For today’s devlog we’re going to be talking about a major change that we have been working on since our last playable build, our gameplay mode. If you’ve been following our journey along the way on our social channels, you may have seen us use phrases like “the gam

  4. Developer post

    Dev Brief #7 | New changes, bigger team and a new office

    Hey everyone, We’re coming up for air one more time as we’re deep into our development cycle. We have some really cool news to share with you on what’s going on with Shattle and how 5 Fortress as a company is growing. So without further ado, let’s get into it. You've probably see

  5. Developer post

    Dev Brief #6 | Major Changes Coming

    Hey Everyone, Sorry you have not heard from us in a while. We’re proud to announce that we have expanded our team and have moved into a new phase of development so that means we have a lot of work to do in the coming months as we prepare Shattle with some major changes. Before we

  6. Developer post

    Re-Run | Developer AMA Livestream

    As promised, we're back again with a re-run of our Shattle stream from last night! Check out our latest available playable build, hear from the devs about what's coming and get a sneak peek at the development process at 5 Fortress. See you there! -5 Fortress Team

  7. Developer post

    POSTPONE | Developer AMA Livestream

    Update: Due to streaming issues with Steam we have to stop the stream tonight. Watch our store page tomorrow as we'll so a re-run at the same time as tonight To kick off Steam Next Fest we're going live for our first ever developer stream AMA. We'll even fill you in on what major

  8. Developer post

    Shattle is part of Steam Next Fest | Don't miss the developer livestream & AMA

    Hey everyone! We're proud to announce that we will be taking part in this month's Steam Next Fest. From February 21-28, we will open up our servers and accept all playtest signups for Shattle. But that's not all! To celebrate, we will be hosting a developer live stream and AMA on

  9. Developer post

    Dev Brief # 5 | New character designs and clothing system coming

    Hey everyone, For today’s developer update, we wanted to talk about our in-game characters. To start off let’s go all the way back to who the game is about. War is looming in 1970’s Sweden and those that remain are people who have missed the last evacuation busses. These tend to

  10. Developer post

    Playtests are back this weekend!

    Hey Everyone! We've heard all of your community requests to get back into Shattle, and we're opening the floodgates once again for 2 new playtest sessions this weekend. Friday, February 11 - 7 PM UTC / 2 PM EST / 11 AM PST Saturday, February 12 - 7 PM UTC / 2 PM EST / 11 AM PST A

  11. Developer post

    Welcome to Vargen | First look at our newest map

    Hi everyone! Long time no see. Sorry that we've been a bit quiet after our last playtest session. We've been keeping our heads down and getting to work on our latest build. Now that we've come up for air, we have a surprise for you all. We've teased a new map in the past, and now

  12. Developer post

    Thank You Playtesters! | What's next?

    A big thank you to everyone for taking part in tonight’s playtest! It was great having you all try out our latest build. If you haven't already, fill out our post-game survey here: We have good news and bad news. The bad news is this will be our last playtest for a while. We’ve g

  13. Developer post

    Shattle Playtest | Play with the Dev Team

    Join us once again for another playtest date this week! We've just launched version 0.0.3 and that means we want you to help break our game! Our playtest kicks off on Friday, Jan 28 at 18:30 UTC. To take part make sure you have registered for our playtest on our Steam store. You

  14. Developer post

    Patchnote 0.0.3.0

    New patch update with animations and also new weapons. Last week we showed our new animations that we're currently working on. So far we don't have a professional animator in our team. But with this new update we feel that you will have a more joy of playing Shattle than before.

  15. Developer post

    Dev Brief #4 | Let go for a new year!

    A new year with lots of new exciting elements in Shattle. Many thanks to all of you who have been on our journey during the autumn and played Shattle during Christmas. Now starts a new year where we are happy to continue to give Shattle more love and updates as you wish. Our dear

  16. Developer post

    Patch Update 0.0.2.0

    Patch Update 0.0.2.0 After months of work, we are finally live with our latest patch. The Invasion has Started update includes a lot of changes that have been suggested by you the players. It's been six weeks since we revealed Shattle to the world and so far we have gotten some g

  17. Developer post

    Dev Brief #3

    Christmas is almost upon us, and that means our newest patch is almost out - The invasion has started. We have previously talked about how we have added our new AI system and made major changes to the map. This time we want to talk about our next biggest challenge: our new weapon

  18. Developer post

    Dev Brief #2

    When we started developing Shattle, the idea was to create the happy 70's in Sweden. Hippies, nice colours and constant sunshine. We wanted to move away from classic game environments with broken objects, dirt and mould. After the recent changes that have been made, we felt that

  19. Developer post

    Dev Briefing #1

    Hey everyone! Welcome to our first devlog. We here at 5 Fortress believe that for a PVP game to really reach its true potential, you have to make sure it's enjoyable every time you start a game. We knew from our very first reveal that building a great multiplayer experience would

  20. Developer post

    December Update | Message from the Devs and New December Playtest Times

    Hey everyone! Once again thank you for signing up for our playlets! You probably don’t know how much we appreciate your feedback and engagement in the game that just three of us developers have made so far. We have learned so much and one of those lessons that we learned - get pl