Bull3000VRTS

Robin Krause · Rob Gaming

Released
Aug 22, 2022
Platforms
Last updated
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Updates & announcements

20 posts
  1. Developer post

    1.9.8

    Starting Oil and Ammo at zero ensures that their production facilities remain essential.

  2. Developer post
  3. Developer post

    Patch 1.9.7

    Changelog Balance & Gameplay Infantry speed increased across the board. Ammo consumption ×2. Max flight altitude +50%. Starting resources: 1,000,000 each (Oil / Ammo / Money). Economy & Prices HQ Building: 250k (was 100k). MBT Building: 100k. Hangar: 200k. Picador MBT: +5

  4. Developer post

    1.9.6 HQ bugfix

    fix for random and unwanted production of constructor trucks

  5. Developer post

    1.9.5

    🎖️ Changelog ⚖️ Balance Adjustments: 🪖 Infantry penalty increased by 10x. 🚀 AA Tanks price increased by 2.5x. 🛡️ MBT price increased by 2x. 🚙 IFV price increased by 2x. 🎯 Weapon Changes: 💥 Hellfire Missile can now target 🏚️ Buildings; price increased by 5x.

  6. Developer post

    1.9.4

    New Single Player mode: Defend against waves of 64 Matador Main Battle Tanks. First beta mission available—select Map 0. Maps 9 & 10 Adjustments: Reduced Yellow Boxes; especially Map 9 start boxes reduced from 4 to just 1.

  7. Developer post

    1.9.3

    Infantry death Penalty reduced to 10% from Price (was 100%)

  8. Developer post
  9. Developer post

    1.9.2

    Speed reworked across the board and size ratio changed

  10. Developer post
  11. Developer post

    1.9 Balance

    HQ rework cost and produce Money but no gg anymore if HQ destroyed

  12. Developer post
  13. Developer post

    Big Balance Patch 1.8.1

    ★ Enhanced Resource Management ★ ➤ AATanks (King Cobra & Desert Viper): • Higher costs and increased move oil demand smarter deployment. ➤ Main Battle Tanks (Matador & Bull3000): • Price hikes reinforce strategic resource planning. ★ Tactical Adjustments ★ ➤ IVF & Des

  14. Developer post
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  17. Developer post

    Big Balance Patch preparation

    💰 Balance Display: The new balance is now visible in the UI, but full implementation is still in progress. 🔗 SteamID64 Visibility: You can now view and copy the host’s SteamID64. 🎮 Direct Connection: Clients can now manually enter the SteamID64 to connect to an already hosted

  18. Developer post

    1.7.5.2 Hotfix Move Oil

    as promised a quick fix to solve the bug Host had correct Oil but client were false

  19. Developer post

    1.7.5 Fix Oil

    sync Problem between Host and client for oil maybe fixed, if not hotfix will come later

  20. Developer post