Subspace Discovery

FLICK Comp GmbHDot8 Studio

Released
May 18, 2023
Platforms
Last updated
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Updates & announcements

20 posts
  1. Developer post

    v0.18.6 - 2026-09-03

    v0.18.6 - 2026-09-03 Wreckages • Salvage the remains of destroyed enemy ships to recover valuable materials • Ships now break apart during their final explosion, scattering burning debris into space. Sometimes, their inner core survives and becomes a Wreckage • Wreckages hold new

  2. Developer post

    v0.17.4 - 2025-09-27

    • Artifact Sentry drone no longer shrinks into infinity. Visual effects fixed too. @--__-- • Artifact powers (Sentry drone) no longer spawn during the weekly event intro sequence. • The artifact accept button now shows a small progress bar to help signal that it’s about to unlock

  3. Developer post

    Artifact Discovery

    Ancient Artifacts have been discovered across Subspace. Each one holds incredible power. Use the Subportal to reach newly revealed Subspaces and begin the search. But beware: every Artifact is guarded by powerful protectors. Bring allies and a plan. Join the hunt, defeat the prot

  4. Developer post

    v0.17.3 - 2025-09-20

    * You can now dismantle buildings in your home subspace. Doing so drops the original build resources back into Subspace! @TEN * Adjusted window size so shortcut tooltips don't overlap. @Henry * Frame rate settings now restore properly after minimizing the window. @Henry * Mining

  5. Developer post

    v0.17.3 - 2025-09-20

    • You can now dismantle buildings in your home subspace. Doing so drops the original build resources back into Subspace! @TEN • Adjusted window size so shortcut tooltips don't overlap. @Henry • Frame rate settings now restore properly after minimizing the window. @Henry • Mining

  6. Developer post

    v0.17.2 – 2025-09-17 - Hotfix

    Hotfix with Subportal Upgrade only accessing resources from the ships cargo not the base (while in the home Subspace). Artifact Gameplay • Brand new feature: discover, conquer, and defend ancient Artifacts • If you hold it, you can wield previously unobtainable powers • Upgrade y

  7. Developer post

    v0.17.2 – 2025-09-17

    Artifact Gameplay • Brand new feature: discover, conquer, and defend ancient Artifacts • If you hold it, you can wield previously unobtainable powers • Upgrade your Subportal to discover and join in General • Subspace exploration percentage is now shown in the Subportal, the over

  8. Developer post

    v0.16.5 - 2025-07-04

    • Tractor beam client simulation no longer picks up invalid items. @Steel • Simulated tractor beam won't lock on again if another one is already active • Improved chat translator detection for source language • Mid-level enemies now have reduced weapon power • Ambush encounter st

  9. Developer post

    v0.16.4 - 2025-07-02

    v0.16.4 - 2025-07-02 • Camera brings player correctly into focus again • Tractor beam no longer crashes with client side prediction v0.16.3 - 2025-07-02 • Improved asteroid generator to reduce visual artefacts (glitches). @Henry • Currency now displays in millions when above 1 mi

  10. Developer post

    v0.16.3 - 2025-07-02

    • Improved asteroid generator to reduce visual artefacts (glitches). @Henry • Currency now displays in millions when above 1 million, and rounds properly. • Marketplace now blocks overselling beyond the current cap of 100 million credits. • Marketplace better handles simultaneous

  11. Developer post

    v0.16.2 - 2025-06-24 - hotfix

    v0.16.2 - 2025-06-24 - hotfix from v0.16.1 (see below) • Compendium update: clarified that a new season won’t wipe any of your progress • Removed the duplicated Flagship (changes go live with the next season rollout) • Custom ship loadouts no longer get overwritten when you’ve be

  12. Developer post

    v0.16.1 - 2025-06-23

    Ship Hangar (Captain Feature) • Your shipyard has been expanded to support multiple hangars • Switch between ship slots to edit or launch different vessels with ease • For example: keep a dedicated exploration ship and a mining rig ready to go • Makes it easier to jump back into

  13. Developer post

    v0.15.0 - 2025-03-26

    Skill Update • Cannon: Barrage class skill added – unleashes a devastating barrage, firing three projectiles in rapid succession three times • Laser: Solar Lance class skill added – fires a continuous laser, dealing increasing damage over time • Skill radius is now animated and t

  14. Developer post
  15. Developer post

    v0.14.21 - 2025-03-04

    v0.14.20 - 2025-03-04 Skill Update • Armor: Dash class skill added: Dashes into the enemy, stunning and damaging it while restoring your armor. • Shield: Barrier class skill added: Restores your shield and makes you immune to disabling effects • skill experience gain, correctly r

  16. Developer post

    v0.14.20 - 2025-03-04

    Skill Update • Armor: Dash class skill added – dashes into the enemy, stunning and damaging it while restoring armor. • Shield: Barrier class skill added – restores shield and grants immunity to disabling effects. • Skill experience gain now correctly rounds, slightly increasing

  17. Developer post

    v0.14.18/19 - 2025-02-11

    Skill Update • Cannon: Charged Impact, damage skill usable by all classes • Laser: Focus Burn, DoT skill usable by all classes • Advanced Mining: Fracture, class skill to uncover asteroid cells Support System • Support system integrated into game and server; write to us from with

  18. Developer post

    v0.14.18 - 2025-02-11

    Skill Update • Cannon: Charged Impact, damage skill usable by all classes • Laser: Focus Burn, DoT skill usable by all classes • Advanced Mining: Fracture, class skill to uncover asteroid cells Support System • Support system integrated into game and server; write to us from with

  19. Developer post

    v0.14.18

    * Emergency hotfix applied. Thank you, @lucilirium

  20. Developer post

    v0.14.17 - 2025-01-09

    • Tutorial: Mouse and key press indicators have been slowed down to avoid suggesting that a double click is required. • Not all days are created equal; some 'play' differently. Non-class skills no longer count as class skills, fixing an issue that was blocking real class skills.