Combat Beans: Total Mayhem

Peanut Brain Studios

Released
Jul 31, 2024
Platforms
Last updated
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Updates & announcements

20 posts
  1. Developer post

    1.01 - Bug fixes

    - Fixed Master sound slider not working as intended. - Fixed soundtrack not playing after round reset. - Fixed XP being incorrectly reported on clients in multiplayer mode. - Fixed multiplayer Team deathmatch and Team king of the hill modes not restarting the round after completi

  2. Developer post

    1.00

    - Added Team King of the Hill and Team Elimination to multiplayer modes. - FFA renamed to Elimination. - Added Team Elimination and Team Deathmatch to singleplayer modes against bots. - Ported slime town map to multiplayer modes. - Ported grasslands, highland havoc, desert disput

  3. Developer post

    60% SALE!

    60% off until March 12th! Batter your buddies online

  4. Developer post

    0.99

    Minor update - raised arms when holding underslung weapons like the minigun and autocannon. This helps stop your bullets from hitting the ground in front of you, when shooting someone who is on a slightly lower elevation.

  5. Developer post

    0.978 - Small bug fix

    Small update - Fixed bug with incorrect weapons being shown on kill feed in some cases - Fixed bug with not awarding kill credit if you punched or melee`d someone into the water

  6. Developer post

    Devlog #9 - Player Hosted Sessions are here!

    Over the last month I’ve been listening to the players and one thing that was brought up was if they can host their own servers. I originally wanted to just have dedicated servers run by me, but the reality is that I can’t host servers all over the world. Well, I can. But it woul

  7. Developer post

    50% SALE! + New Music Tracks!

    Brand new music tracks have been added to the game, as well as remastered versions of original tracks. The entire album will be available here on steam later this week in all its uncompressed glory! Also work is progressing on adding taunts and a HUGE new team-based game mode...M

  8. Developer post

    0.973 - New music tracks

    - Added several new music tracks. - Fixed a bug when XP wasnt being updated on the server correctly.

  9. Developer post

    0.972

    - Added leaderboard For total EXP gained. This includes EXP gained in both multiplayer and singleplayer games. - Added more bean customization options. You can now change the colors of the straps, pockets and belt buckle. Show off your bean in the discord or on twitter! - Added c

  10. Developer post

    Leaderboards are here!

    Hello and welcome to devlog 8. This time i`m going to talk about the new leaderboards and what`s coming next. Leaderboards are here! This was something I always wanted to add to the game. I never included it into the roadmap though because I wasn’t sure of its priority compared t

  11. Developer post

    0.97 - Leaderboards

    - Added leaderboards. For now, weekly and all time leaderboards are based on multiplayer kills. More to be Added soon (Most XP, Most round wins, etc) - The weekly leaderboards will reset each week and The top players will be announced on twitter and discord. - Minor fixes to The

  12. Developer post

    70% Sale! Celebrating 1 month since launch

    Bot Battle Mode is here! Thank you to everyone who has played the game so far. The feedback I`ve received is great and people seem to enjoy the game, and that`s the most important thing for me. Combat Beans has been live for a month now, and since release I`ve been working throug

  13. Developer post

    minor bug fixes update

    small patch that fixes some sounds being played at the wrong volume.

  14. Developer post

    0.965 - New single player map

    - Added a new single player map in the bot battle mode, Slime town. - Increased the max number of bots in a round to 12. - Improved the AI of the bots. Still working to reduce their overall derpy-ness in some rare cases. Next update I`ll add the ability for them to use the electr

  15. Developer post

    Bug fixes

    - Just a few bug fixes for the previous update. hopefully i dont brick everything :) - Added a potential workaround for bot battle mode not showing correct XP on the end round screen - Added a fix for the highland havoc map intro not playing properly for all players in the round

  16. Developer post

    0.963 - Bots and other changes

    • Added offline battle mode against bots. This was a community requested feature. Battle up to 11 bots in the Highland havoc map and first to reach the kill limit wins. • Select total bots, score limit, weapon mode and bot difficulty. • More maps and game modes coming soon. • Bot

  17. Developer post

    0.962 - various bug fixes and updates

    - Added a potential fix to a bug where the last remaining living player in a free for all round wasn’t being awarded a win if the other players disconnected from the server. - Added weapon respawning in king of the hill – there is a net loss of weapons over the course of the roun

  18. Developer post
  19. Developer post

    0.961 - Post launch bug fixes and key remapping

    A few bugs were identified since launch so here`s a patch that should help fix some of them. Also as requested, key remapping has been added. It`s accessible from the options > gameplay menu. - Added potential fix for disembodied player cameras when spawning into some maps. -

  20. Developer post

    Combat Beans is LIVE!

    Combat Beans early access is LIVE! Welcome to the early access of my first game, Combat Beans! In this build you`ll be able to play online in 12 player servers in Free for all and King of the hill game modes. There are currently 4 multiplayer maps in the map rotation, and there a