Beta 2.13 / Winter season is over
Map changes: - the Montib Island is covered with greenery again
Map changes:
- the Montib Island is covered with greenery again



Map changes: - the Montib Island is covered with greenery again
- the Montib Island is covered with greenery again


Map changes: - the sunken village of Zarya has been added - added village Zastava Fixes: - performance optimization in all villages
- the sunken village of Zarya has been added

- added village Zastava


- performance optimization in all villages

Gameplay changes: - added missions /// randomly, missions will spawn on the map where you will need to kill all the soldiers of the ZEE corporation and pick up valuable cargo, missions have three types of difficulty - light, medium and hard - if you eat vegetables for mushroom so
- added missions
/// randomly, missions will spawn on the map where you will need to kill all the soldiers of the ZEE corporation and pick up valuable cargo, missions have three types of difficulty - light, medium and hard





- if you eat vegetables for mushroom soup in raw form, the stamina buff is activated, but for 15 minutes instead of 30 if they are cooked
- compass added to sale/purchase in faction camps
- the character's survival time has been added to the screen (upper right corner) (calculation in game time)


- a clock has been added, with their help you can find out the game time


- now if you take a compass in your hands, you can determine the cardinal directions

- two zombies will spawn near the helicrash
/// after this update, previously saved games may not load or load with errors, it is recommended to start a new game

Map changes: - added the S. VOSTOK (NORTH EAST) Village - added random spawn of a helicopter crash site with military loot - added a ZEE Corporation helicopter flying over the island Gameplay changes: - added compass - now to determine your coordinates on the map you need a compa
- added the S. VOSTOK (NORTH EAST) Village


- added random spawn of a helicopter crash site with military loot


- added a ZEE Corporation helicopter flying over the island
- added compass

- now to determine your coordinates on the map you need a compass and a map
- reduced the size of the workbench when it is in the inventory
- reduced the size of the furnace when it is in inventory
- reduced the size of a large campfire with a pot when it is in the inventory
- the character could get stuck at the entrance to the gas station
- endless reloading of remington and revolver
/// after this update, previously saved games may not load or load with errors, it is recommended to start a new game

Map changes: - added the Pavlovo City - added the Ustup (Ledge) Village - added the Zalesye (Beyond a Forest) Village - added the Nebesnoe (Sky) Village Gameplay changes: - now you can use the map to find out the coordinates of the square where you are // the first digit is X, th
- added the Pavlovo City

- added the Ustup (Ledge) Village

- added the Zalesye (Beyond a Forest) Village


- added the Nebesnoe (Sky) Village


- now you can use the map to find out the coordinates of the square where you are
// the first digit is X, the second is Y (the numbers of the squares are shown on the map)

(GPS will be added later)
- a client could not collect blood from zombies and could not craft an antivirus
- a client did not display some buffs

Gameplay changes: - added two factions that will divide players into Hunters and Marauders - added ranks (from 1 to 5) and faction points for killing zombies and people (including ZEE Corporation soldiers), points will change - added local currency Map changes: - added faction ca
- added two factions that will divide players into Hunters and Marauders

- added ranks (from 1 to 5) and faction points

- added local currency

- added faction camps in the north of the map






- sleeping bags did not spawn
- increased fuel consumption of the car
/// after this update, previously saved games may not load or load with errors, it is recommended to start a new game

Map changes: - the ZEE Corporation Supply Base has been added at the base you can find a lot of military loot as well as fuel - the location label of the supply base has been added to the map - added ZEE Corporation soldiers before you go in search of a base, make sure that you a
- the ZEE Corporation Supply Base has been added



- the location label of the supply base has been added to the map

- added ZEE Corporation soldiers


- added a system for damaging and repairing car wheels
- added lug wrench
- increased the number of zombies

- made the zombies quieter
/// after this update, previously saved games may not load or load with errors, it is recommended to start a new game

Gameplay changes: - added a fuel and refueling system for the car - added fuel scale Map changes: - gas station markers are plotted on the map Fixes: - the doors in the first-aid posts and some houses sometimes blocked the passage - it was very bright at night - there were green
- added a fuel and refueling system for the car


- added fuel scale

- gas station markers are plotted on the map
- the doors in the first-aid posts and some houses sometimes blocked the passage
- it was very bright at night
- there were green leaves on the pillars
- in some places on the road, trees have been spawned
- the size of the icon when transferring the chemical heating pad and bandage
- Remington 870 position on the back
- inventory of starting pants
/// after this update, previously saved games may not load or load with errors, it is recommended to start a new game

The winter season has begun on Montib Island! Everything was covered with snow and it became very cold, especially at night! Gameplay changes: - added 44 Magnum (look for the spawn place in the notes in the game) - now the temperature drops by 15 degrees at night - the cold resis
Everything was covered with snow and it became very cold, especially at night!





- added 44 Magnum (look for the spawn place in the notes in the game)


- now the temperature drops by 15 degrees at night
- the cold resistance parameter has been added to the screen
- added a cold indication icon

- added a chemical heating pad
- added a buff from a chemical heating pad for cold resistance for 30 minutes
- added starter clothes
- mushroom added to spawn
- spawn points of the character have been moved to villages
- roads are plotted on the map
- there are a lot of medicines in medical aid points
/// after this update, previously saved games may not load or load with errors, it is recommended to start a new game

Map changes: - the infected village Nizinka has been added (the ZEE corporation dumped hazardous waste into the river) /// being on the territory of the village without a special mask will lead to death /// the road there leads from the Polyanka village through the Polovinki vill
- the infected village Nizinka has been added (the ZEE corporation dumped hazardous waste into the river)
/// being on the territory of the village without a special mask will lead to death
/// the road there leads from the Polyanka village through the Polovinki village





- added the Lower River


- added a syringe for taking blood from zombies (spawns in first-aid posts)
- a syringe with an antivirus has been added to crafting (antibiotics + a syringe with zombie blood)

- added a buff from antibiotics (reduces the chance of infection to 2% for 30 minutes)
- antibiotics no longer treat the virus
- increased the chance of infection when hit by zombies to 20%
- changed buff icons

- the zombie runner has so infected blood that it now glows like the eyes
/// look for the cause of the glow of the eyes and blood in the notes in the game

- added saving of the time of day
- added weather saving
- the new game didn't start in the morning
- inversion of mouse axes in control settings
/// after this update, previously saved games may not load or load with errors, it is recommended to start a new game

Map changes: - added large, medium and small gas stations Gameplay changes: - added saving of bleeding and virus - the speed of the car on a grass has been increased by 20%
Map changes:
- added large, medium and small gas stations




Gameplay changes:
- added saving of bleeding and virus
- the speed of the car on a grass has been increased by 20%

Gameplay changes: - now zombies with a 10% chance can infect with a virus (with 100% health, the character will live for half an hour) - an indicator in the form of blood has been added to the edges of the screen, which shows that the character has less than 30% health - added an
Gameplay changes:
- now zombies with a 10% chance can infect with a virus (with 100% health, the character will live for half an hour)
- an indicator in the form of blood has been added to the edges of the screen, which shows that the character has less than 30% health

- added antibiotics against the virus (spawned only in medical aid points)

- a large first aid kit is now available only in medical aid points
- the bandage will now spawn only in medical aid points
- zombie damage reduced by half on all parts of the body
Map changes:
- added a road around the entire island of Montib (it is more than 80 km)

- added a description of the names of villages and their translation when looking to a road sign
- medical aid points have been added to the largest villages


Fixes: - buildings and cars were not generated on a client - the sounds of hits were heard very far away - there was no damage when a client hit with his hand Gameplay changes: - reduced chance of spawn of notes, Remington, jackets, hats, scrap metal - changed the position of the
Fixes:
- buildings and cars were not generated on a client
- the sounds of hits were heard very far away
- there was no damage when a client hit with his hand
Gameplay changes:
- reduced chance of spawn of notes, Remington, jackets, hats, scrap metal
- changed the position of the Remington 870 on the character's back

Fixes: - the Server Browser menu didn't open New: - added notes with history and hints
Fixes:
- the Server Browser menu didn't open
New:
- added notes with history and hints

Map changes: - added village Polovinka - randomly generated camping spots have been added (if you find one, share a screenshot :) - the map of the island has been updated Gameplay changes: - added a sleeping bag, you can respawn on it after death - a gasoline canister has been ad
- added village Polovinka


- randomly generated camping spots have been added


(if you find one, share a screenshot :)
- the map of the island has been updated
- added a sleeping bag, you can respawn on it after death

- a gasoline canister has been added (it will be needed after adding a car refueling system)

- added 12 gauge cartridges
- added Remington 870


- now the AK-47 can only be found in the ZEE bunker
- now boxes of 7.62x39mm cartridges can only be found in the ZEE bunker
- added the setting of mouse axes
- added first-person punch animation
- after death, the chat window was re-created and it overlapped with the old one

Fixes: - game loading speed - after disassembling of abandoned cars, the scrap metal did not spawn
Fixes:
- game loading speed
- after disassembling of abandoned cars, the scrap metal did not spawn

Map changes: - remade mountains /// we have remade the mountains in the game, as a result of which the loading time of the game has increased slightly, but it's worth it! Gameplay changes: - increased the maximum angle of the surface on which the character can move /// the charac
- remade mountains
/// we have remade the mountains in the game, as a result of which the loading time of the game has increased slightly, but it's worth it!






- increased the maximum angle of the surface on which the character can move
/// the character will climb a steeper slope
- fixed loot positions on abandoned cars
/// after this update, the saves may not load or load with bugs

Fixes: - animation of hammer and wrench in the first person - added the setting of the quick movement keys of items Gameplay changes: - to take a fire axe in your hands, it must equipped on your back - added blood effects when hitting zombie with melee weapons
Fixes:
- animation of hammer and wrench in the first person
- added the setting of the quick movement keys of items
Gameplay changes:
- to take a fire axe in your hands, it must equipped on your back
- added blood effects when hitting zombie with melee weapons




Map changes: - the village Sosnovaya has been added Gameplay changes: - added a fire axe - loot added to abandoned cars - abandoned cars can be disassembled for scrap metal with an wrench - wrench and hammer can now be held in your hands and used as a weapon Fixes: - sometimes th
- the village Sosnovaya has been added




- added a fire axe

- loot added to abandoned cars
- abandoned cars can be disassembled for scrap metal with an wrench

- wrench and hammer can now be held in your hands and used as a weapon
- sometimes the menu buttons did not respond to pressing
- fixed the position of hit effects when hitting melee weapons

Gameplay changes: - added hand-to-hand combat - now even an empty magazine will be reloaded on R - a default keys reset button has been added to the control settings /// if your settings are broken, reset them in the control settings - you can collect sticks from maple bushes - t
- added hand-to-hand combat


- now even an empty magazine will be reloaded on R
- a default keys reset button has been added to the control settings
/// if your settings are broken, reset them in the control settings
- you can collect sticks from maple bushes

- the knife model has been replaced

- blurred weapons when aiming from the first person
- when the character held the weapon, his hands were shaking
- after the jump, sometimes it was impossible to aim with an AK-47
- after the character death, the map was blocked by the quick access slots
- now, if there is something in the chest, tent, furnace, etc., they cannot be picked up
- fixed car control keys settings
- after loading a save, snapping to old buildings did not work during construction