First Dwarf

Star Drifters · 4Divinity

Released
Jun 19, 2024
Platforms
Last updated
Wishlist on SteamAdd it on the Steam store page. Opens in a new tab.

Updates & announcements

20 posts
  1. Developer post

    UPDATE #48: Achievement Unlocked! Production Expanded

    Hello again! Time for Update #48! Achievement unlocked: Achievements! :) Tru is already making room for the first ones, and we didn’t stop there. Settlers can now work for you in the Workshop and Alchemy Station, bringing them to new islands is more flexible, and we’ve added a bu

  2. Developer post

    Update #47: Cook, Craft, Defend!

    Hello, adventurers! Well... this one got pretty big! What started as another content update somehow turned into new systems, new structures, new upgrades, new things to cook, craft and discover... and a banner problem. We genuinely didn't know what to put on it. As you can see, T

  3. Developer post

    Update #46: All Aboard! Or Not.

    Good Day, Lads! ⛏️ New update is up! This time, we’re bringing a batch of improvements and fixes that should make your journey through the world of the Shattered Isles even better. All Aboard! Or Not - the choice is finally yours. For those who play with a friend, we’ve improved

  4. Developer post

    Update #45: Let the Mana Flow

    Hello, First Dwarves, Mech Pilots, Dragon Friends, Co-op Tinkerers, Survival Strategists, and wonderfully creative Colony Builders! Update #45 is here, and this time we’re giving your mana network a new toy to play with: Mana Transmitters . Mana Transmitter It’s a new building th

  5. Developer post

    UPDATE #44: Two Mechs & New Ways to Play

    UPDATE #44: Two Mechs & New Ways to Play Hey, everyone! Buckle up, because this is a big one. Update #44 is now live, bringing new gameplay improvements to First Dwarf for both solo and co-op players. The headline co-op feature is one of the loudest requests from our communit

  6. Developer post

    UPDATE #43: Everything Is Fine

    Everything is fine. Really. Well... mostly 😄 One thing we've been wanting to improve for a while has been Addons. The old system made sense logically - since Addons are attached directly to buildings, you placed them in a more contextual way. The problem? For some players, it wa

  7. Developer post

    UPDATE #42: Horn Of Taint

    Sometimes a feature just clicks... and suddenly the game opens up in a completely new way. UPDATE #42 is one of those moments. With the Horn of Taint, you're no longer just reacting to danger. You can call it. Shape it. Push it as far as you dare - and see if your defenses can ac

  8. Developer post

    UPDATE #41 Now We’re Talking! 💪

    Hello Adventurers! We’re back from the holidays and bringing a new update! 😈 We hope you enjoyed our little April Fools’ mischief in Update #40 . This update includes a bunch of improvements and fixes, as well as the long-awaited ability to build on mana pipelines! You can now p

  9. Developer post

    Update #40 THIS IS NOT THE END

    Good Day In the life of every game studio, there comes a time for important changes and farewells. Today is one of those days. We’ve grown very attached to our game, we’re just a small team, and we’ve always given it our all. This time is no different! We’d like to officially say

  10. Developer post

    Update #39: Infestation Incoming

    So soon? Yup! Hello adventurers, welcome to a brand-new update🎉 In recent updates, we’ve aimed to balance adding new content with improving existing features. This build was created with that same vision :) Today, we bring improvements to the hotbar and also introduce a new enem

  11. Developer post

    Update #38: Better Building Interface & Fixes

    Hey everyone! Outside our window, winter suddenly decided to turn into spring. Birds are going wild, the snow is long gone, and the sun☀️ has finally remembered about us. Not sure how it looks where you live, but here the sudden change gave us a serious boost of positive energy.

  12. Developer post

    Update #37: Essence Collector

    Hello Legends, I'm reporting back with another update, bringing us closer to the gameplay loop we envisioned :) This time, we introduce you to a new building called Essence Collector. It collects essence from defeated monsters within its radius and turns it into Knowledge Essence

  13. Developer post

    Update #36: Inventory Overhaul & Scared Settlers

    Hello Explorers! We’re back with another update - and pretty quickly this time! But first, I want to inform all of you that we are finally 100% Steam Deck and SteamOS verified ! It took some tweaking and testing, but we finally made it 😊 In this update, we used the experience ga

  14. Developer post

    Update #35: Morale Shroom Update

    Hello, Legends! The new update is live! It brings new features, bug fixes, balance changes, quests, and quality-of-life improvements . Most importantly, it introduces new mechanics for settler management . Disclaimer: Your feedback on the new morale system and settler settings re

  15. Developer post

    Update #34: Steam Deck & Fixes

    Hey Dwarves! 👋 Update #34 is a smaller one on the surface, but an important step for us. A big part of this update is focused on Steam Deck. Over the last updates, especially since Update #32, the game gained a noticeable boost in smoothness and overall performance. This is true

  16. Developer post

    Update #33: Picking Up the Pace

    Hi! 👋 Time for the first update of the year, with lots of fixes, quality-of-life improvements, and optimisations 🙂 The last update was huge for a small team like ours, and we want to thank you for spotting bugs and for your feedback ❤️ Thanks to you, we managed to fix a lot of

  17. Developer post

    🎄 In-Game Holiday Event – Limited Time!❄️

    •*❆ Hey ❅*• The holidays ☃︎🎅🎄❄️☃️🎁🦌 have returned to First Dwarf, bringing festive vibes, seasonal decorations, and a touch of cheerful chaos. The Holiday In-Game Event is now live, letting you enjoy a bit of winter magic while you continue your adventure and grow your settle

  18. Developer post

    UPDATE #32: Plow & Sow 🌱⚒️

    Hey there, Dwarves and Settlers! ⚒️ We finally get to put farming, food, and real colony life into your hands - welcome to Update #32: Plow & Sow! This update shifts the focus from pure survival toward building something that can actually last. Not just walls and defenses, bu

  19. Developer post

    👽❓We Found Mysterious Message❓🛸

    Sorry, guys, this is not a normal update, but we just received a mysterious letter. We spotted a lonely scroll floating among the islands of Driftland. By pure luck, it landed right on the edge of one of them. Our hunch tells us that it's written in the Driftland dwarven alphabet

  20. Developer post

    The mech has a name! Meet MEG Runebreaker ⚙️

    Hey, everyone, A huge thank you for all the votes and name ideas you shared for our mech. We didn’t expect such a tight race, but the results were almost perfectly split across Steam Community and Reddit. Half of you voted for MEG and half for Runebreaker... Zero chance to pick j