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Plotted values · UTC. Longer ranges may use aggregated observations; gaps are not zeroes.
| Time | Players |
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| 2 | |
| 1 | |
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| 0 | |
| 1 | |
| 1 | |
| 0 | |
| 0 | |
| 0 | |
| 0 | |
| 0 | |
| 0 | |
| 0 | |
| 0 | |
| 0 | |
| 1 | |
| 0 | |
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| 1 | |
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| 0 |
I've simplified much of the worker movement code this week, as i've been trying to track down an odd movement issue. There were several code paths, that if they failed in a certain order could put a droid in an incorrect movement function, with incorrect destination. As the game