Released
Aug 27, 2021
Platforms
Last updated
Wishlist on SteamAdd it on the Steam store page. Opens in a new tab.

Updates & announcements

20 posts
  1. Developer post

    Mod Support T1, Level Builder

    Hey everyone, firstly I wanted to apologise for how long this took, I did plan on releasing this weeks ago like I said in my last post, but I had a massive issue right before releasing it where multiplayer just... stopped working, I won't get too technical but I had to completely

  2. Developer post

    Shift to 5.3, 3 New Ghosts, Full Controller Support

    The Shift To UE5.3: This is unfortunately probably the main reason this update is as big as it is (sorry), but it was very much a necessary step, as I had lot of issues with the previous version I was running, which was just holding Obsideo back. Mainly the input system and proce

  3. Developer post

    Ghost Elim Searchbar + Fixes + Current Future Plans

    This Patch: Ghost Eliminator Search Bar Probably one of the most requested features is finally in the game, you can now search through the interactions in the ghost eliminator, making it much easier to filter down what you're working with. In the future I'll also make it only dis

  4. Developer post

    Item Placement Changes - Bug Fixes

    Item Placement Changes Previously when dropping items they'd just fall out of your face, and sometimes bounce/roll around on the floor, this made it quite annoying to get evidence for certain equipment, mainly the laser grid. This should now be fixed, if you're within a certain d

  5. Developer post

    Hold Three Items + New Ghost

    Hold Three Items Due to popular demand, I've gone back to the old system of allowing you to hold up to three different pieces of equipment at once. You can also use all three at the same time, for example you can have the geiger counter and EMF on your belt while walking around w

  6. Developer post

    Dynamic Weather + Mission Report

    Dynamic Weather Added a fully dynamic weather system, there's currently 6 different weathers you can get, ranging from a clear sky, all the way to a fully raging thunderstorm. These should significantly increase the immersion, as you're creeping around the house, hearing the wind

  7. Developer post

    Achievements and Ghost Eliminator

    Ghost Eliminator Added a ghost eliminator, helping you to narrow down the ghost by ticking off interactions that you've seen. I will be improving this over the next few updates by adding a search function, and only displaying interactions that can happen based on what you've sele

  8. Developer post

    Unreal Engine 5

    Where I’ve been Hey everyone, I think the first thing I address should be where I’ve been and why there was such a big absence, to start it off I honestly didn’t expect releasing a game to take such a mental toll, I became obsessive over everything and it ended up consuming my li

  9. Developer post

    Fixed Exorcisms

    Bug Fixes: - Fixed exorcisms not starting/failing when they shouldn't have if they did start - Fixed ghosts not randomly appearing - Fixed blood in bath interaction crashing the game Thank you everyone for reporting them!

  10. Developer post

    New Ghost, Procedural Generation, and Twitch Integration

    Introduction Hey everyone, firstly I want to apologize for the lack of updates on the game recently, this year university has been extremely full-on, and I haven’t had much time to do anything outside of it. I promise I am still extremely passionate about working on Obsideo, and

  11. Developer post

    Seance Table, Ouija Boards, Progression/Customisation, Exorcism Models

    Hey everyone! Sorry this update has been so long in the making, I promise I haven't lost any motivation for the game, I recently suffered a spinal injury which made it hard to sit down and focus on doing anything for around 3-4 weeks, but now it's getting better I can actually ju

  12. Developer post

    Voice Chat / Basic Customisation / Bug Fixes

    Voice Chat: Holding down "V" while in the lobby, or in-game will now activate voice chat, this is currently global, so everyone can hear you everywhere in the house, I'll be working on improving the sound, and potentially look at making it location-based, meaning people won't be

  13. Developer post

    Ghost Orb Changes / Brightness Slider / Ambient Bass Slider

    Hey everyone, just a smaller update to clean up a few issues people were having with some of the changes made in the previous, bigger update. Ghost orbs now appear in a random room in the house, as opposed to possessing a random household object, this change was made to make the

  14. Developer post

    Naughty Or Nice (Chrismas Ghost)

    Krampus Krampus is a horned figure in Central and Eastern folklore, who during the Christmas season, comes and scares children who have misbehaved. Find out more about him here . Have you misbehaved this year? Find out by exploring the houses in Obsideo. Prayer when any menu is o

  15. Developer post

    Winter Update (Major Changes)

    Hey everyone! This update has honestly been an insane push to get out the door in time for Christmas, but this won't be the last update before Christmas. I feel like I've finally gotten the game to a stage I feel happy with, and I really, really can't wait to see what you all thi

  16. Developer post

    Significant Networking Improvements + Sprinting

    New Networking Backend Hey everyone, over the past 2 weeks I've been working tirelessly to rebuild the backend for the servers, and from what I can tell, and what we've tested, the results have been outstanding. Everything is now performing exactly how it should've been the whole

  17. Developer post

    Bug Fixes + Loading Screen

    Bug Fixes Fixed a new issue causing the "Missing Clues:" being blank. Fixed a bug where it wasn't detecting you holding the ghostwriting book. Fixed a bug where it wasn't detecting players in the room, failing with "Not all players in the room". Fixed a bug where all the wall cra

  18. Developer post

    Happy Halloween - From Bert!

    Happy Halloween Everyone! First off I'd just like to say thank you to everyone that's provided constant love and support for me, and Obsideo. You guys are all amazing and are what keep me driven, to give everyone the best co-op horror experience! If you haven't already, I'd highl

  19. Developer post

    New AI / New Map / Basic Progression / New Tutorial

    New Ghost AI As many of you could probably agree, the hunts in Obsideo were pretty bland, you had no fear of being caught, and I think a lot of that was down to how tame all the entities felt to play against, they only patrolled hallways and you were always safe as long as you cl

  20. Developer post

    Public Lobbies / 4-Player Co-op / QoL Changes

    Public Lobbies: Obsideo now has public lobbies, so long gone are the days of you needing to message the Discord and ask people to play, just join one of the lobbies hosted by random people. VOIP will be coming soon, so you'll be able to talk to people that you join. The lobbies a