Work in progress on the DEMO level for Zombie Quest. - New Quest interactions and "helper" arrows - Updates to lighting - Updates to vehicle looting - Level design changes
Work in progress on the DEMO level for Zombie Quest.
- New Quest interactions and "helper" arrows - Updates to lighting - Updates to vehicle looting - Level design changes
- Spatial mesh grid implemented for Zombie collisions (more zombies on screen and better FPS) - Tutorial level with test guns - Level design changes - New in-game quest items (work in progress) - more bug fixes
- Spatial mesh grid implemented for Zombie collisions (more zombies on screen and better FPS) - Tutorial level with test guns - Level design changes - New in-game quest items (work in progress) - more bug fixes
- rideable motorbike - zoom in/ out (plan your route across each zone better) - new lantern object (must be equipped in left or right hand to see at night) - shopping cart object (push to knock over zombies) - level FPS improvements - more bug fixes
- rideable motorbike - zoom in/ out (plan your route across each zone better) - new lantern object (must be equipped in left or right hand to see at night) - shopping cart object (push to knock over zombies) - level FPS improvements - more bug fixes
- New Intro screen (slow introduction to the game) - Frame rate improvements (more coming soon) - New firefighter suit (firefighter hat coming soon) - More lighting updates
- New Intro screen (slow introduction to the game) - Frame rate improvements (more coming soon) - New firefighter suit (firefighter hat coming soon) - More lighting updates
- New Combat: Kicking ability to knock over zombies or kick balls - New crosshair - New cathedral level - Iron Maiden Boss - Hive Mind Spider - Updates to lighting system and FPS - Zombie AI updates
- New Combat: Kicking ability to knock over zombies or kick balls - New crosshair - New cathedral level - Iron Maiden Boss - Hive Mind Spider - Updates to lighting system and FPS - Zombie AI updates
- Push/ shove zombies (new fighting mechanic when player has no weapons or ammo) - Auto delete .sav files after game version changes. Player will still keep their inventory and all of their locker items.
- Push/ shove zombies (new fighting mechanic when player has no weapons or ammo) - Auto delete .sav files after game version changes. Player will still keep their inventory and all of their locker items.
- New laser and lighting updates - New killa mask - Lootable supermarket shelves - Upgrade to uzi blast - New building (casino) - More interactable objects (flying cards, broken bottles) - FPS optimisation - New zone large city (more cities coming soon) - New item ghost mask (+20
- New laser and lighting updates - New killa mask - Lootable supermarket shelves - Upgrade to uzi blast - New building (casino) - More interactable objects (flying cards, broken bottles) - FPS optimisation - New zone large city (more cities coming soon) - New item ghost mask (+20 stamina) - New moving Bushmaster NPC vehicle
This release: Added: - More items! - New faster travel map - More NPCs (friendly and enemy) - More intractable puzzles - New pigeons that fly away - Huge updates to lighting system - New neon city - More loot-able objects Changes/ Fixes: - Hospital level redesign - Lighting impro
This release:
Added:
- More items! - New faster travel map - More NPCs (friendly and enemy) - More intractable puzzles - New pigeons that fly away - Huge updates to lighting system - New neon city - More loot-able objects
Changes/ Fixes:
- Hospital level redesign - Lighting improvements and frame-rate improvements + More Minor Bug Fixes
Upcoming release:
- New enemy NPCs (red faction) - More weapons - New Vehicles - New Zone(s)
This release: Added: - More character customisation options - New vehicle (bushmaster) - School safe zone update - UV light-stick - Grenade throwing control changes - Cultist enemy NPCs - Auto loot inventory items (magnetic pull) Changes/ Fixes: - Zombie AI fixes - Crossbow arrow
- More character customisation options - New vehicle (bushmaster) - School safe zone update - UV light-stick - Grenade throwing control changes - Cultist enemy NPCs - Auto loot inventory items (magnetic pull)
Changes/ Fixes:
- Zombie AI fixes - Crossbow arrow bug fix - Military zombie NPC fix + More Minor Bug Fixes
Upcoming release:
- New enemy NPCs (red faction) - More weapons - New Vehicles - New Zone
This release: Added: - New Zone: School (Quest Rescue Point For NPCs) - Friendly Guards (Guard AI Update) - Dumber Zombies (Zombie AI Update) - Scouting Drones - Vending Machines (Selling: Beans, Squid and Energy Drink) - School Teacher NPC (Selling: Medical Pens, Vaccines and Pl
- New Zone: School (Quest Rescue Point For NPCs) - Friendly Guards (Guard AI Update) - Dumber Zombies (Zombie AI Update) - Scouting Drones - Vending Machines (Selling: Beans, Squid and Energy Drink) - School Teacher NPC (Selling: Medical Pens, Vaccines and Plague Dr Mask) - Footstep Prints - Audio Emitters (Directional Audio) - Optional Smoooth Shader :)
Changes/ Fixes:
- Menu Quit Button Fix - NPC Fix + More Minor Bug Fixes
Upcoming release:
- More Quests To Rescue Survivors - More Weapons/ Items - New Vehicles - New Zone
This release: Added: - Holmesville City (Nuclear Plant) - Train from Holmesville to Fairhaven and back - Toxic Nuclear Waste Plant - Toxic Barrels - Undead Dogs (spawn at random in the AM) Changes/ Fixes: - Updated Zombie AI - Rocket Ammo Bug Fix - Face Selection Save Fix + More
- Holmesville City (Nuclear Plant) - Train from Holmesville to Fairhaven and back - Toxic Nuclear Waste Plant - Toxic Barrels - Undead Dogs (spawn at random in the AM)
Changes/ Fixes:
- Updated Zombie AI - Rocket Ammo Bug Fix - Face Selection Save Fix + More Bug Fixes
Upcoming release:
- New Safe Haven School (North) - Extended Military Complex (West) - More Weapons/ Items - New NPC Vendors (ammo, supplies)
This release: Added: - Apache Helicopter with Rockets! - Shooting Tanks - Moving Train Level - Baby Squid - New Zombie Quest Online Store API (removed dependency on SteamAPI) - New Credential Management System Changes/ Fixes: - Water from Fire Hydrants Cure Infections - Bed Bug F
- Apache Helicopter with Rockets! - Shooting Tanks - Moving Train Level - Baby Squid - New Zombie Quest Online Store API (removed dependency on SteamAPI) - New Credential Management System
Changes/ Fixes:
- Water from Fire Hydrants Cure Infections - Bed Bug Fixed - Sleeping Bag Spawn Save Bug Fixed - Rocket Launcher Ammo Bug Fixed + More Bug Fixes
Upcoming release:
- Holmesville City - Train from Holmesville to Fairhaven - Extended Military Complex - School Building - Nuclear Crater Site
- Underground Sewers - Military Complex - 3 NPCs with Dialogue to Rescue - Safe Locks (Sound Puzzle) - Fire Hydrants (Slow Down Zombies) - New vehicle: Police Cars - More Items :)
Changes/ Fixes:
- Improved Loot Table - UI - Display Zones
Upcoming release:
- More NPCs - More Unique Puzzles - More Vehicles - Expanded Military Complex