Haunted Shores

Wildebeest Labs

Released
Oct 15, 2021
Platforms
Last updated
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Updates & announcements

20 posts
  1. Developer post

    Haunted Shores is Getting a Facelift

    We at the Labs, are undergoing a huge change. Haunted Shores will be at the forefront of this change. So, after evaluating all the feedback, we have decided to head in an exciting direction. Haunted Shores is now being ported to Unreal Engine 5. This move will allow us to utilize

  2. Developer post

    Haunted Shores 0.5.0

    We're very excited to present a highly improved Haunted Shores Complete upgrade to HD graphics. Optimizations performed for increased performance, Weather added, Lighting Optimized.

  3. Developer post

    Haunted Shores Structure Change

    Hi everyone, We've completed our list of bug fixes, and confirmed that Haunted Shores is fully stable. There are a couple different quality updates we will be doing in the near future, but its likely nobody will notice as they are very minor and don't affect gameplay at all. Just

  4. Developer post

    Chapter 1 Stable

    Hello To All our Haunted Shores Fans! Pretty good update just pushed out! Rebuilt lighting in the island and asylum, fixed flashlight lighting issues, fixed and updated AI issues, inventory issues were fixed also. We also added in a brightness slider adjuster so that you can cust

  5. Developer post

    Chapter 1 Stable

    Hello To All our Haunted Shores Fans! Pretty good update just pushed out! Rebuilt lighting in the island and asylum, fixed flashlight lighting issues, fixed and updated AI issues, inventory issues were fixed also. We also added in a brightness slider adjuster so that you can cust

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    Patch from Alpha Test Branch

    Objectives reworked Triggers modified Complete Codebase overhaul AI Overhaul Lighting Completely Rebuilt Animations enhanced Inventory bug addressed Sounds Modified

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    0.3.91

    Flashlight viewing angle increased, all known bugs have been addressed. We are fixing a minor uncommon issue with one animation and should be done this week. Chapter 2 environment and Level Design is in progress!

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    Patch v0.3.71

    Ambient Occlusion Modified, Rendering fixed, Pickups all tested and working, Credits added to final scene

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    Optimization Patch

    An optimization patch was pushed this morning that caused some issues following upload. We are working on getting it out as soon as possible. We saw a substantial increase in FPS in the starting level and it has some quality updates to go with it but the kinks have to be ironed o

  18. Developer post

    Rollback

    Uploaded content patch this morning that was causing my PC to freeze. We are testing the issue and for now this patch been rolled back.

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    Content Patch

    Quality Patch with additional content and a couple minor fixes