Build 1971
Added extra control hint tips on menus. Fixed gamepad setup screen.
Added extra control hint tips on menus.
Fixed gamepad setup screen.


Added extra control hint tips on menus. Fixed gamepad setup screen.
Added extra control hint tips on menus.
Fixed gamepad setup screen.

Hi-Scores: - Show current user on leader board even if not in the top 10 - Added rank column to leader board - Default local hi-score table now initialized with values that are same as 1up hi-score tier Firewall Boss tuning: - less trigger bots - trigger bots don't loop - more he
Hi-Scores:
- Show current user on leader board even if not in the top 10
- Added rank column to leader board
- Default local hi-score table now initialized with values that are same as 1up hi-score tier
Firewall Boss tuning:
- less trigger bots
- trigger bots don't loop
- more health (longer battle)
- added idle timer to maker firewall more active when player doesn't engage
Game play:
- Added crush charge sound to player
- Crush animations now runs a little bit slower
Misc:
- Mission Accomplished and Training Complete achievements added
- New training complete outro sequence
GFX:
- Tiling of penultimate level
Improved gamepad configuration screen:
- Fix: Typo when showing 'select' button text
- Fix: Read input from 2nd gamepad on the gamepad settings screen.
- Fix: Show message if chosen button is already assigned on the gamepad setting screen. (Still need to fix message shown)
Worldmap:
- Revised look of final island

This is a big update. Hopefully this gets the game closer to being officially released!! New Features: New reworked HUD New level complete screen Reworked intro story Control hint improvements: - GFX improved - Control tips added to unlock award screens Award an extra continue ea
This is a big update. Hopefully this gets the game closer to being officially released!!
New Features:
New reworked HUD
New level complete screen
Reworked intro story
Control hint improvements:
- GFX improved
- Control tips added to unlock award screens
Award an extra continue each time a score tier is beat in Arcade mode
Boss enemies award points when damaged
New lighting effect on level map
Smoother check point transitions
New Gamepad configuration screen
New Achievements:
- Kill 100 spike balls
- Achievement for each boss kill
- Mmmmonster kill
Fixes and Tweaks
Many music track mixes revised / remastered
Balanced some SFX
Improved visibility by differentiating foregrounds and backgrounds on many levels
Adjustments to Krysallix and Sinoid boss battles (graphics, behaviour)
Fix: Dragon mask targeting
Fix: Enemies sometimes go through movers
Fix: In game tips and pause now capture the correct surface from surface renderer
Fix: Light overlay effects on Krysallix level
Fix: Level name shifted down so that HUD is not occluded
Fix: Executor firing explosion effect
Fix; Moving blast blocks killing player
Fix: prevent world map player being drawn before initialized
Fix: Vornoii backgrounds on sine world levels
Fix: Wording regarding controls on a number of in game tips
Fix: Detect resize and adjust final shader resolution in response
Fix: Adjust position of world map intro tip
Fix: HUD shifted to avoid black bars
Firewall Boss:
Updated laser charging effect (GFX)
Firewall lighting tuning
Death sequence improved
Fix: Firewall sound fixes
Fix: Prevent fire background effect from disappearing suddenly upon death
Fix: Firewall death now registers as a kill
Sinoid Boss:
Updated sprites
Added x movement
GFX: Updated GFX on final levels before Firewall
GFX: ASCII effect transitions added to asteroid void levels
GFX: Made crush lightning narrower
Many more miscellaneous improvements

New score multiplier feature. Kill enemies and pickup points quickly and consistently to increase multiplier. Update to intro graphics. Award room sequence now skippable. Bug Fix: Fixed Megaworm boss movement bug.

Features New and improved lighting effects for explosions, bullets, etc. Big Bubble enemies shoot bullets now. New boss added: 'Sinoid' Revision of final boss graphics and game play. Player can now shoot backwards by double tapping left and firing. New player death sequence where
**Note** Previous high scores and saved games will be lost when updating to this version.

- New stats page accessible from world map (press mask button) - Fixed broken map navigation after shard is unlocked - More tweaks to intro sequence - Added 2 more achievements, "who's da boss" and "I want it all"
- New stats page accessible from world map (press mask button)
- Fixed broken map navigation after shard is unlocked
- More tweaks to intro sequence
- Added 2 more achievements, "who's da boss" and "I want it all"

- Improved intro sequence graphics and flow - Music tracks remastered - Graphics updated on numerous levels - Bug fixes to laser bot enemies - Other minor bug fixes - More tips added to various menu screens - Game play difficulty balanced on various levels
- Improved intro sequence graphics and flow
- Music tracks remastered
- Graphics updated on numerous levels
- Bug fixes to laser bot enemies
- Other minor bug fixes
- More tips added to various menu screens
- Game play difficulty balanced on various levels

- Fix: player can't enter hi-score - Fix: gfx resource leak - Game play / balancing tweaks to a number of levels - Updated music tracks - Updated Game Over screen
- Fix: player can't enter hi-score
- Fix: gfx resource leak
- Game play / balancing tweaks to a number of levels
- Updated music tracks
- Updated Game Over screen

- New high detail GFX mode added and enabled by default. It can be disabled via new Display Settings screen. (Please report if this mode gives you problems). - Display Settings screen added. Allows setting HUD transparency and toggling of high detail mode. - More achievements add
- New high detail GFX mode added and enabled by default. It can be disabled via new Display Settings screen. (Please report if this mode gives you problems).
- Display Settings screen added. Allows setting HUD transparency and toggling of high detail mode.
- More achievements added.
- Reworked game over screen.
- Player stats added to Game Over and Winner screen.

Added new dash melee attack New Improved HUD Began adding achievements. 3 Implemented so far.

- 4 Music tracks revised - Reworked introductory tip on the world map - Improved look of text boxes during intro sequence
- 4 Music tracks revised
- Reworked introductory tip on the world map
- Improved look of text boxes during intro sequence

Game continues now initialized correctly.
Game continues now initialized correctly.

Hangout with the devs as they play and discuss Nebular Crush. Can they even beat their own game or will they rage quit on the livestream? Tune in and find out!
Hangout with the devs as they play and discuss Nebular Crush. Can they even beat their own game or will they rage quit on the livestream? Tune in and find out!

Hangout with the devs as they play and discuss Nebular Crush. Can they even beat their own game or will they rage quit on the livestream? Tune in and find out!
Hangout with the devs as they play and discuss Nebular Crush. Can they even beat their own game or will they rage quit on the livestream? Tune in and find out!