Hotfix 1.27.b - Crash fix!
The bug that caused the crash of some games (~10% of games) was finally found and fixed! and HAPPY NEW YEAR! :)

Technical data

The bug that caused the crash of some games (~10% of games) was finally found and fixed! and HAPPY NEW YEAR! :)

Fixing option saving issue & Hail of Blades upgrade.

Big Break = Big Patch! Today, I will bring you lots of changes to the game. There are some quality of life improvements as well as a new approach to Stamina and Focus resources! I wanted to make clashes more intensive, so you can cast Abilities nearly twice as often! Though resou

PATCH NOTES 1.26 Hey! Some more changes in a short time :) In this patch, we are focusing on balancing the element Cards. We think that Fire was a little overturned compared to other Cards, that’s why we adjusted it, but we also gave some interesting changes to the Fire Ring - Sh

Hello! Long time no updates, but we are still working to make BE better :) Today, we bring Chest Boost, some bug fixes and a totally New Card with a well-known mechanic: CRITS! NEW Content: (NEW) Card - Master - Apostle can easily find an opponent's weak points and exploit them t

NEW Content: Order System - you can command your allies in Bishop Ranked! Card Changes: Champion (3) (3): decreased bonus damage: 25% -> 20%. NEW Champion (7): - NEW: Every 3rd Melee or Range Free Hit deals additional +10% Enemy Max Health damage. - OLD: 175% of Bonus Melee/Ra

NEW Content: (NEW) Community-made Hero: Viltis, the Last Hope appears to reconcile the role of support and assassin with masterful accuracy. The designer of Vilitis is one of our players Morgan , who was first to acquire 10 Prestiges in Rankeds! Congratulations!!! We’ve asked him

We’ve already found some things to fix quickly :) NEW Content: Heroes in Rankeds - we want to help players, who’d like to use Heroes, so we boost them a little in Rankeds. Playing the Apostle (not Bishop) in Ranked match gives the player half of the Enemy boost Power Level. Card

Hello folks! Today we are delivering the second part of the Season 1! You can find new Heroes, Cards and Abilities and bring them in totally new combinations to the battlefield. Furthemore, we are increasing maximum Prestige Level for the Veterans in Ranking Mode - imagine those

We fixed some mechanics and add few balance adjustments. Card Changes: Flinger: - fix the bug with wrong melee missiles damage calculation, when close to the target. Ability Changes: Ground Rubble: - decreased Damage Reduction: 70% -> 60% - decreased Root Time: 1.5 -> 1.25

This is the last Patch before Season 1 Part 2 starts. We are adding many improvements for new Players and support Character Creation features. We’ve also added some changes to all Shooters to better fulfill their role of Range damage dealers. NEW Content: Better Start - overall r

HOTFIX 1.20a The Giga-Chad Patch was too powerful and we needed to adjust some things asap :) Card Changes: Focus - After all Mages changes and Ability Cost changes that Card needs a little Adjustments. : (passive) Focus decreased: 2.5 -> 1.5 (1/5) Focus decreased: 0.5 -> 0

This week we are adding a lot of reworks as well as balancing and performance changes. We’d like to make the game as friendly to the players as we can. Next patch will bring many changes to the Character Creation System to unleash the potential of players' imagination and throw o

Hello We've noticed that there was an issue with raising flags. The stuff is already fixed :) We've added some small improvements to AI in Rankeds as well.

Hey! We've started a series of improvements to players' first launch experience. The first improvement is a much better Starting Mission! The next on the scope will be Fighter Creator with much more possibilities right at the beginning. Stay tuned! NEW Content: Starting Tutorial

This week we have some minor changes for you. Next week we are planning to add some big changes for players that just started the game! Ability Changes: Fire Ring: The Ring was stronger than intended, so we make the adjustments ;) Damage per Second reduced: 20 -> 12. Changes &

Hey, We've got massive adjustments update today. Overall we are changing Fire and Healing a lot. Fire doesn't reduce Healing anymore (only Regeneration) what makes it more oriented to counter beefy tanks and bruisers. Cause of Fire changes, we needed to tune down Healing a little

Hello, we answer to reported issues after the last patch. Have fun, keep warm :) Card Fixes: Fix description of Knight (5). Fix Incarnation (1) to properly extends Clone life timers. Fix Witch curse to apply Witch (7) on last hit as well. Bug Fixes: Fix queue warning about the wr

NEW Content: Hero: Red Element , not so beloved brother of Death Phantom has awakened! Red is a strong bruiser, who serves his own justice with his own fists. What is more, he wields 3 versatile elemental powers, so he is very likely to join many team compositions! Weekly Promoti

Hello, We have a quick and important fixes for you: Fix bug, which made default warbands unavailable for some time. Fix small bugs to the rankings display.