Version 2.2.3
-Localization fixes
Developer posts and news about this game.

-Localization fixes

Too many great indie games fall through the cracks and are never seen. But you can help to change this! Daydream is a solo passion project of 10+ years that has been described as a hidden gem! It's thousands and thousands of hours of passionate work and it's not over. New feature

-Keep Merazeth music during battle

-Reduced hp of some enemies, especially early on -Reduced early bosses difficulty -Increased heroes accuracy -Reduced run away chance of enemies -Reorganized exp to give some to benchers and deceased

-Made emblems easier

-Added automatic success after 3 unsuccessful tries during the second tutorial

-Show dangerous destinations in red in The Heraldy

-Got rid of end of line sound

-Prevent auto setting language to Chinese since it's not ready yet

-Auto detect controller -Fixed one missing French line

-Yuttaquo targets the ghost more to make the fight a bit easier

-Updated combat music in snowy mountain

-Improved character navigation

-Restore mouse cursor when importing/exporting save files

-Fixed wrong weakness info for the fire enemy in the second boss fight

-Fixed regen error (major, was introduced in 2.0.4, apologies)

-Fixed Locksarath's name -Fixed Sacred Tower's top floor teleport to lower floor -Fixed collision with the ship's back wall -Fixed healing from Frozen status -Give EP for using Miracle

An error was introduced that prevented late game achievements from being registered. Apologies. All of your achievements will be registered automatically from your current save file.

-Fixed getting stuck behind Aldrek near Seeker's Temple -Fixed ghost strange artifact in Dradeum Geos

For those who missed the first event, we're playing the new Daydream demo yet again while listening to your comments and answering your questions :)