Hammerheart

Hammerheart

Released
Sep 6, 2021
Platforms
Last updated
Wishlist on SteamAdd it on the Steam store page. Opens in a new tab.

Updates & announcements

12 posts
  1. Developer post

    Development News | Overhaul Progress Update

    It's coming together! We're getting closer and closer to the release of the Hammerheart Overhaul. I've grinning from ear-to-ear playtesting it, and I'm very excited to get it into your hands. It's going to be far more rich in features than the Hammerheart you know, but the nail-b

  2. Developer post

    Development News | Overhaul Progress Update

    Some major milestones have been hit in the development of the Hammerheart Overhaul, and it's almost ready to be put into the hands of players for testing. Those of you that are following the Trello board will know that the fighting and command mode have been completed, each with

  3. Developer post

    Early Access Build 22.04.25.1

    An important fix has been implemented that solves a game-breaking bug which has been occuring on some people's systems as of the last update. Changes in build 21.12.17.1 : Fixed game-breaking bug which caused the game to freeze when trying to open certain UI menus. If you encount

  4. Developer post

    Development News | Major Overhaul Coming Soon

    It's been quiet lately, what's been going on behind the scenes? Over the past several months, I've been rebuilding Hammerheart from the ground up for a more dynamic, immersive and replayable experience. Since its inception in 2019, Hammerheart's primary objective has been to imme

  5. Developer post

    Early Access Build 21.12.17.1

    The latest Hammerheart build is here, and contains the first features of some upcoming overhauls that will fundamentally change the game loop and offer players more freedom in every run. Changes in build 21.12.17.1 : Fixed bug which caused Hakon and Wiglaf to kill the enemy in th

  6. Developer post

    Development News | Plans for Winter

    Yesterday was the biggest day in Hammerheart's history with even more players getting on board than launch day. This was of course because of SplatterCatGaming's review which I'm very thankful for, and to all the new players I would like to say welcome! I'm honoured to have you h

  7. Developer post

    Development News | Early Access Build 21.10.26.1

    Early Access Build 21.10.26.1 is here! This build includes the foundations of an important AI overhaul which will, in the future, allow for much more varied enemy types as well as give enemies the potential to make more effective use of upcoming unique weapon types. A simple new

  8. Developer post

    Demo Release | Early Access Build 21.09.28.1

    Want to try the game for free? Hammerheart now has a Demo! You can download it and play 20 minutes for free by pressing the "Download Demo" button on the store page. Preparations for the upcoming Norway expansion are well underway. To compliment the new area coming soon, some imp

  9. Developer post

    Minor Content Update 21.09.22.1

    Some new features have arrived to Hammerheart, and many more are underway! Early Access build 21.09.22.1 aims to bring more strategic thinking into Hammerheart, both on an individual level and across the battlefield. Changes in build 21.09.22.1 : Dropped enemy weapons now have a

  10. Developer post

    Early Access Build 21.09.14.1

    The latest Hammerheart patch aims to give more information to players and provide a smoother experience, especially to newer players. This is one of many updates that will come, improving upon parts of the UI. Changes in build 21.09.14.1 : Remade the system for proceeding upon cl

  11. Developer post

    Early Access Build 21.09.09.2

    Important: This update will clear all saved dialogue and tutorials. Hammerheart is a challenging game; this has been a point in the majority of feedback we've recieved in one way or another. This has been something we've been working on for a while, but results from internal test

  12. Developer post

    Early Access Build 21.09.07.3

    Thanks everybody for a very successful first day! Releasing to a large audience of players has brought up several factors that were not apparent in playtesting, and after reading feedback and having conversations with players, some short-term plans have been drawn to improve the