Bopl Battle

Johan Grönvall · Zapray Games

Released
Nov 16, 2023
Platforms
Last updated
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Updates & announcements

20 posts
  1. Developer post

    2.5.1 bug fixes

    -drill & meteor will no longer spontaneously die out of nowhere (sometimes related to a grappling hook attaching to them) -Blink will no longer occasionally kill players for no reason. -Reduced the probability that a player gets blinked into another platform and gets squished

  2. Developer post

    "Find Players button" now works again!!

    Steam just got an update fixing an issue which was causing serious problems to the Bopl matchmaking. It is now back up!

  3. Developer post

    "Find players"-button does not work at the moment.

    The button still works in the demo. And you can still invite friends and play that way. But the button itself does not work, it will search forever. I have contacted steam, hopefully they can sort things out soon.

  4. Developer post
  5. Developer post

    2.5.0

    -Added 60 new levels, roughly doubling the amount of levels in the game. -Fixed a visual glitch when hitting platforms with duplicator

  6. Developer post

    2.4.4 bug fixes

    -Fixed an issue where growth/shrink would sometimes just keep going during timestop -Player1 will no longer be able to easily dash out of grappling hooks attached to other players (removed the port priority issue)

  7. Developer post

    2.4.3 (fixed)

    -You should now be able to use remote play together again. -Game should no longer crash on startup for some players. Let me know if you find any other bugs!

  8. Developer post
  9. Developer post

    2.4.3 Fixed remote play together

    Remote play together was crashing when you invited a player and some players couldn't even start the game.. That should be fixed now!

  10. Developer post

    Patch 2.4.2 Magnet gun changes & bug fixes

    -2 magnet guns will now repel of each other if their magnets touch. -Blinking a Magnet gun will now make them drop what they were holding -Ability pickups can now be pulled and grabbed by magnet gun -Revive will now always stay inside the stage bounds -Fixed an issue where the pi

  11. Developer post

    Patch 2.4.1 BUG FIXES

    Fixed some new bugs -Fixed an issue where magnet-gun-grabbing a player while they were reviving made them freeze in place -Magnet gun can now correctly steal boulders from Machoslime (instead of weird stuff happening) -Magnet gun will now be appropriately time stopped -Translated

  12. Developer post

    Patch 2.4.0

    -Added new ability Turn into a gun and pull things to you, picks them up and fire them away works on basically anything, except platforms. (even works on teleport and revive markers) -Growth and shrink ray can now be fired on teleport and revive markers -Picking up a rock as mach

  13. Developer post

    Patch 2.3.3

    -Grappling hook can now hit black holes, doing so will suck you in to the blackhole. -Rebinding controls will no longer bug out other players when playing locally -Fixed a bug where the camera (and mouse aim) would incorrectly focus on a cloned player. It will now prioritize the

  14. Developer post

    Patch 2.3.2 bug fixes

    -You can now hit your clones with blink gun -Any shot made from a gun/ray dipped in water will now count as a self hit (making it much easier to do) -Fixed a visual issue with duplicating small snow platforms, for some players -Cloned Rocks no longer splatter slime when knocked o

  15. Developer post

    Patch 2.3.1 (bugfixes)

    Patch 2.3.1 bug fixes -Sudden death no longer affects duplicated platforms more -Invisibility will no longer get an infinite cooldown sometimes -Fixed a bug making Timestop speed indicator arrows stay visible after timestop ends on duplicated projectiles -Fixed a bug causing plat

  16. Developer post

    The DUPLICATOR patch 2.3.0

    Patch 2.3.0 -NEW ABILITY: The DUPLICATOR (I had to do a lot of work to have this thing not be totally OP. I think it's in a good spot now. Should be a powerful support ability) -Redesigned most moon levels and added some new ones. Including a new platform type. (I thought the spa

  17. Developer post

    Bug hotfix

    Fixed a bug where the game would sometimes not start (it would load only the background and the game would never start)

  18. Developer post
  19. Developer post

    2.2.4 balance changes

    -Gust cooldown 4.4s -> 5s -Gust push strength on grounded players 10 -> 5 -Tap shooting with Bow is now slower (the first 2 frames of the animation now finish before the arrow is released) -Dash cooldown 3.2s -> 4s -Dash no longer detaches ropes -Meteor cooldown 3s ->

  20. Developer post

    Anti-hacking hotfix

    Made it significantly more difficult to hack other players. Let me know if there are any new weird consequences that I missed during testing