Project: Vaccine A

Birb Games

Released
Jul 21, 2021
Platforms
Last updated
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Updates & announcements

20 posts
  1. Developer post

    2.1.3.4 patchnote

    System change -Added system message when downloading Virabot.exe Balance adjustment -Hyperlink with more than 3 range get +1 cost Bugfix -Fixed a bug where clicking on an empty area in the link settings screen would cause a crash when more than one page was available as a link de

  2. Developer post

    Reached 50 reviews!

    Reached 50 reviews, with 90% very positive! Thank you for playing!

  3. Developer post

    2.1.3.3 patchnote

    Bugfixes -Fixed bug that Healing exact frame when you die in millennium bug fight causes glitch win -Fixed bug that x/4 Vaccine A's attack crashes game when it hits encrypted type mob for 5th hit

  4. Developer post

    2.1.3.2 patchnote

    System change -Added progression bar to Millennium Bug Bugfix -Fixed bug that when selected block destroyed, game crashes.

  5. Developer post

    2.1.3 patchnote

    2.1.3 update! -CPU bonus Vaccines now gain additional effects when they are near the CPU! You can also increase the CPU bonus range in the Registry Editor. -New feature You can now return to HQ from the Network Card! All diagnosis will be cancelled, so use this only in emergencie

  6. Developer post

    New Year update!

    2.1.2 update! The New Year has arrived! Headquarters is buzzing with New Year preparations! ..Hey M, don’t you smell something burning? (New Year event can be played during January!) -And more... 1 design change And 2 bug fixes! Have a happy New Year! Chirp.

  7. Developer post

    2.1.1 patchnote

    System changes -Vaccine C's turret now shoot targeted enemy first -Added modpack icon in gamefile selection window. Hover mouse over it to check what mods applied to it. Bugfix -Defeating Straw hat after Digital Piracy's gone will no longer cause crash. sorry for late.

  8. Developer post

    Workshop update!

    2.1 update! We are back with new 'Modpack' system, and Vaccine V & Perks reworks! -Modpacks Now you can apply various mods! What if your web browser were Firefox..? What if you could have a cute goose..? Or... what if you could defeat Registry Editor and go on a robbery spree

  9. Developer post

    2.0.1 patchnote

    System change -Added 'Level up available' UI on network card. Bugfix -Fixed bug that defeating 'Badly Drawn Graphics' and 'You are an Idiot.exe' doesn't unlock new characters

  10. Developer post

    Headquarter update!

    2.0 update! We are back with new bosses,#and various major changes! -New bosses 3 new bosses have been added: Badly Drawn Graphics, You are an Idiot.exe and Memory leak! They will randomly appear in place of existing bosses at wave 6/12/18. -New Structures Network card has been a

  11. Developer post

    1.9.1 patchnote

    Design change -Resprite space intruder / Bobble bubble Bugfix -Fixed bug that changing crafting table from converter caused crash.

  12. Developer post

    World Wide Web update!

    1.9 update! We are back with new NPC/events and various blocks added!! -New blocks Bookmark and Hyperlink added! Install these new blocks with Web design tool, and quickly navigate to the installed page! New game, 'Bobble Bubble' added on app market! It heals blocks and grants a

  13. Developer post

    1.8.8 patchnote

    Balance adjustments -Spaghetto code: delete spawn limit, HP 120->80 -Spaghetti code: max text beam count 10->9 Design changes -Mob found UI resprite -Database UI resprite -Added spaghetti code's text beam effect Bug fixes -Fixed bug that spaghetti code's text beam can be ov

  14. Developer post

    1.8.7.3 Hotfix

    -Bugfix Fixed bug that serial craft still place blocks even after you ran out of resources!!!

  15. Developer post

    1.8.7 patchnote

    -System changes Added 'rate us' popup(displays only 1 time). save me from dislike spammer.. -Design changes Instruction UI type(block/floor/skill/upgrade) now displays above instruction -Bugfix Goal UI in minigame mode displayed under block HP bar Pec-man dies instantly when kill

  16. Developer post

    1.8.6 patchnote

    -system change add screen settings. play window mode/fullscreen as you wish. add little promoting of official discord channel!

  17. Developer post

    1.8.5 patchnote

    Balance adjustment -Whale virus: damage 10->7 -'Long lasting battery' perk: Dropped resources remain 3->5 seconds more -'Accio' perk: Resource pickup range increased by 10%->25% -Pac-man: Ghost spawn chance 10%->4% Design change -Whale virus resprited Bug fix -Fixed b

  18. Developer post

    1.8.4 patchnote

    -New skin ADYODYO's circuit -New achievement Job shortage -Balance adjustment Gen 3 firewall: Increased HP(400->500), stun nearby enemies for 5 sec when destroyed Spaghetti code: spawns max 6 spaghetto code -System changes Deleted tutorial Tutorial helper lost his job Displays

  19. Developer post

    1.8.3 patchnote

    Changes -Title screen set to 1280*640 -Added window bar 밸런스 패치 -Convert .reg can now be only done with energy -Reduced Convert .reg cost(500->300) -Vaccine C-turret changed to passive skill from installable block -Vaccine C-turret's cooldown reduced to 1.5 seconds Bug fixes -V

  20. Developer post

    1.8.2 patchnote

    Bug fixes -Registry file collecting animation didn't check letterbox -Targeting spaghetti code's temple now shows 3x3 select ui -Mob's HP didn't increase normally in specific waves -Fixed first encountering UI of Mechabug MK.1. -Slowing down Mechabug MK.1 makes its head separated