Medieval Arms

Goodline Games

Released
Nov 11, 2021
Platforms
Last updated
Wishlist on SteamAdd it on the Steam store page. Opens in a new tab.

Updates & announcements

12 posts
  1. Developer post

    New release!

    Hello everyone! I recently released a new game have a good day

  2. Developer post

    Patch notes 29-09 bug fixes and gameplay adjustments

    This patch has just been focused on optimizing a lot, not a lot of content. -Added decapitation to some of the bots - now limbs will go flying when they die -Fixed ragdoll t-pose for player death -added some functionality to only spawn at flags when they are being captured -added

  3. Developer post

    patch notes 29-09 bug fixes

    This patch has just been focused on optimizing a lot, not a lot of content. -Added decapitation to some of the bots - now limbs will go flying when they die -Fixed ragdoll t-pose for player death -added some functionality to only spawn at flags when they are being captured -added

  4. Developer post

    Huge gameplay patch :)

    Patch notes: This time ive been working on some big changes. Mainly gameplay and interface. I wanted to make the gameplay more of a souls-like / lite experience mixed with battlefield elements. So it's focused on 1v1 combat vs bots, but still in a large map, kind of sandbox, and

  5. Developer post

    Patch 1.1.9

    Im happy to announce a new patch! Since the games original release, i have been reworking the game a lot. I wanted to rework the game to fit my vision better and i have tried to accomplish that this time around. Reworked the way the player feels and plays. Updated the enemies and

  6. Developer post

    patch notes for 15-08-2023

    After a long break i started working on the game again. This time i focused more on the gameplay itself and removed some of the fluff such as the spawn map, scoreboard and damage numbers. I focused on making the player controls better and combat, although it's still a bit bugged

  7. Developer post

    patch 1.0.3.2

    fixed archer firing bug removed thumping noise from main menu updated target indicator updated setting game to fullscreen when first launching game updated splash icon

  8. Developer post

    Patch notes for build 1.0.3

    Hello Everyone and happy christmas! Hope you are enjoying your holidays :) because i am! or well besides from working on a new update hehehe. Since last update (which been a while) i have been working on fixing some present issues that made the game rather unpleasant to play. The

  9. Developer post

    Roadmap

    Hello everyone! Heres the roadmap for what changes will come to Medieval Arms. Combat system overhaul -add more player attacks and better ai AI overhaul -AI adjustments that will make the ai more fun to fight Upgrades -Weapon upgrades -Different weapons to choose from -Items, hea

  10. Developer post

    patch 1.0.1.1

    fixed a bug where tickets wouldn't update according to difficulty when loading a map. fixed a bug where experience and rank wouldn't update when returning to main menu changed sensitivity values in the settings menu in the pause menu changed music slider values to give more preci

  11. Developer post

    Patch 1.0.1 is live! (nov 12)

    Patch 1.0.1 is live! Patch 1.0.1 includes controller support and minor updates / bug fixes. -Added full controller support for menu and player characters. -Fixed a bug that made the player unable to spawn as Knight or Archer when playing the map for the first time.

  12. Developer post

    The game is now available!

    Today is the day! after 8 months of hard work we can finally announce that Medieval Arms is launching on steam! Thanks to everyone who wishlisted it and thanks to anyone wanting to play it! looking forward to making new updates to the game and keeping in touch! Peace out!