Small Update: Fixed upgrade screen bug
Just a small update, you weren't able to pick some of the upgrades in the upgrade screen but that is now fixed!

Just a small update, you weren't able to pick some of the upgrades in the upgrade screen but that is now fixed!

Changelog August 27: Added a gem count to the level select screen, allowing players to see how many gems they’re already received so they don’t accidentally play a level twice for no gain. Before each game starts, there are glowing orbs that travel down the paths that the enemies

Changelog August 20 - Gem animations at end of the level - Fixed lighting on some of the levels - Changed the level select to show you a top-down view of each level, looks way better and lets you know what the map looks like before playing - The level select screen is also separa

Just fixed a small bug where the towers would aim down when an enemy died.

Today's update covers 3 main things: - difficulty affecting health - death animations - explanation for how to get gems Difficulty changing health The difficulty scaling on health is as follows. Easy = -20% enemy health Medium = no change Hard = +20% enemy health This is meant to

Lightning tower has been fixed and the lightning properly comes out of the tower. We are working now to add more animations and sound effects when things happen in-game!

We've been getting a lot of feedback and we really appreciate all of it! One of the most common things we've heard is that people want to know what each tower does, and your tower's current stats. We have implemented that into the game and we'll keep working to make Endorfire Tow

Small fix - it came to our attention that the screen was squished and not playable on non-16:9 screens. We have fixed this. We hope you're all having fun defending the Kingdom of Endorfire!

We are very excited to announce the release of The Zoo's first-ever game. Endorfire Tower Defense! We decided to make a tower defense game for our first release because our team has always loved these kinds of games. We wanted something we could put our hearts into making and hav