Unity found a security vulnerability in their Engine that impacted all games made with it, so in order to keep the game safe I exported a new build with the security patch. You shouldn't notice any difference, but if you do I would appreciate if you report it. Thanks!
Unity found a security vulnerability in their Engine that impacted all games made with it, so in order to keep the game safe I exported a new build with the security patch. You shouldn't notice any difference, but if you do I would appreciate if you report it. Thanks!
It’s been quite a bit! I will never get over how much love people have shown to this small game. To everyone who tried the game, to everyone who recommended the game, to everyone who made a youtube video, to everyone who left a review, to everyone who competed in the rankings for
It’s been quite a bit! I will never get over how much love people have shown to this small game. To everyone who tried the game, to everyone who recommended the game, to everyone who made a youtube video, to everyone who left a review, to everyone who competed in the rankings for a high score: Thank you so, so very much.
This game was made to share my passion for deck builders, card games and silly references. Maybe too many references, but can’t deny there is passion behind them.
Now, for today’s topic, the big update! 1.4 grew from a couple of quality of life fixes to much, much more.
General Changes:
Added a new unlockable: Specializations! 51 of them, to be precise. These are perks you can grab before the run even starts, all of them with an upside and a downside, changing how the run goes.
Ark points got turned into Gold, a currency you can get in game by defeating bosses! And as the Ark Points before, by getting achievements.
All basic outfits are unlocked by default.
Added 11 new fighters to the rival’s pool.
A very basic tutorial was added for new players.
Critical projectiles now have a different effect.
Reworked the main menu.
And the character creator.
Several UI changes, actually.
Added outlines to characters.
Balance:
Buffed “The Hunt is on”.
Bugfixes:
Added a perk that was missing from Magical Girl: Creative Mind.
Trial of Wounds no longer allows you to remove wounds when removing cards.
Now when a player leaves the name field empty it actually changes to “Protagonist”.
General Changes: Reworked pretty much all projectiles in the game. For real. The number of unique projectiles went from 59 to 203. Balance Change: Getting negative HP due to Fire, Poison or Antihero now immediately triggers game over for both the protagonist and the rival. Bugfix
General Changes:
Reworked pretty much all projectiles in the game. For real.
The number of unique projectiles went from 59 to 203.
Balance Change:
Getting negative HP due to Fire, Poison or Antihero now immediately triggers game over for both the protagonist and the rival.
Bugfixing:
Fixed a bug where the Grow perk will give armor as well.
Fixed a bug about the Grow, Overpowering and Keikaku perk not triggering due to gaining HP with another perk (Example: Trophy Collector).
Capped the amount of fused cards into one during Endless Mode using the Keeper of Secrets backstory. This is because there is an edge case that could end up crashing the game.
Updated Breaking the Limit description to better reflect how it works,
General Changes: New Archetype: Undead! 20 new cards. 10 new perks. New Undead Outfit. 6 new fighters. Balance: Azalea is now an Undead fighter as well. 3 other fighters were modified. Performance: Slight improvement in the performance of "Explore the Ark" events.
General Changes:
New Archetype: Undead!
20 new cards.
10 new perks.
New Undead Outfit.
6 new fighters.
Balance:
Azalea is now an Undead fighter as well.
3 other fighters were modified.
Performance:
Slight improvement in the performance of "Explore the Ark" events.
The Codex now has a section to check the Cards in game. Added 3 new Trials: Trial of the Betrayer, Trial of the Underdog and Trial of Reincarnation. Added a Katana to the Slash Animation of some cards. Adjusted all fighting Animations. Inspecting cards now can be done with "Right
The Codex now has a section to check the Cards in game.
Added 3 new Trials: Trial of the Betrayer, Trial of the Underdog and Trial of Reincarnation.
Added a Katana to the Slash Animation of some cards.
Adjusted all fighting Animations.
Inspecting cards now can be done with "Right Click".
General Changes: New Backstory: Hopeless Romantic! New lines for the Hopeless Romantic encounters. Now you can check the global Leaderboards in the game! You can inspect cards during fights. Now there is a slight delay to the tooltip when you check a keyword. General UI Improveme
General Changes:
New Backstory: Hopeless Romantic!
New lines for the Hopeless Romantic encounters.
Now you can check the global Leaderboards in the game!
You can inspect cards during fights.
Now there is a slight delay to the tooltip when you check a keyword.
General UI Improvements.
Balance Changes:
The "True Captain" achievement gives more Ark Points.
General Changes The regular Card tooltip is no more. Now if you hover a keyword you'll get description. You can also hover Statuses and Perks the same way. Added 8 new rivals. Card Order visuals are improved. New Achievement: "One Shot". Changed the Statuses' popup. Balance: Tria
General Changes
The regular Card tooltip is no more. Now if you hover a keyword you'll get description.
You can also hover Statuses and Perks the same way.
Added 8 new rivals.
Card Order visuals are improved.
New Achievement: "One Shot".
Changed the Statuses' popup.
Balance:
Trial of Combat: Changed "Double rival's attacks" to "+1 attack to all rival's cards".
Bugfixing:
Forged by the Gods now gives +2 Power, as the description said, instead of +1.
Characters no longer can be hurt or heal after the game is over.
The Archdruid's Headwear is fixed.
Lambda no longer overalps with her Codex entry.
Typos.
Performance:
Explore the Ark no longer causes some small performance issues.
General Changes: New Archetype: Magical Girl! 20 new cards. 10 new perks. New Status Effect: Star! Fusing cards now generate new names for the card. Changed Agent Throne song. Balance: Keiko now has Magical Girl cards along with Electric cards. Keiko "Explore the Ark" event can g
General Changes:
New Archetype: Magical Girl!
20 new cards.
10 new perks.
New Status Effect: Star!
Fusing cards now generate new names for the card.
Changed Agent Throne song.
Balance:
Keiko now has Magical Girl cards along with Electric cards.
Keiko "Explore the Ark" event can give you Magical Girl cards.
Mysterious Past was buffed by limiting the pool of cards it can give you.
Bugfixing:
Chaos orb can no longer be a negative number.
Clarified in game how double power buff is applied.
General Changes: Reworked the Paladin Archetype. Now the Avatar State is no longer divided into Red, Green and Blue. Instead is just one that gains abilities The Captain of the Ark now is less random, and should be a greater challenge. Added one new Outfit to unlock: The Survivor
General Changes:
Reworked the Paladin Archetype. Now the Avatar State is no longer divided into Red, Green and Blue. Instead is just one that gains abilities
The Captain of the Ark now is less random, and should be a greater challenge.
Added one new Outfit to unlock: The Survivor
Added 5 new Idle Poses to the character creation
Added 2 accesories
Added 2 faces
Added 1 hairstyle
Change how the default pop ups look like in game
Balance:
Toying with the Space Continuum: At the start of the fight add 3 Abnormalities to your rival's deck.
Avatar of Black: Getting hurt no longer removes the Avatar state.
Miracle: When you're the Avatar, gain twice as much critical charge.
Blessed Armor: When you're the Avatar, gain twice the armor.
Prophecy: When you're the Avatar, gain twice the amount of Power.
Changed Ascension, Aura of Determinaiton, Aura of Healing, Aura of Light, Channel Divinity, Divine Protection, Martyr and Sacred Relic.
Performance:
Huge performance boost to cards like "Gamble"
Bugfixing:
Trial of the Punished now works as intended
Solved a bug that didn't allow to close deck inspection if you had 3 card selected during a fight
General Changes Added "Ultimate Mode" . An alternative to Regular and Endless runs. It's like a regular run but with the trials of Endless Mode, and even more of them than usual. Consider it the Ultimate Challenge. (Note: If you can't find Ultimate Mode it's because it requires a
General Changes
Added "Ultimate Mode". An alternative to Regular and Endless runs. It's like a regular run but with the trials of Endless Mode, and even more of them than usual. Consider it the Ultimate Challenge. (Note: If you can't find Ultimate Mode it's because it requires at least 10 victories or reaching rank 20 in Endless Mode)
Added 15 new Ultimate Achievements!
Changed the visuals for Backstories, added feedback if you had already beaten the game with that backstory.
Updated the Credits
Balance:
Endless Runs now require you to at least beat the game once before unlocking.
Bugfixing:
The game no longer skips getting a Perk on the second fight if you reload the game at the wrong time.
Armored Deck no longer has the icon of Healthy Deck
General Changes: Added Lambda to the game! The last boss to complete the roster Added 4 new Perks for the Boss that can be obtained with Mutant or Exploring the Ark Added a new outfit to unlock Added a new achievement Added a special Lambda card Added a Codex Entry Updated Credit
General Changes:
Added Lambda to the game! The last boss to complete the roster
Added 4 new Perks for the Boss that can be obtained with Mutant or Exploring the Ark
Added a new outfit to unlock
Added a new achievement
Added a special Lambda card
Added a Codex Entry
Updated Credits
Added borders to the main screen for some resolutions
Removed the Beta category for Endless Run
Bugfixes:
Wealthy now activates at 15, not only when you have more than 15 gold
Corrected the description of the "True Captain" achievement
General Changes Added 4 new cards to the Universal Pool Added 6 new trials for Endless Mode Added 7 new fighters Improved the UI in several places Replaced the Perk Glow Updated the How To Play Balance Buffed Punch and Feint Reduced the number of victories needed for unlocking th
General Changes
Added 4 new cards to the Universal Pool
Added 6 new trials for Endless Mode
Added 7 new fighters
Improved the UI in several places
Replaced the Perk Glow
Updated the How To Play
Balance
Buffed Punch and Feint
Reduced the number of victories needed for unlocking the Secret Boss Codex
Bugfix
Fixed a bug that auto unlocked the Nightmare backstory
General Update Added the final Backstory before 1.0: The Underdog! With the Underdog a whole new type of challange Added a Secret Boss at the end of the Underdog run! Added 20 new cards for the Secret Boss Added 4 Achievements Added a new codex entry for the Secret Boss Added a n
General Update
Added the final Backstory before 1.0: The Underdog! With the Underdog a whole new type of challange
Added a Secret Boss at the end of the Underdog run!
Added 20 new cards for the Secret Boss
Added 4 Achievements
Added a new codex entry for the Secret Boss
Added a new Outfit to unlock
Added a new Hairstyle and Accessory to the character creator
Added backgrounds to the archetype buttons
Created a new button to replace some of the placeholder ones
General adjustments to the end game screen
Adjusted the visuals for the Perk Rewards
Bugfixed
Awaken the Void and Shadow Real cannot be level up anymore
General Changes Added 6 new Nightmare Cards Changed the "End Game Screen" Improved the Perk Pop Up during the fight Added a small plus sign that shows that you have more perks than the ones displayed Balance: Touch the Untouchable is now a Rare card instead of an Ex Card Bugfixin
General Changes
Added 6 new Nightmare Cards
Changed the "End Game Screen"
Improved the Perk Pop Up during the fight
Added a small plus sign that shows that you have more perks than the ones displayed
Balance:
Touch the Untouchable is now a Rare card instead of an Ex Card
Bugfixing
Trial perks no longer just look white
Fixed several typos
Adjusted the background during Character Creation
Critical Bar is no longer covered by the character
General Changes Added a new Backstory: Nightmare Added the Nightmare Cards! Added an unlockable headwear: The Pumpking Added Horns as a common accessory Added 2 new Achievements Changed the way Perks are displayed in game Added a button to check perks in the hub Now you can renam
General Changes
Added a new Backstory: Nightmare
Added the Nightmare Cards!
Added an unlockable headwear: The Pumpking
Added Horns as a common accessory
Added 2 new Achievements
Changed the way Perks are displayed in game
Added a button to check perks in the hub
Now you can rename your main character
The main menu is animated
Bugfixes
Fixed scroll sensitivity for the backstory selection
Perks no longer overflow over armor on the UI when you have too many
General Changes Added a new Archetype: Paladin! Added the "Avatar" system Added 20 new cards Added 10 new perks Added 4 new fighters to the game Balance Changes The Swang deck was adapted to involve Paladin's cards Way of the Flaming fist power was changed, and the attacks lowere
General Changes
Added a new Archetype: Paladin!
Added the "Avatar" system
Added 20 new cards
Added 10 new perks
Added 4 new fighters to the game
Balance Changes
The Swang deck was adapted to involve Paladin's cards
Way of the Flaming fist power was changed, and the attacks lowered from 10 to 7
Bugfixing
Fixed a bug where you could get lower level cards during Endless Mode as rewards
Fixed a problem with the "Expand your Horizons" event that used to force people to reload the game
General Changes Added 10 Boss Cards. You can see those cards used by the respective bosses. The new boss cards are obtainable through the "Explore the Ark" event. The background in Endless mode will randomly change after a certain rank Added a new trial: Trial of the End Balance
General Changes
Added 10 Boss Cards. You can see those cards used by the respective bosses.
The new boss cards are obtainable through the "Explore the Ark" event.
The background in Endless mode will randomly change after a certain rank
Added a new trial: Trial of the End
Balance Changes
Boarding Pirate power was reduced
Bugfixes
Fixed "I've had worse" not loading correctly
Fixed the Mech disappearing with the character
"Battle Scars" wasn't calculating the HP correctly, causing negative HP when removing the wounds
"Iron Price" now triggers when you have 10 gold instead of when you have more than 10
General Changes: Added online leaderboards for Endless Mode and Regular Runs! Currently they're not displayed in the game but you can check them over here! The online Leaderboards for Endless Mode track how high your rank is in each Backstory and on Regular Runs you get to compet
General Changes:
Added online leaderboards for Endless Mode and Regular Runs! Currently they're not displayed in the game but you can check them over here!
The online Leaderboards for Endless Mode track how high your rank is in each Backstory and on Regular Runs you get to compete for the fastest run on the "Speedrun Leaderboard".
Now the Endless records are tracked depending on the Backstory instead of globally
Added the Paladin and Magical Girl outfits to unlock!
Added 9 new Trials to the Endless Mode
Added 3 Achievements to Endless Mode
Balance:
If you play with the Keeper of Secrets backstory you get harder trials in Endless Mode.
"Trial of the Thief" now takes longer to show up
Bugfixes:
Solved a bug that made it impossible to continue playing the Endless Mode if you had all the trials (Congrats on the people who managed to get that far!)
The "Forbidden Powers" perk was not loaded correctly between games. That is fixed now.
"Trial of Unity" description was updated to reflect it's actual effect
Changed how perks are displayed to avoid covering the UI if you have way too many of them.
Have you ever played Tournament Ark and thought: "I wish I could play more than 20 fights per run"? Well, I have great news for you! Introducing Endless Run, where now you can play for as long as you can survive! The difficulty will keep on rising to insane levels. If you ever wa
Have you ever played Tournament Ark and thought: "I wish I could play more than 20 fights per run"? Well, I have great news for you! Introducing Endless Run, where now you can play for as long as you can survive! The difficulty will keep on rising to insane levels. If you ever wanted to test how far your multi-fusion build can get you, this is the time!
General Changes
Added the Endless Run Mode
Added 20+ Trials, basically additional challenges that you get during Endless Run
Added a system that keeps track of the rank you reach
Added Visual Feedback to hovering over options
Balance
The effect of the Unleashed perk is now: "Each time you level up a card, level it up once more."
General Changes: Added a new boss to the game: Agent Thorne Added 4 new Perks for the new boss: Life Support, Steel Valkyria, Secondary Weapon, Top Ranking Added a new Codex Entry for Agent Thorne Added a new Achievement Added a new outfit that you can unlock after defeating the
General Changes:
Added a new boss to the game: Agent Thorne
Added 4 new Perks for the new boss: Life Support, Steel Valkyria, Secondary Weapon, Top Ranking
Added a new Codex Entry for Agent Thorne
Added a new Achievement
Added a new outfit that you can unlock after defeating the agent 20 times
Balance:
Cold Blooded base power got reduced
Cold Winds is no longer defensive, has higher base power, applies effect on hurting and has no power against Green
Cryogenic Cleansing no longer has power, is no longer defensive, it's consumable and heals 200% more
Diamond Dust power was increased
Emergency Freeze is no longer consumable, but it's Last Resort