Major Fix - Startup Issue Solved
This updated fixes the issue with the game failing to load on certain hardware.
This updated fixes the issue with the game failing to load on certain hardware.

This updated fixes the issue with the game failing to load on certain hardware.
This updated fixes the issue with the game failing to load on certain hardware.
We're working on a fix for the startup bug, it'll be fixed within the next 12 hours. We apologize for the inconvenience.
We're working on a fix for the startup bug, it'll be fixed within the next 12 hours. We apologize for the inconvenience.
We're troubleshooting and fixing the error on startup.
We're troubleshooting and fixing the error on startup.
We're troubleshooting a bug causing the game to fail upon load. Working on a fix immediately and we'll keep you updated.
We're troubleshooting a bug causing the game to fail upon load. Working on a fix immediately and we'll keep you updated.
A few new updates and improvements
A few new updates and improvements
New fixes and tweaks
New fixes and tweaks
This update includes 7 new missions and various improvements!
This update includes 7 new missions and various improvements!
This is a Major Update for Flight 74, please replay all missions from the beginning, every mission has been updated with new content, cockpit interactions, story lines, etc.
This is a Major Update for Flight 74, please replay all missions from the beginning, every mission has been updated with new content, cockpit interactions, story lines, etc.
Mission 1 is updated with fire in the cockpit and a glass breaking mechanic. Release the smoke from the cockpit!
Mission 1 is updated with fire in the cockpit and a glass breaking mechanic.
Release the smoke from the cockpit!
The cockpit fills with smoke in the first mission, quick thinking required to make it to the runway for a safe landing!
The cockpit fills with smoke in the first mission, quick thinking required to make it to the runway for a safe landing!
The pause menu now has touch controls, as well as in-game graphics settings! Change the foliage draw distances, densities, etc. and view the changes immediately
The pause menu now has touch controls, as well as in-game graphics settings!
Change the foliage draw distances, densities, etc. and view the changes immediately

We promised an update a few weeks ago, and it's finally here. The trees have completely been redone. Pure 3D trees are problematic on the Rift due to the 90FPS requirement. We simply couldn't crank out enough trees and maintain decent frame rate in VR. We've spent the past few mo
We promised an update a few weeks ago, and it's finally here. The trees have completely been redone. Pure 3D trees are problematic on the Rift due to the 90FPS requirement. We simply couldn't crank out enough trees and maintain decent frame rate in VR. We've spent the past few months creating new tree algorithms and models to give a photorealistic feel, while maintaining performance.

We've implemented a new tree system that allows us to pump out 2x the trees. We've also implemented graphics options that lets you assign your tree density levels, draw distance, and resolution. More updates to come, this is just the beginning!
We've implemented a new tree system that allows us to pump out 2x the trees.
We've also implemented graphics options that lets you assign your tree density levels, draw distance, and resolution.
More updates to come, this is just the beginning!

We've been working on a new update to our foliage system. The results are a major graphical improvement. Here's a first look. You can expect the update soon!
We've been working on a new update to our foliage system. The results are a major graphical improvement. Here's a first look. You can expect the update soon!

A few more updates...
A few more updates...
An update was just submitted that fixes various bugs with the initial pre-release. Expect a new round of updates later in the week.
An update was just submitted that fixes various bugs with the initial pre-release.
Expect a new round of updates later in the week.
1) Look Circle Shader issue is fixed and no longer has layering issues with trees. 2) Waypoint shader issue is also fixed and no longer has layering issues with water. 3) Added more SFX particles to explosions
1) Look Circle Shader issue is fixed and no longer has layering issues with trees.
2) Waypoint shader issue is also fixed and no longer has layering issues with water.
3) Added more SFX particles to explosions
Week ending June 25th - Graphics and sound options - Updated Trees (moving from 3D to photorealistic 2D). This will drastically increase draw distance and will look better overall. - Week ending June 30th - Mission 7 - New interactive menu Week ending July 2nd - Mission 8 - New s
Week ending June 25th
- Graphics and sound options
- Updated Trees (moving from 3D to photorealistic 2D). This will drastically increase draw distance and will look better overall.
-
Week ending June 30th
- Mission 7
- New interactive menu
Week ending July 2nd
- Mission 8
- New scenery and buildings
- Road fixes
Week ending July 9th
- Mission 9
- Mission 10
Week ending July 16th
- Mission 11
- Mission 12
Week ending July 23rd
- Volumous 3D clouds
Week ending July 30th
- Mission 13
- Mission 14
In addition to a cheaper pre-release price when compared to the eventual full release, the game is temporarily on sale for 20% off. Thank you for your support, looking forward to your feedback.
In addition to a cheaper pre-release price when compared to the eventual full release, the game is temporarily on sale for 20% off.
Thank you for your support, looking forward to your feedback.