Update Progress - Menus
Hey all, Just a quick video to show you some of the progress in our menu system! Working hard to get this update out to you soon! Happy Tuesday!
Developer posts and news about this game.

Hey all, Just a quick video to show you some of the progress in our menu system! Working hard to get this update out to you soon! Happy Tuesday!

As many of you may know, I have postponed releasing any new updates in favour of releasing one massive update. This update is coming along swimmingly, and will be released at some point later in the year. At some point the video game industry decided it was okay to release games

It is with a heavy heart that I have had to let go of electron development for mac. Those of you who bought the game for mac (only 3 of you) can reach out to me and I can find a solution for you. Steam may not offer a refund but I may be able to. We do not have the resources nor

Work has taken priority over the game. As many of you are aware, the cost of living is going up everywhere! There is a lot of new content ready to be released but it is not yet complete. This update is still on hold until it is completed which is now looking like December. I apol

We have now released support for Mac. I will say that it is a complicated endeavour, and so should you encounter any issues, direct them to me on the discord and please be patient. Whilst it will work on basic macbook pro's, it may need a little more power than a macbook pro's gr

This patch brings a few changes and a lot of background preparation for the second part of the Mechanics Update. Some major fixes: - The Color system bug has been fixed. This was due to an issue with CPU architecture preventing dll loads that should now be resolved. - You will no

This patch adds shadows, cargo modules and various visual and performance improvements. It adds sound to the cargo bay doors and changes the way you access the cargo bay from outside. It adds interaction notifications, and functionality to the lights and the beginning of silent r

Fixed a bug where stations would not load when you entered the docking bay.

This update fixes a few incomplete sections of the interior of the docking bay, namely the Trident frame, the Ganymede Engine and the Pulse II turret were not yet implemented. They are now, and should be fully functional. Just a quick note about the next few months in development

A upgrade to gameplay (which is necessary for various improvemente to be made) is under way. Included in this first update: Station interiors - What you build in space, you can now explore! Player character model - You now have a player character. Player character communication -

This update improves game stability. The next 2 weeks will focus on updates that improve stability and ensure that save games are safe from now until the end of time!

Fixed a bug where the world was gone after a load.

Tonight, I added a new color picker to the new game menu! I hope you all enjoy it! ~The Electron Team

It has been quite a road so far. We went from a little atom spinning around a ring, to a massive space game that offers procedural generation, and real time saving and loading... in a limitless, massive universe. We have so much planned for you all, and we hope you join us on thi

Good evening Explorers! Tonight's update brings procedural planets, stars, black holes (visual only, and that's as far as I am taking it until the game is much more completed and I have time to really develop the planets aspect) and performance and bug fixes. Check out the full d

Good Evening Pilots! Tonight's update brings various visual improvements to the game, as well as planetary visuals (Which are procedural) are now multi-threaded. Full details can be found here! Happy Exploring!

Good Evening Pilots! Tonight's update brings several feature improvements, including cargo splitting, bug fixes and more. For details please visit the website. Happy flying!!!

Fixed a bug where adding a building that draws power did not actually draw any power from the reactor.

Even'n Pilots! Tonights update completes more of the inventory and reactor systems. For full details, check out the website!

Good evening Pilots! This update comes with a bunch of new features. It may have a few bugs. Full details can be found here Have a fantastic day!