Released
Jun 5, 2023
Platforms
Last updated
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Updates & announcements

20 posts
  1. Developer post

    Version 1.3.11

    This update includes some quality-of-life improvements suggested by players, some fixes for issues which came up during the Steam Deck compatibility review, and many general engine improvements. added alternative render style unlock, to enable pixel shading, retro shading, sepia

  2. Developer post

    Version 1.3.10

    fixed another graphics driver crash on Linux with AMD GPUs, including Steam Deck (since Mesa 25.2.X) fixed broken trophy/achievement display state in stage 5-2 fixed occasional wrong input when playing in mirror mode improved text layouting and render performance, also to resolve

  3. Developer post

    Version 1.3.9

    fixed a graphics driver crash on Linux with AMD GPUs, including Steam Deck (since Mesa 24.3.X) fixed not using the correct font for leaderboard and replay names, especially for names in Simplified Chinese and Traditional Chinese fixed wrong default buttons when using a gamepad wi

  4. Developer post

    Version 1.3.8

    fixed an issue where the rendering performance deteriorated permanently after entering the pause menu 🤦 fixed the configuration menu always reporting pending changes when Standard Mode was enabled improved the in-game text writer and added many new characters

  5. Developer post

    Version 1.3.7

    added subtle highlighting of changes in the configuration menu fixed an issue where enemies in stage 6-5 were not properly destroyed in co-op mode (and also made sure a possible surviving enemy no longer prevents progression) fixed menu navigation not working anymore when mouse b

  6. Developer post

    Version 1.3.6

    added keyboard menu navigation added basic Steam Timeline support for the new game recording feature fixed an issue that sometimes caused the trophy text in the extra menu to be displaced fixed incorrect button glyphs when using a controller with Steam Input enabled improved load

  7. Developer post

    Version 1.3.5

    fixed incomplete replay recording when playing with inverted fire mode fixed incomplete replay playback when the rapid fire toggle button was used during recording fixed an issue where some gimmick transitions in stage 7-1 took much longer than intended with certain game speeds a

  8. Developer post

    Version 1.3.4

    fixed an issue where the boss in stage 3-B could continue to take damage in the final phase after all players have already been defeated fixed possible crash in all situations where a stage can be finished while all players have already been defeated (if both happens in the exact

  9. Developer post

    Version 1.3.3

    fixed an issue where destroying unprotected enemies too fast during a transition in stage 2-2 would not count towards badge progression fixed sometimes getting stuck in stage 6-3 by adding a small bounce when colliding with the bullet-dungeon fixed replay-menu being limited to 20

  10. Developer post

    Version 1.3.2

    fixed menu flickering when playing with more than 100% game speed fixed text being vertically misaligned with some languages and resolutions fixed occasional broken layout in the replay summary menu fixed game running with only half the speed when playing with certain game speeds

  11. Developer post

    Version 1.3.1

    fixed incomplete replay recording when using the right thumbstick to shoot fixed incomplete replay playback when restoring scenes with screen rotation fixed a very small rounding error when storing time values into savegame and replays

  12. Developer post

    Version 1.3.0

    Happy New Year! It took a bit of time, but the new update is finally here. It introduces a ton of new features, improvements, fixes and a replay system. added replay system added jukebox unlock added new achievements added rapid fire toggle button for twin-stick and mixed control

  13. Developer post

    Version 1.2.7

    added area-selection to the classic mode for directly starting into an already visited area added a new option to disable online leaderboard participation changed shield granularity from 10 to 5 changed the menu flow and return directly to the stage-selection menu instead of the

  14. Developer post

    Version 1.2.6

    added a simple HUD indicator to show the trophy state of the current stage fixed not being able to achieve X rank in stage 3-5 on easy difficulty fixed one of the tasks being unsolvable in stage 5-4 if playing too fast (especially on easy difficulty) improved and relaxed the summ

  15. Developer post

    Version 1.2.5

    added separate online leaderboards for individual stages and standard settings only (Steam only) fixed imprecise enemy collision detection in stage 4-B fixed various issues when playing with DirectX 9

  16. Developer post

    Version 1.2.4

    added support for DirectX 11 and 9 (on Windows, for compatibility) fixed another crash on startup (on some Intel GPUs) improved stability when playing at over 100% game speed

  17. Developer post

    Version 1.2.3

    fixed a crash on startup (on some Intel GPUs) fixed an issue where the game would run slower than intended when played on a display with a refresh rate below 60Hz improved performance significantly on low render-quality setting (by slightly reducing the background resolution with

  18. Developer post

    Version 1.2.2

    added a new option to easily force standard settings (background rotation ON, background speed 100%, update frequency 60Hz, game speed 100%, shield OFF) added a separate online leaderboard for entries created with standard settings only (Steam only) added a new page to the classi

  19. Developer post

    Version 1.2.1

    added simple online leaderboards (Steam only) fixed demo save data import missing some score values and medals

  20. Developer post

    Version 1.2.0

    This update includes many quality of life improvements, some changes based on feedback, and the second new player weapon. added Wave Mortar player weapon added single-button control mode added rapid fire button for original, mixed and single-button control mode added dialog to im