Sweet Transit

Ernestas Norvaišas · Team17

Released
Apr 22, 2024
Platforms
Last updated
Wishlist on SteamAdd it on the Steam store page. Opens in a new tab.

Updates & announcements

20 posts
  1. Developer post

    Board Sweet Transit Deluxe Edition at 80% OFF!

    Choo choo! Your discount has arrived at the station. Board Sweet Transit Deluxe Edition at 80% off as part of Steam Train Fest. View game page Immerse yourself in the world of railway management with the Sweet Transit Deluxe Edition. This bundle combines the base game with the ne

  2. Developer post

    Sweet Transit wins Game of the Year at the Lithuanian Game Awards! 🏆🚂

    Hi everyone, We're thrilled to announce that Sweet Transit has won Game of the Year at the Lithuanian Game Awards! 🏆🚂 We'd like to take this opportunity to thank you all for your support - this wouldn't of been possible without you! Watch the Ceremony for the Lithuanian Game Aw

  3. PCGamesN

    Sweet Transit gets electrifying new update and train-filled DLC

    The older I get the more I dream of train sets. Maybe it's something hardwired into the DNA of many of us but somehow the idea of watching miniature trains is getting more appealing with each passing year. I've often sated that desire with classics like Transport Tycoon and now S

  4. Developer post

    Electrifying Update & Locomotive Pack DLC | Out Now!

    Hi everyone, Ernastas here and I’m pleased to announce that the Electrifying Update and Locomotive Pack DLC have just pulled into the station! Check out the launch trailer below for more info on this high voltage update: ​What does the Free Electrifying Update add? ​ ​All new Ele

  5. Developer post

    Electrifying Update | Out September 10th!

    Hey everyone, The Electrifying Update arrives at the station platform on September 10th! Check out the teaser trailer and get ready for some electricity! ⚡

  6. Developer post

    Electrifying Update | Available for Testing on Experimental Branch

    Electrifying It’s time to get ready for an electrifying expansion. This update was a wild ride internally, with multiple delays and unexpected complexities, but finally, we’re ready to share the details with you. The ultimate intention was always to introduce electric locomotives

  7. Developer post

    Sweet Transit 1.0 | Patch One Changelog

    Hey everyone! We've pushed a new build live on Steam, focused on addressing various bugs and issues that surfaced with 1.0. Thank you for your support! We hope you're enjoying the launch of Sweet Transit. 🫡 Bugfixes: Fixed couriers not walking back after delivering goods Fixed t

  8. PCGamesN

    Factorio style, train focused city builder leaves Steam Early Access

    Sweet Transit has been on our radar for quite a while now. By combining the appeal of building and management games like Factorio and Cities Skylines 2 with the train focus of Railroad Tycoon 3 or Train Simulator, Sweet Transit scratches a very particular itch. Now, after years o

  9. Developer post

    Sweet Transit Launches into 1.0!

    Hello everyone, We're thrilled to launch Sweet Transit out of Early Access with 1.0 today! Thank you to our amazing community who have played an instrumental part in helping shape the game with valuable feedback and insight over the past two years. Look at the world you can build

  10. PCGamesN

    Factorio and trains are finally together in city builder coming soon

    There's a certain sort of person whose eyes will brighten from flat dullness at just a whisper of the words 'Transport Tycoon' and another whose heart will race should they hear 'Factorio' mentioned nearby. Sweet Transit , a city builder focusing on complex automated railway netw

  11. Developer post

    Sweet Transit launches into 1.0 on April 22nd!

    Hey everyone, We're thrilled to be launching Sweet Transit on April 22nd with the release of 1.0! Thank you to everyone who has played a key part in our journey through Early Access, your feedback has been instrumental in shaping Sweet Transit. Please check out the launch teaser

  12. Developer post

    Launching into Experimental Branch | 1.0

    New Content It is time to share the hard work we were doing and get some constructive feedback before going to 1.0. I'll be on Discord to see how you're doing, but this new build should be a big step in the right direction. You can start the experimental branch now and enjoy it.

  13. Developer post

    About Sweet Transit #25 | Getting There

    Getting There These days, I am mostly working on graphics and finishing touches for the next update. As always, there are still some things that need work, but it feels like I am getting to a stable and fun version. Early and middle games had some rebalancing to maximize the fun

  14. Developer post

    Price Increase at 1.0 Launch | Leaving Early Access

    Welcome aboard Sweet Transit, A huge thank you to passengers who have been with us throughout our Early Access journey, and a warm welcome to the newcomers embarking on this adventure with us for the first time. Sweet Transit is leaving Early Access this year, arriving at the ful

  15. Developer post

    Rail Meets Road | Hotifx 2

    Arriving at the platform is Hotfix 2 for Rail Meets Road! Bugfixes: Fixed warehouse road being locked Fixed time tutorial duplicated text Fixed a crash when deleting a station Fixed non enabled warehouse not updating storage when expanding Fixed a memory leak when sending multi a

  16. Developer post

    About Sweet Transit #24 | Better Logistics

    Better Logistics Hopefully, the New Year has started well for everyone! It has been busy on my side as always, but at least I took my first real vacation while working on Sweet Transit. It was good and provided some clarity together with motivation to finally finish the game. The

  17. Developer post

    Rail Meets Road | Hotfix 1

    Hello train enthusiasts, We've pushed a hotfix for the recently introduced Rail Meets Road update! Fixed a crash when loading some old saves (Pre-Update 4 saves) It's still recommended to players that they start new saves with Update 4 due to the large number of changes made with

  18. Developer post

    Rail Meets Road Update has arrived!

    Sweet Transit's fourth major update, Rail Meets Road, has arrived at the live platform! This update overhauls how goods are transported and how settlements are run giving you not just more realism, but greater control too. Check out the trailer Steam Deck Compatibility Sweet Tran

  19. Developer post

    About Sweet Transit #23 | Experimental v.0.6

    Experimental v.0.6 A long time has passed since the last blog post, but fear not, I have been working on new features all this time. My goal with this blog post is to introduce most of what is new and invite you all to try these features out in the experimental branch. v.0.6 is s

  20. Developer post

    New Public Experimental Branch coming soon!

    Would you like to get early access to new features and additions in Sweet Transit, before they’re released in full updates? And help to provide us with useful feedback that can shape the future of the game? Then get ready to join the new Public Experimental Branch! Coming soon, t