Updates for Dec 31
A few fixes here and there, most importantly tutorial the random glitches that have been happening for some people

Developer posts and news about this game.

A few fixes here and there, most importantly tutorial the random glitches that have been happening for some people

Training Player can now enable and disable damage from the ground (Hazardous Ground) from either the Player or Dummy or Both Tutorial Fixed Basic Defense Tutorial Details Mixed Mae's Tutorial with Basic Offense Added Kylian's Tutorial Added Advanced Offense Tutorial Characters Ph

Headline Features Dembe joins with his new ability, Focus State which allows him to switch styles to adapt to different situations during gameplay Destroy The Targets Singleplayer Mode New Music Stage Redesigns UI Updated Credits Tutorial Fixed Juliana Tutorial bugs Characters Ma

Fixed bug where Juliana would go across the entire screen when using Saving Grace

UI Control change Bugfix Mechanics Saving Grace The more you use Saving Grace the more damage you take (Damage is capped at 16) Hit-stun Changed the way Hit-stun works (Instead of going off of the first launcher attack, it goes off after every hit) Characters Juliana Disabled the

Patched some bugs that appeared in the pause menu

Characters Juliana Increased Dexterous Dancing Distance Stages Pyramids Fixed Players Not Respawning when dying through the Blastzone Azure Pits Fixed Players Not Respawning when dying through the Blastzone

Juliana joins with her unique ability, Dexterous Dancing which gives her a lower Saving Grace Cooldown than any character in the cast and the ability to bump into a wall using Saving Grace to be pushed without being put in hitstun, effectively acting as a second jump Quickplay: A

What to expect with the next update New Original Music & Remastered Old Music Minor Bug and Performance fixes Character Movesets from the Pause menu Saving Grace Tutorial Isaac Tutorial Minor Training Mode customization

Game Fixed Slow Motion during Restart Fixed Duplication Glitch in Training Mode Increased Global Hitstun Duration

Game Fixed Particles Fixed Character Duplication Glitch Ground Damage and Saving Grace Damage can no longer kill you Stages Azure Pits Fixed Bottom Blast Zone Characters Global Improved accuracy of Ground Detection Isaac New Saving Grace Animation Projectile Resprite Phoebe Decre

Stages Improved Wall Detection Characters Global Fixed Ground Damage multiplication after Saving Grace Increased Cooldown on Saving Grace Decreased Damage taken from Saving Grace Isaac Changed how Isaac's Saving Grace works (Is now similar to the rest of the cast)

UI Fixes & Rewording

Character Selection Fixed character selection glitch in VS mode and Character Select Mode Controls Fixed Tilt Stick Buffer Fixed Controls Remapping Tutorial Fixed Phoebe Tutorial Demon Range Depletion Glitch Fixed Tutorial Dialogue Controls

Hello Steam Codename Prodigy is on steam, which means that everyone is free to give suggestions, tips, and feedback concerning the game in any aspect. It means a lot for the game to reach this stage and I'm hoping that by release you'd be as happy as everyone is to see what the g