Released
Aug 27, 2026
Platforms
Last updated
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Updates & announcements

20 posts
  1. Developer post

    MegaBattle is OUT NOW!

    The wait is over — MegaBattle has officially launched on Steam! Step into the arena, put your skills to the test, and fight your way through intense battles on your journey to victory. Think you have what it takes to conquer the MegaBattle? To celebrate the launch, MegaBattle is

  2. Developer post

    MegaBattle está chegando!

    Finalmente podemos contar: MegaBattle está chegando à Steam! Foram muitas ideias, testes, mudanças, desafios e horas de trabalho até chegar aqui. Ver o MegaBattle finalmente se aproximando do lançamento é um momento muito especial para nós. Somos uma pequena equipe indie e coloca

  3. Developer post

    MegaBattle is coming soon

    We’ve been working on MegaBattle for quite a while, and we’re incredibly excited to finally share this moment with you. MegaBattle is getting ready to launch on Steam! It’s been a journey full of ideas, challenges, testing, changes, and a lot of work behind the scenes and seeing

  4. Developer post

    MegaBattle Demo Gameplay Showcase

    Jump into the arena and watch MegaBattle’s free demo in action, featuring gameplay by Dr. Incompetent. Build your robot, choose your cards, swap parts during the run, and target specific enemy components in tactical battles where every decision matters. MegaBattle blends roguelik

  5. Developer post

    MegaBattle Update: Simplified Chinese Support and More Improvements

    Hey everyone! We’ve been working on a new round of updates for MegaBattle, and one of the biggest highlights is Simplified Chinese support . This is an important step for us, and we’re really happy to make the game more accessible to more players around the world. Alongside that,

  6. Developer post

    Demo v1.2.9 is up!

    Hey everyone! This update brings several improvements based on internal testing and community feedback — and now we want your input. What’s new in this demo: A new multi-save system , letting you manage and resume different runs Card balance updates to support clearer strategies

  7. Developer post

    New demo live

    Hey everyone! This update brings several improvements based on internal testing and community feedback — and now we want your input. What’s new in this demo: New cards , enabling fresh builds and powerful synergies Overall balance changes for fairer and more strategic runs New so

  8. Developer post

    🛠️ Megabattle Demo – Smarter Battles & UI Upgrades (v1.0.4)

    🛠️ Megabattle Demo – Smarter Battles & UI Upgrades (v1.0.4) Hey pilots! We’ve just deployed version 1.0.4 of the Megabattle demo, and it’s packed with quality-of-life improvements, visual polish, and a smarter battle experience. While this isn’t a full content update, it bri

  9. Developer post

    🛠️ Megabattle Demo – Gameplay & Balance Update (v1.0.3)

    🛠️ Megabattle Demo – Gameplay & Balance Update (v1.0.3) Hey pilots! We’ve just launched a new update for the Megabattle demo focused on making the game more intuitive, fair, and satisfying to play . This isn't a full overhaul — but it's one of our most important steps so far

  10. Developer post

    Cards! More Cards!

    🤖 Greetings, gamers from Earth who love cards very much! As a game that has a big focus on card battles (after all, we’re a self-proclaimed card battler, so this should track), a lot of our efforts goes into making cards that look good and feel interesting to play. We want MegaB

  11. Developer post

    Gamescom Latam

    Greetings, human warriors of the MegaBattle community! This past weekend, the MegaBattle team attended Gamescom LATAM! While we didn’t have a special booth for the game at the event this year, we still got to meet other devs, talk about games, make connections, receive feedback,

  12. Developer post

    Dev updates | New cards, gameplay balance & bug fixes.

    Our last demo build has been out for some months now, and, since then, our team has been working hard to bring big changes to the next build. We’ve been holding frequent meetings about our game design and how to make it deep, interesting, and close to what we envisioned for a thr

  13. Developer post

    Megabattle Demo Update: New Challenges Await!

    Attention, human warriors from planet Earth, a new MegaBattle Demo update is here! The team is eager to share with you all the improvements from the new update. These include: 🔧 Fixes to the tutorial level 🔧 Fixes to the map 📖 Glossary 🤖 New enemies ⚖️ Balance changes Many of

  14. Developer post

    Demo v0.12.0 is out!

    🎉 Megabattle Demo Update is Here! 🎉 We are excited to announce that the new demo version of Megabattle, our mecha-themed roguelike deckbuilder, is now available! This is the same demo that thrilled visitors at Gamescom, now packed with even more features and improvements. Chang

  15. Developer post

    New demo 🔥🔥

    Attention, gamers and thrill-seekers! We are happy to unveil the highly anticipated free demo of MegaBattle, our action-packed roguelike! 🚀 What is MegaBattle? 🌍 MegaBattle is a roguelike card game that combines strategic deckbuilding elements with the thrill of epic robot batt

  16. Developer post
  17. Developer post

    Live Streaming on Friday 17th - 5 P.M. EST

    Hey everyone, we invite you to join our Live Streaming with MegaBattle´s lead game designer Leonardo Kanan. We will connect on Friday 17th at 5 P.M.- EST timezone (18 P.M for fellow brazilian players). We will be very glad to chat with you and have your feedback! MadCat Team ;)

  18. Developer post

    Free Demo Available

    Hey everyone We are happy to announce that our free demo is available. You will be able to build your bot using parts from 2 mecha manufacturers (Pyron and Freezeltronic), choose your upgrades and powerups to build your battle strategy and fight in the arena. In each turn you can

  19. Developer post

    Roguelike, Steam Next fest 2022 and more!

    Hey everyone, we have some exciting news to share. We are going to join Steam Next Fest June 2022 edition with our demo, which will have a short version of the deckbuilding and fight gameplay. We hope you enjoy and feedbacks are more than welcome. After doing some alpha play test

  20. Developer post

    New gameplay, UI, 3D Arts and more! #Devlog 2

    Hey everyone! Here is Thais, I´m MadCat Marketing Director. It´s been a while since we don´t share some news and updates, but there´s been a good reason for it, we´ve been working really hard on developping new game mechanics and improving our artwork/UI. We change MegaBattle´s g